Luis C.M
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de6375c4cb
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Fixed script console not appearing with the new global script tab saving method.
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2023-02-19 15:20:51 -06:00 |
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Luis C.M
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b8dc090db8
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Player, Forge, & NPC scripts are saved in separate packets for separate tabs now, so script save/get packets aren't too big for the server.
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2023-02-19 13:38:43 -06:00 |
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luisc
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69d4fb20ff
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Modified client and server packet sending a little bit for player and forge scripts.
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2021-12-20 16:57:05 -06:00 |
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luisc
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6bdc68337c
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Revert "Made player script implementation closer to that of 1.12."
This reverts commit 3a9789b3fd.
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2021-12-16 04:05:05 -06:00 |
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luisc
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3a9789b3fd
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Made player script implementation closer to that of 1.12.
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2021-12-16 02:53:17 -06:00 |
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luisc
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72f2c3c60a
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Implemented global Forge events. Reorganized NPC API files.
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2021-10-18 06:33:39 -05:00 |
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luisc
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c5ed7497c8
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Added console output and correct script halting to scripted player events. Renamed PlayerScriptContainer to EventScriptContainer.
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2021-10-17 16:11:29 -05:00 |
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luisc
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047552d9e5
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Made constant BlockPos calculateLogBaseTwo calculation explicit, enabled player events by default.
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2021-10-12 04:20:33 -05:00 |
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luisc
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1ee14920ff
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Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them.
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2021-10-11 06:49:30 -05:00 |
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luisc
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95d2814651
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Backported GUI features and necessary classes from 1.12.
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2021-09-30 21:44:30 -05:00 |
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