package noppes.npcs.controllers.data; import io.netty.buffer.ByteBuf; import kamkeel.npcs.util.ByteBufUtils; import net.minecraft.nbt.NBTTagCompound; import net.minecraftforge.common.util.Constants; import noppes.npcs.controllers.ScriptController; import noppes.npcs.scripted.event.player.PlayerEvent; import java.io.IOException; public class EffectScript extends ScriptHandler { public NBTTagCompound writeToNBT(NBTTagCompound compound) { compound.setString("ScriptLanguage", scriptLanguage); compound.setBoolean("ScriptEnabled", enabled); if (container != null) compound.setTag("ScriptContent", container.writeToNBT(new NBTTagCompound())); return compound; } public EffectScript readFromNBT(NBTTagCompound compound) { scriptLanguage = compound.getString("ScriptLanguage"); enabled = compound.getBoolean("ScriptEnabled"); if (compound.hasKey("ScriptContent", Constants.NBT.TAG_COMPOUND)) { container = IScriptUnit.createFromNBT(compound.getCompoundTag("ScriptContent"), this); } return this; } public void callScript(ScriptType type, PlayerEvent.EffectEvent event) { callScript(type.function, event); } public void saveScript(ByteBuf buffer) throws IOException { int tab = buffer.readInt(); int totalScripts = buffer.readInt(); if (totalScripts == 0) { this.container = null; } if (tab == 0) { NBTTagCompound tabCompound = ByteBufUtils.readNBT(buffer); this.container = IScriptUnit.createFromNBT(tabCompound, this); } else { NBTTagCompound compound = ByteBufUtils.readNBT(buffer); this.setLanguage(compound.getString("ScriptLanguage")); if (!ScriptController.Instance.languages.containsKey(this.getLanguage())) { if (!ScriptController.Instance.languages.isEmpty()) { this.setLanguage((String) ScriptController.Instance.languages.keySet().toArray()[0]); } else { this.setLanguage("ECMAScript"); } } this.setEnabled(compound.getBoolean("ScriptEnabled")); } } public enum ScriptType { OnEffectAdd("onEffectAdd"), OnEffectTick("onEffectTick"), OnEffectRemove("onEffectRemove"); public final String function; ScriptType(String functionName) { this.function = functionName; } } }