Commit Graph
824 Commits
Author SHA1 Message Date
Luis C.M ddbf84bc74 Merge branch 'dev' into player-anims 2023-01-08 23:01:24 -06:00
Luis C.M 54d89bab39 IJobPuppet:
-Renamed some functions to better reflect them changing all parts of JobPuppet
2023-01-08 23:00:25 -06:00
Luis C.M c146a973f0 IPlayerModelData:
-Restructured to implement the new IModelPart interface
2023-01-08 22:57:52 -06:00
Luis C.M 0750f12a32 IJobPuppet:
-Now restructured to use IModelPart to modify puppet parts.
-Old functions have been marked as deprecated, but still work.
2023-01-08 22:45:20 -06:00
Luis C.M 928232fdd2 Merge remote-tracking branch 'origin/dev' into dev 2023-01-08 22:32:50 -06:00
Luis C.M 49f93dfce2 IJobPuppet:
-Now restructured to use IModelPart to modify puppet parts.
-Old functions have been marked as deprecated, but still work.
2023-01-08 22:32:36 -06:00
KAMKEEL 83a13b96c4 setMovingType and getMovingType
Allows script to change types between
0 = standing, 1 = wandering, 2 = moving path
2023-01-08 17:27:37 -05:00
Luis C.M ed284eb658 Fixed uninterpolated model part offsets for NPCs. 2023-01-07 17:31:11 -06:00
Luis C.M c522c08ac5 Merge branch 'dev' into player-anims 2023-01-07 17:23:10 -06:00
KAMKEEL bc6cc35fd6 Automatic Legacy Config Converter 2023-01-07 18:07:23 -05:00
Luis C.M 06b938069a Very small change, grouped client-sided fields better. 2023-01-07 14:12:51 -06:00
Luis C.M 7ba95807e7 Removed unused array fields. 2023-01-07 14:11:35 -06:00
Luis C.M 3b11ddb4b4 Simplified player animation rendering, similar to the NPC puppet part commit on dev. 2023-01-07 14:10:36 -06:00
Luis C.M cfd724edf6 Merge branch 'dev' into player-anims
# Conflicts:
#	src/main/java/noppes/npcs/roles/JobPuppet.java
2023-01-07 14:02:47 -06:00
Luis C.M 0db7ef8e66 Simplified puppet rendering code, iterates over puppet parts and their corresponding model renderers instead of having several if statements. 2023-01-07 14:01:04 -06:00
Luis C.M 235ddaa1ea Implemented interpolation options for player model animations. 2023-01-07 13:38:44 -06:00
Luis C.M d6ed069862 Merge branch 'dev' into player-anims
# Conflicts:
#	src/api
2023-01-07 13:15:45 -06:00
Luis C.M 99403257f5 Merge remote-tracking branch 'origin/dev' into dev 2023-01-07 13:13:56 -06:00
Luis C.M 4346992f14 IJobPuppet:
-Added the option to not interpolate between angles and move from one value to another at a constant speed.
2023-01-07 13:13:44 -06:00
Luis C.M c9426682c0 Added another mixin necessary for rendering model rotations for players in MP. 2023-01-06 23:47:55 -06:00
KAMKEEL 6e92f08851 Config Overhaul 2023-01-07 00:21:08 -05:00
Luis C.M ef01b700da Merge remote-tracking branch 'origin/player-anims' into player-anims 2023-01-06 14:46:31 -06:00
Luis C.M e89e4d4c2b IJobPuppet:
-Regrouped functions in the interface, a little easier to follow.
-Rotation & Offset setters now use floats as parameters instead of ints.
2023-01-06 14:41:16 -06:00
Luis C.M 2e745fbda1 IPlayerModelData:
-Regrouped functions in the interface, a little easier to follow.
-Rotation & Offset setters now use floats as parameters instead of ints.
2023-01-06 14:28:15 -06:00
Luis C.M 27b80037bd Added total model rotation functionality to player model data. 2023-01-06 13:43:49 -06:00
Luis C.M 58afabc43b Small fix to avoid popping matrices when not needed. 2023-01-05 18:21:38 -06:00
Luis C.M ad689440aa Implemented complete model rotations. 2023-01-05 18:18:28 -06:00
Luis C.M 3bb1b4fcb0 Added general model rotation functions to PlayerModelData. 2023-01-05 17:58:32 -06:00
Luis C.M 695dfce7d0 Merge branch 'dev' into player-anims 2023-01-05 16:47:36 -06:00
Luis C.M 28a1650c05 Added setRotation(float rotationYaw, float rotationPitch) function for IEntity & ICustomNpc 2023-01-03 23:36:53 -06:00
Luis C.M bb5b3f5f00 Merge branch 'dev' into player-anims 2023-01-03 19:35:43 -06:00
Luis C.M d2611385de ITimers:
-Added timerIds() function, listing all active timer IDs
2023-01-03 19:30:15 -06:00
Luis C.M 51263a9f82 Added player rotations/pivots/animations, similar to NPC's. 2023-01-01 23:50:38 -06:00
Luis C.M b167755cc0 Fixed a small puppet offset client update bug. 2022-12-31 18:47:13 -06:00
Luis C.M d638c98d81 Added alternate distanceTo function using three double values instead of an IPos object. 2022-12-28 00:45:27 -06:00
Luis C.M 1df7819931 Added a few more functions having to do with capturing picked up drops to IEntity. 2022-12-27 20:27:36 -06:00
Luis C.M 828d03a0cb ScriptEntity:
-Fix to getStoredDataKeys()
2022-12-27 17:29:22 -06:00
Luis C.M 7d4a59d45a IEntity & IWorld:
-Added getStoredDataKeys() & getTempDataKeys() functions.
2022-12-27 16:46:59 -06:00
Luis C.M 1ac0b3b0a3 Added more functions to IPlayer, IEntityLiving, IEntityLivingBase, and IAnimal. 2022-12-26 01:13:28 -06:00
Luis C.M 699b24e467 More fixes to global NPC scripts not executing on servers, and added more functions to IEntityLivingBase. 2022-12-24 01:46:43 -06:00
Luis C.M 8d52e9356c Fixed Global NPC script tabs not working on the server-side after being errored. 2022-12-23 20:45:04 -06:00
Luis C.M a82a06fe4d Fixed resetting NPC body part pivots and rotations. 2022-12-22 23:34:13 -06:00
Luis C.M 2588f14105 Changed the functionality of the new variable that allows for larger angles. 2022-12-22 17:15:40 -06:00
Luis C.M 678ee8fc02 Added more API functions to IJobPuppet, and a "limitAngles" variable that lets puppet parts use full angles. 2022-12-22 17:04:53 -06:00
Luis C.M c950dcfa5a Adjusted puppet arm pivots based on body angles. 2022-12-22 16:31:28 -06:00
Luis C.M bb7b33bf95 Added puppet offsets and adjusted puppet leg pivots based on body angles. 2022-12-22 15:24:39 -06:00
Luis C.M 4f553a9ee4 Fixed legs being dislocated from body for puppet NPCs when the body's Y-rotation is modified. 2022-12-22 10:54:56 -06:00
Luis C.M 343721c87a Fixed arms being dislocated from body for puppet NPCs when the body's Y-rotation is modified. 2022-12-22 10:40:54 -06:00
Luis C.M 74ed9d9de9 Very small fix to setRotation function 2022-12-22 10:15:08 -06:00
Luis C.M c0ad318573 Added setRotation function to set all three rotations for parts. 2022-12-22 10:02:21 -06:00