package noppes.npcs.items; import org.lwjgl.opengl.GL11; public class ItemBroadSword extends ItemNpcWeaponInterface { public ItemBroadSword(ToolMaterial tool) { super(tool); } public void renderSpecial() { GL11.glScalef(1f, 1.2f, 1f); GL11.glTranslatef(-0.12f, 0.14f, -0.16f); GL11.glRotatef(180, 0, 1, 0); } }