Kam
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6815f579a7
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Full Imports and Code Format Optimization
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2025-03-12 20:12:01 -04:00 |
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luisc
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3b9c38124e
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Removed millisecond ticks and tick duration from animations.
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2025-02-12 12:15:33 -06:00 |
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Luis C.M.
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572077b7e5
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Loads of changes from the animation branch
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2025-01-22 18:54:00 -06:00 |
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Kam
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934cc3d7cd
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Reapply "Revert Animation Events"
This reverts commit 4113bcc6e9.
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2024-08-22 16:47:45 -04:00 |
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Kam
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4113bcc6e9
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Revert "Revert Animation Events"
This reverts commit 1ffddd3ce9.
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2024-08-22 16:47:07 -04:00 |
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Kam
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6606493efe
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Close on Esc Sub Gui Issues for Animations
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2024-08-22 13:43:37 -04:00 |
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Kam
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1ffddd3ce9
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Revert Animation Events
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2024-05-26 19:26:47 -04:00 |
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Luis C.M
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cf4e5f22b1
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Changed animation and frame GUIs to be able to edit tick durations.
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2024-03-24 00:05:25 -05:00 |
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luisc
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799631eece
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Removed "render ticks" tick type. Instead, animations and frames can define a tick speed measured in milliseconds. Animations/frames using MC tick type will be 50ms (1000ms/20), and render ticks 20ms.
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2024-03-23 23:34:01 -05:00 |
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Luis C.M
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befb85564d
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Added animation options and frame options subguis
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2023-11-08 23:10:31 -06:00 |
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luisc
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b207ef26c0
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Changed some IDs in the animation editor
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2023-11-08 21:09:07 -06:00 |
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luisc
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2dade38396
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Separated out animation, frame, and frame part options in the animation editor. Consolidated less-used animation and frame options into subguis that will later be opened through buttons in the editor.
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2023-11-08 18:21:14 -06:00 |
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