Commit Graph
40 Commits
Author SHA1 Message Date
luisc feeef71b5a Added more player events. 2021-10-18 20:50:54 -05:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00
luisc c5ed7497c8 Added console output and correct script halting to scripted player events. Renamed PlayerScriptContainer to EventScriptContainer. 2021-10-17 16:11:29 -05:00
luisc a9bce4a3e3 Fixed player script enabled button not working right on servers. Added more player events and a getDimension() method to ScriptPlayer. Set player scripts to be off by default. 2021-10-15 09:17:31 -05:00
luisc 047552d9e5 Made constant BlockPos calculateLogBaseTwo calculation explicit, enabled player events by default. 2021-10-12 04:20:33 -05:00
luisc 6752f8baec Implemented several more events for players, including a click event, key event, fall event, and the basic entity living hurt, killed, and kills events, among others. 2021-10-12 02:57:32 -05:00
luisc 6c8c7671b8 Implemented KeyPressed event. 2021-10-11 07:16:10 -05:00
luisc 1ee14920ff Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them. 2021-10-11 06:49:30 -05:00
luisc 6aa98aecf3 Work on Player Event Script GUIs 2021-10-02 08:47:13 -05:00
luisc 44bd1692d1 GUI's properly implemented, script data still needs work. 2021-10-01 01:17:12 -05:00
luisc 95d2814651 Backported GUI features and necessary classes from 1.12. 2021-09-30 21:44:30 -05:00
luisc 5a1c4757cf Went down huge rabbit hole to attempt adding scripted events for players. Chock full of errors, trying to backport classes from the 1.12 version. 2021-09-30 00:56:49 -05:00
luisc f6d9149038 Undid removing screen darken from NPC dialogues. 2021-09-06 13:40:25 -05:00
luisc 50e3ae7f83 Removed screen darken from NPC dialogues. 2021-09-06 13:37:36 -05:00
KAMKEEL 3727d1af7a Added Flying Code / Corrected Hidden Parts not Saving
Added a ton of code regarding Flying doesn't work correctly. Please Uncomment them by searching for

Comment: // Fly Change

Fixed Hidden Parts not Saving
2021-07-10 00:48:03 -04:00
KAMKEEL 3a36be0ae4 Added MarkovNameGenerator, Added Disable Body Part Feature
Two New Features >>

+ Added Markov Name Generate
+ Corrected Hide Body Parts
2021-06-13 19:26:00 -04:00
KAMKEEL 63f448b67d Removed Print Statements
Fixed Custom Entity's not loading Url64
2021-05-10 16:11:50 -04:00
KAMKEEL 0a665a46be Added Rotation Resets in Puppet Menu
Completed.
2021-05-10 15:13:30 -04:00
KAMKEEL 69a85769a4 Created Scale Reset Button 2021-05-09 04:17:44 -04:00
KAMKEEL 169eba238b Fixed Missing Texture Error
FIxed the Missing Texture Bug
Started to work on Reset Buttons
2021-05-09 02:58:18 -04:00
KAMKEEL 17d1656dab Armor Fixes, Part Fixes, Naga Leg Fix, Digitigrade Leg Fix
A few patches needed
2021-05-08 00:17:26 -04:00
KAMKEEL 0e2508cf75 Fixed Part Data
All parts, including cloaks and naga models are fixed. Refixed texture sizes.
2021-05-07 20:56:44 -04:00
KAMKEEL bd25da3593 Remove Steve64x32 Alternative
>> Fixing Breasts
>> Fixing Capes
2021-05-07 19:46:26 -04:00
KAMKEEL df6b631549 ITS WORKING!!!!!
Redesigned Steve 32 Model. Now USERNAMES work. Finally figured out the issue SkinUrls and it was becaused 64s overwrite the 64x32 versions. Needed to store 64x64 in separate folder.
2021-05-06 01:27:24 -04:00
KAMKEEL 66270715ac Updating Texture Sizes
Attempting to implement a selective renderer to allow for 64x64 Skin Url type for mobs.
2021-05-04 03:52:44 -04:00
KAMKEEL 8a4be0bc1e Big Changes to ModelMPM for 1.8 Layers
> Added all 2D Layers to Models
> Moved Texture Location for PartData to remove texture syncing between MorePlayerModels and CustomNPC.
> Attempted first start at Bodywear 3D model similar to Headwear 3D model.
2021-05-02 22:53:03 -04:00
KAMKEEL 473d4d1f02 Part Data Changes
Add Mermaid Legs
Added Feather Tail
Corrected Textures
2021-04-30 22:37:12 -04:00
KAMKEEL 59263e1ad9 Fixed Entity Modeling! 2021-04-30 02:43:35 -04:00
KAMKEEL c95905ebf9 Sad :( Model Switcher
The model switcher sort of works, but some reason the renderer syncs up with all the entities. Need to make them all separate some how.
2021-04-29 21:36:00 -04:00
KAMKEEL ea1672a242 Revert "Revert "WORKING MODEL CHANGER!""
This reverts commit d2b5ce2880.
2021-04-29 20:42:52 -04:00
KAMKEEL 2afbdbf94d Revert "Model Switcher Information + Cleanup"
This reverts commit 82f2323178.
2021-04-29 20:42:38 -04:00
KAMKEEL d2b5ce2880 Revert "WORKING MODEL CHANGER!"
This reverts commit 97dc3e9f13.
2021-04-29 20:41:55 -04:00
KAMKEEL 82f2323178 Model Switcher Information + Cleanup
Removing all attempted methods.

Model Switcher Reasoning: The code Noppes currently has working only allows the basic EntityCustomNpc to have the GUI, Parts and Scaling. If the Model Switcher can simply replace the current model of the EntityCustomNpc  then it will retain all functionality.

SkinUrl and Username are currently still broken with the new model switcher method. Will attempt to fix soon.
2021-04-29 20:18:46 -04:00
KAMKEEL 97dc3e9f13 WORKING MODEL CHANGER!
Added Working Model Changer that allows you to change between Default, Steve 64 x 64, Alex Models. Now instead of selecting a completely different Entity, simply go to the Model Editor to change the Model Type and Version.
2021-04-29 20:13:16 -04:00
KAMKEEL aeb807cea7 Fixed SkinUrl for 64x64 Textures
Must Enable the Square Texture Button on NPC in order to work correct. Local Textures work just fine normally.
2021-04-29 14:37:33 -04:00
KAMKEEL e7424227e8 Small Changes to ImageBuffer/LoadSkin
Attempting to Fix ImageBuffer add two different versions of LoadSkin
2021-04-29 05:21:54 -04:00
KAMKEEL 5f2b7a0142 CustomNPC64 Created and Completed
Working on editting the code so that the load texture function is called differently for CustomNPC64.
2021-04-29 02:53:19 -04:00
KAMKEEL 9ddbf2ee45 Changes to ModelMPM and Renderer
Attempting to get SkinUrls to match for 1.8 Skins
2021-04-29 01:10:15 -04:00
KAMKEEL f9e7799c54 Add All new Files to Repository 2021-04-27 11:56:36 -04:00
KAMKEEL a31efb2dc3 1.7.10 Files
Files added
2018-09-13 12:03:28 -04:00