KAMKEEL
2155566113
Hotfix
2022-01-15 04:45:51 -05:00
KAMKEEL
f508fbed1a
1.4
...
Fix Decimal Display
2022-01-14 21:48:15 -05:00
luisc
4f38edc147
Limited config NpcNavRange to 96. Added darken screen option to dialogs.
2022-01-14 17:37:09 -06:00
luisc
69f96519dc
Fixed forge events registering twice.
2022-01-10 12:37:26 -06:00
luisc
e5edbe002e
Registered forge events on both MinecraftForge.EVENT_BUS and FMLCommonHandler.instance().bus().
2021-12-23 10:26:46 -06:00
KAMKEEL
5409e4e924
Beta 1.4
2021-12-21 23:57:35 -05:00
Kamron Vaswani
b62149d5f6
Merge branch 'dev' into master
2021-12-21 23:50:51 -05:00
luisc
d46d0aba7e
Player events and Forge events run in their own separate buses without redundant registering.
2021-12-17 15:14:52 -06:00
luisc
6bdc68337c
Revert "Made player script implementation closer to that of 1.12."
...
This reverts commit 3a9789b3fd .
2021-12-16 04:05:05 -06:00
luisc
3a9789b3fd
Made player script implementation closer to that of 1.12.
2021-12-16 02:53:17 -06:00
KAMKEEL
e8dd3e7ddc
V 1.3.2
...
This is just a small change to the way the
pedestal works.
2021-11-29 23:15:42 -05:00
KAMKEEL
3dd8a60702
Version Update
2021-11-29 22:28:54 -05:00
KAMKEEL
d79ec52994
Update Version
2021-11-26 04:37:33 -05:00
KAMKEEL
3069488c54
Merge branch 'dev'
2021-11-26 04:35:09 -05:00
KAMKEEL
24790b7952
Add Disabling All Damage
...
Cleaned Up some Lang Code
Added Disabling All Damage to Stats
Moved Disable Damage from Resistances to Stats
Added Disable Damage Message
2021-11-26 04:34:47 -05:00
luisc
4de969f6c9
Implemented scripted timers for players and NPCs.
2021-10-20 23:04:52 -05:00
KAMKEEL
2d70b0091b
Fix Custom Shields and Daggers
2021-10-14 00:08:05 -04:00
luisc
6752f8baec
Implemented several more events for players, including a click event, key event, fall event, and the basic entity living hurt, killed, and kills events, among others.
2021-10-12 02:57:32 -05:00
luisc
1ee14920ff
Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them.
2021-10-11 06:49:30 -05:00
luisc
95d2814651
Backported GUI features and necessary classes from 1.12.
2021-09-30 21:44:30 -05:00
KAMKEEL
69877e8edf
1.2.2
...
Bow Fix
2021-09-24 17:00:41 -04:00
KAMKEEL
1b3f9dc019
Update Version
2021-07-10 00:48:54 -04:00
KAMKEEL
3a36be0ae4
Added MarkovNameGenerator, Added Disable Body Part Feature
...
Two New Features >>
+ Added Markov Name Generate
+ Corrected Hide Body Parts
2021-06-13 19:26:00 -04:00
KAMKEEL
23cae600de
Update Grable and Version
2021-05-09 01:47:48 -04:00
KAMKEEL
682f2be115
Final Fix to UrlSkins + Working Model Switch
...
Username Skins will take a long time to implement because of how 1.7.10 pulls skins from Minecraft's Servers.
2021-04-30 04:48:06 -04:00
KAMKEEL
59263e1ad9
Fixed Entity Modeling!
2021-04-30 02:43:35 -04:00
KAMKEEL
2afbdbf94d
Revert "Model Switcher Information + Cleanup"
...
This reverts commit 82f2323178 .
2021-04-29 20:42:38 -04:00
KAMKEEL
82f2323178
Model Switcher Information + Cleanup
...
Removing all attempted methods.
Model Switcher Reasoning: The code Noppes currently has working only allows the basic EntityCustomNpc to have the GUI, Parts and Scaling. If the Model Switcher can simply replace the current model of the EntityCustomNpc then it will retain all functionality.
SkinUrl and Username are currently still broken with the new model switcher method. Will attempt to fix soon.
2021-04-29 20:18:46 -04:00
KAMKEEL
5f2b7a0142
CustomNPC64 Created and Completed
...
Working on editting the code so that the load texture function is called differently for CustomNPC64.
2021-04-29 02:53:19 -04:00
KAMKEEL
9ddbf2ee45
Changes to ModelMPM and Renderer
...
Attempting to get SkinUrls to match for 1.8 Skins
2021-04-29 01:10:15 -04:00
KAMKEEL
f9e7799c54
Add All new Files to Repository
2021-04-27 11:56:36 -04:00
KAMKEEL
a31efb2dc3
1.7.10 Files
...
Files added
2018-09-13 12:03:28 -04:00