bigguy345
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7786d8e271
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a buncha IAction adjustments
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2025-07-05 10:19:11 +03:00 |
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bigguy345
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44d76b638d
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Minor changes
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2025-07-04 00:10:12 +03:00 |
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bigguy345
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c147250784
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Renamed killAfter to killWhenEmptyAfter
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2025-07-03 23:45:16 +03:00 |
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bigguy345
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a8a8094d7e
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oops
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2025-07-03 23:17:25 +03:00 |
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bigguy345
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e0c9bfffa5
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Fixed updateEveryXTicks being inconsistent due to using entity's ticksExisted. IAction instances now track their own tick
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2025-07-03 18:29:53 +03:00 |
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bigguy345
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7e1374d96a
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Adjusted ActionQueue killing logic
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2025-07-03 18:07:18 +03:00 |
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bigguy345
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ad4aac1e43
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Added killWhenEmpty and killAfterTicks to IActionQueue
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2025-07-02 22:35:39 +03:00 |
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bigguy345
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c10b37f01d
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Overhauled IActionChain
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2025-07-02 21:46:44 +03:00 |
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bigguy345
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c1cfcc19d5
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Implemented ActionQueue to Action
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2025-07-02 21:14:58 +03:00 |
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bigguy345
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25e6f39afd
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Rewrote ActionManager with the new IActionQueue framework
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2025-07-02 20:56:54 +03:00 |
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bigguy345
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6cc9aa0e78
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Created IActionQueue
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2025-07-02 20:15:24 +03:00 |
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