Commit Graph
19 Commits
Author SHA1 Message Date
Kam 2c00ecae9e feat: add built-in ability handling and UI updates for ability management 2026-02-12 20:30:12 -05:00
Kam 74cae17ebd Burst and Dual Mode + Variant Ability Support 2026-02-06 20:25:52 -05:00
Kam 095709b9d2 Add ability wheel and toggle abilities for enhanced gameplay 2026-02-05 22:49:40 -05:00
Kam a13791c610 Add DBC ability damage handling and GUI integration with new Damage Handler Registry Systems 2026-02-04 17:45:02 -05:00
Vidal 2d47aa00d8 - Added standalone min max methods to FieldDef
- Increased lightning density and radius minmax on all energy abilities
- Made AbilityOrbBarrage interruptible during active state
- Renamed AbilityEnergyBeam to AbilityBeam
- Updated imports
2026-02-03 12:32:30 -03:00
Vidal 60b846b35e - Added onDamageTaken to Ability
- Reworked AbilityGuard
- Added AbilityOrbBarrage
- Updated translation
- Updated onDamageTaken method calls
2026-02-03 05:43:50 -03:00
Vidal f4db57875a Changed dual ability names 2026-02-01 06:45:29 -03:00
Vidal 71065fc520 Added Dual Disc Ability 2026-01-31 22:36:12 -03:00
Vidal e9f22dab2a Added Dual Orb Ability 2026-01-31 21:56:14 -03:00
Vidal 245e8f8162 Added Dual Beam Ability 2026-01-31 21:55:39 -03:00
Kam 1b8ad4dd90 Player Abilities 2026-01-30 05:01:54 -05:00
Vidal 0484596a91 Updated imports and fields 2026-01-27 01:51:49 -03:00
Vidal 246baa9f55 Removed static class from AbilityController and made animations built into the enum 2026-01-27 01:49:08 -03:00
Vidal 39b6304bed Updated imports 2026-01-27 01:34:34 -03:00
Vidal c858f24e67 Implemented built in animations for abilities 2026-01-27 01:33:12 -03:00
Kam de043f4a25 Ability Changes 2026-01-25 20:39:01 -05:00
Kam a9b602713c Large Cleanup to Code Imports and Formatting 2026-01-22 23:07:38 -05:00
Kam fdb2ff98d8 Large Ability changes, cleanup, langs, fixes. 2026-01-10 23:06:13 -05:00
Kam 166c8aa228 Ability Push 2026-01-09 15:29:00 -05:00