luisc
feeef71b5a
Added more player events.
2021-10-18 20:50:54 -05:00
luisc
72f2c3c60a
Implemented global Forge events. Reorganized NPC API files.
2021-10-18 06:33:39 -05:00
luisc
c5ed7497c8
Added console output and correct script halting to scripted player events. Renamed PlayerScriptContainer to EventScriptContainer.
2021-10-17 16:11:29 -05:00
luisc
a9bce4a3e3
Fixed player script enabled button not working right on servers. Added more player events and a getDimension() method to ScriptPlayer. Set player scripts to be off by default.
2021-10-15 09:17:31 -05:00
luisc
047552d9e5
Made constant BlockPos calculateLogBaseTwo calculation explicit, enabled player events by default.
2021-10-12 04:20:33 -05:00
luisc
6752f8baec
Implemented several more events for players, including a click event, key event, fall event, and the basic entity living hurt, killed, and kills events, among others.
2021-10-12 02:57:32 -05:00
luisc
6c8c7671b8
Implemented KeyPressed event.
2021-10-11 07:16:10 -05:00
luisc
1ee14920ff
Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them.
2021-10-11 06:49:30 -05:00
luisc
6aa98aecf3
Work on Player Event Script GUIs
2021-10-02 08:47:13 -05:00
luisc
44bd1692d1
GUI's properly implemented, script data still needs work.
2021-10-01 01:17:12 -05:00
luisc
95d2814651
Backported GUI features and necessary classes from 1.12.
2021-09-30 21:44:30 -05:00
luisc
5a1c4757cf
Went down huge rabbit hole to attempt adding scripted events for players. Chock full of errors, trying to backport classes from the 1.12 version.
2021-09-30 00:56:49 -05:00
luisc
f6d9149038
Undid removing screen darken from NPC dialogues.
2021-09-06 13:40:25 -05:00
luisc
50e3ae7f83
Removed screen darken from NPC dialogues.
2021-09-06 13:37:36 -05:00
KAMKEEL
3727d1af7a
Added Flying Code / Corrected Hidden Parts not Saving
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Added a ton of code regarding Flying doesn't work correctly. Please Uncomment them by searching for
Comment: // Fly Change
Fixed Hidden Parts not Saving
2021-07-10 00:48:03 -04:00
KAMKEEL
3a36be0ae4
Added MarkovNameGenerator, Added Disable Body Part Feature
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Two New Features >>
+ Added Markov Name Generate
+ Corrected Hide Body Parts
2021-06-13 19:26:00 -04:00
KAMKEEL
63f448b67d
Removed Print Statements
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Fixed Custom Entity's not loading Url64
2021-05-10 16:11:50 -04:00
KAMKEEL
0a665a46be
Added Rotation Resets in Puppet Menu
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Completed.
2021-05-10 15:13:30 -04:00
KAMKEEL
69a85769a4
Created Scale Reset Button
2021-05-09 04:17:44 -04:00
KAMKEEL
169eba238b
Fixed Missing Texture Error
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FIxed the Missing Texture Bug
Started to work on Reset Buttons
2021-05-09 02:58:18 -04:00
KAMKEEL
17d1656dab
Armor Fixes, Part Fixes, Naga Leg Fix, Digitigrade Leg Fix
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A few patches needed
2021-05-08 00:17:26 -04:00
KAMKEEL
0e2508cf75
Fixed Part Data
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All parts, including cloaks and naga models are fixed. Refixed texture sizes.
2021-05-07 20:56:44 -04:00
KAMKEEL
bd25da3593
Remove Steve64x32 Alternative
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>> Fixing Breasts
>> Fixing Capes
2021-05-07 19:46:26 -04:00
KAMKEEL
df6b631549
ITS WORKING!!!!!
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Redesigned Steve 32 Model. Now USERNAMES work. Finally figured out the issue SkinUrls and it was becaused 64s overwrite the 64x32 versions. Needed to store 64x64 in separate folder.
2021-05-06 01:27:24 -04:00
KAMKEEL
66270715ac
Updating Texture Sizes
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Attempting to implement a selective renderer to allow for 64x64 Skin Url type for mobs.
2021-05-04 03:52:44 -04:00
KAMKEEL
8a4be0bc1e
Big Changes to ModelMPM for 1.8 Layers
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> Added all 2D Layers to Models
> Moved Texture Location for PartData to remove texture syncing between MorePlayerModels and CustomNPC.
> Attempted first start at Bodywear 3D model similar to Headwear 3D model.
2021-05-02 22:53:03 -04:00
KAMKEEL
473d4d1f02
Part Data Changes
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Add Mermaid Legs
Added Feather Tail
Corrected Textures
2021-04-30 22:37:12 -04:00
KAMKEEL
59263e1ad9
Fixed Entity Modeling!
2021-04-30 02:43:35 -04:00
KAMKEEL
c95905ebf9
Sad :( Model Switcher
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The model switcher sort of works, but some reason the renderer syncs up with all the entities. Need to make them all separate some how.
2021-04-29 21:36:00 -04:00
KAMKEEL
ea1672a242
Revert "Revert "WORKING MODEL CHANGER!""
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This reverts commit d2b5ce2880 .
2021-04-29 20:42:52 -04:00
KAMKEEL
2afbdbf94d
Revert "Model Switcher Information + Cleanup"
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This reverts commit 82f2323178 .
2021-04-29 20:42:38 -04:00
KAMKEEL
d2b5ce2880
Revert "WORKING MODEL CHANGER!"
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This reverts commit 97dc3e9f13 .
2021-04-29 20:41:55 -04:00
KAMKEEL
82f2323178
Model Switcher Information + Cleanup
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Removing all attempted methods.
Model Switcher Reasoning: The code Noppes currently has working only allows the basic EntityCustomNpc to have the GUI, Parts and Scaling. If the Model Switcher can simply replace the current model of the EntityCustomNpc then it will retain all functionality.
SkinUrl and Username are currently still broken with the new model switcher method. Will attempt to fix soon.
2021-04-29 20:18:46 -04:00
KAMKEEL
97dc3e9f13
WORKING MODEL CHANGER!
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Added Working Model Changer that allows you to change between Default, Steve 64 x 64, Alex Models. Now instead of selecting a completely different Entity, simply go to the Model Editor to change the Model Type and Version.
2021-04-29 20:13:16 -04:00
KAMKEEL
aeb807cea7
Fixed SkinUrl for 64x64 Textures
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Must Enable the Square Texture Button on NPC in order to work correct. Local Textures work just fine normally.
2021-04-29 14:37:33 -04:00
KAMKEEL
e7424227e8
Small Changes to ImageBuffer/LoadSkin
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Attempting to Fix ImageBuffer add two different versions of LoadSkin
2021-04-29 05:21:54 -04:00
KAMKEEL
5f2b7a0142
CustomNPC64 Created and Completed
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Working on editting the code so that the load texture function is called differently for CustomNPC64.
2021-04-29 02:53:19 -04:00
KAMKEEL
9ddbf2ee45
Changes to ModelMPM and Renderer
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Attempting to get SkinUrls to match for 1.8 Skins
2021-04-29 01:10:15 -04:00
KAMKEEL
f9e7799c54
Add All new Files to Repository
2021-04-27 11:56:36 -04:00
KAMKEEL
a31efb2dc3
1.7.10 Files
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Files added
2018-09-13 12:03:28 -04:00