Commit Graph
31 Commits
Author SHA1 Message Date
Luis C.M f504424fd2 Added a declared field reflection cache, improving render times for NPC models that have many fields. 2023-01-18 21:28:16 -06:00
Luis C.M f61001d32a Changed mixin to support players with animations better. Rotations and pivots are now saved as and use floats. 2023-01-17 13:08:10 -06:00
Luis C.M be18e756fc Animation overhaul, along with animation changes to the API. 2023-01-16 13:53:15 -06:00
Luis C.M 54d53041ac Animation Data overhaul 2023-01-12 15:07:45 -06:00
KAMKEEL 8f62daba3e Refactor JobPuppet and PartConfig 2023-01-11 22:42:36 -05:00
Luis C.M 8905f5f42e Moved NPC puppet data to display data.
Improved mixin functionality, offsets and rotations always reset if the puppet "job" (not a job anymore, always in display) is disabled.
2023-01-11 19:12:53 -06:00
Luis C.M 7f407c3c44 Fixed puppet model rotations/offsets crossing over NPCs when they shouldn't. 2023-01-10 13:10:22 -06:00
Luis C.M 42c29f1d47 Added support for other models that inherit from ModelBiped to NPC puppet rendering. 2023-01-09 21:08:22 -06:00
Luis C.M c9426682c0 Added another mixin necessary for rendering model rotations for players in MP. 2023-01-06 23:47:55 -06:00
Luis C.M 27b80037bd Added total model rotation functionality to player model data. 2023-01-06 13:43:49 -06:00
Luis C.M 58afabc43b Small fix to avoid popping matrices when not needed. 2023-01-05 18:21:38 -06:00
Luis C.M ad689440aa Implemented complete model rotations. 2023-01-05 18:18:28 -06:00
Luis C.M 51263a9f82 Added player rotations/pivots/animations, similar to NPC's. 2023-01-01 23:50:38 -06:00
c0508383 0a8fc3458d Implemented mixins, used to render skin overlays without conflict with other mods that change rendering like Optifine. 2022-08-31 07:53:35 -05:00
Luis C.M e1248d25c8 Fixed GL underflow errors. 2022-07-03 15:16:12 -05:00
Luis C.M c132bd2fe2 Skin overlays only render if a player has one now. 2022-07-03 15:06:37 -05:00
Luis C.M ac93394983 First person adjustments for scripted overlays 2022-07-03 14:23:33 -05:00
Luis C.M 51eab97f51 Simplified DBC player overlay rendering. 2022-07-01 00:42:23 -05:00
Luis C.M 522b5b884a Scripted Skin Overlay render and packet sending fixes. 2022-06-15 03:48:32 -05:00
Luis C.M dd207757ea IPlayer:
-Added disableMouseInput(long time, int... buttonIds) function.
2022-06-13 17:21:02 -05:00
Luis C.M 1293fabca9 RenderCNPCPlayer changes in ClientEventHandler:
-Fixed cancelling an uncancellable armor render event.
-Only RenderPlayerEvent.Specials.Pre is cancelled, rather than trying to cancel both Pre & Post.

RenderCNPCPlayer:
-Now always returns -1 as a render pass.
2022-06-13 00:47:39 -05:00
Luis C.M 8b77597e27 Overlays don't render over special DBC model parts like antennae & tails. 2022-06-12 03:38:20 -05:00
Luis C.M deffb78167 Fixed render spam on overlays when checking for armor rendering. 2022-06-08 16:51:28 -05:00
Luis C.M f0862e8a64 Fixed armor rendering twice when a player is using an overlay. 2022-05-29 19:51:03 -05:00
Luis C.M 301e113be2 Added quest tracking, need to add objectives list and turn in info too. 2022-05-27 14:32:24 -05:00
Luis C.M 0a067eceb5 Added DBC support for overlays. 2022-05-21 20:00:45 -05:00
Luis C.M 7bd0155dbf Implemented player skin overlays to be compatible with other mods' custom player renderers (Renders on top using events instead of registering a new renderer). 2022-05-20 05:02:18 -05:00
luisc 3be088c4cc Moved OpenGL lines to within the loop that renders each component, fixing some weird alpha errors. 2022-01-30 22:58:12 -06:00
luisc 966ab4bf72 Custom Overlays and GUIs now properly set alpha values for some components. 2022-01-30 13:29:00 -06:00
luisc 534f716991 Implemented Scripted Overlays which stay on the player's screen. Overlays persist in the client, and can be removed from the screen as well. 2022-01-30 04:05:01 -06:00
KAMKEEL a31efb2dc3 1.7.10 Files
Files added
2018-09-13 12:03:28 -04:00