package noppes.npcs.items; import org.lwjgl.opengl.GL11; public class ItemDagger extends ItemNpcWeaponInterface{ public ItemDagger(int par1, ToolMaterial tool) { super(par1, tool); } @Override public void renderSpecial(){ GL11.glScalef(0.6f, 0.6f, 0.6f); GL11.glTranslatef(0.14F, 0.22f, 0.06f); } }