Commit Graph
11 Commits
Author SHA1 Message Date
Kam f77a2ff101 Remove more threading 2023-05-16 17:45:23 -04:00
Kam 49fab85291 Revert lots of multithreading for better threaded saving and data synchronization 2023-05-16 17:43:54 -04:00
Kam 221f00ccf4 Make Save PlayerData within PlayerData. More multithreaded saving 2023-05-15 23:06:21 -04:00
Luis C.M be18e756fc Animation overhaul, along with animation changes to the API. 2023-01-16 13:53:15 -06:00
KAMKEEL bda76bafe6 Optimize Imports 2023-01-12 21:33:06 -05:00
Luis C.M 54d53041ac Animation Data overhaul 2023-01-12 15:07:45 -06:00
Luis C.M 51263a9f82 Added player rotations/pivots/animations, similar to NPC's. 2023-01-01 23:50:38 -06:00
KAMKEEL be9ae94163 Start API Branch 2022-11-15 15:25:53 -05:00
Pétrus Pradella 79e20b07db Properly save PlayerData on json only on 'PlayerEvent.SaveToFile' 2022-11-11 15:15:42 -03:00
Luis C.M 63a1525ee2 API Changes:
-Implemented interfaces for all jobs & roles.

ScriptPlayer:
-Added getData() function, which returns player data objects.

IPlayerData: New class that holds all player data for modification.
-Holds dialog, bank, quest, transport, faction, item giver, and mail data.
-Also holds companion data, with functions has/set/getCompanion, and a getCompanionID function to differentiate companions.
2022-06-12 01:26:23 -05:00
Luis C.M 33bb0307e9 Separated data objects and data controller objects in the noppes.npcs.controllers package. 2022-05-24 01:07:50 -05:00