Commit Graph
74 Commits
Author SHA1 Message Date
Kam 82e54b5982 Optimize Imports 2024-03-17 23:15:11 -04:00
Kam 25443f1641 Split Commands by @x 2024-03-13 19:32:22 -04:00
Kam 23d2681753 Multi Commands for Command Executors! 2024-03-08 02:07:02 -05:00
Kam dd7a0b7f12 Add Insane Sync Data Control from BACK in the BROKEN 1.9 BETA >:D 2024-03-07 22:22:39 -05:00
Kam 8ec795c98a MarkData to NPCs [1.12 Backport] 2024-02-21 03:02:39 -05:00
Kam 75dc7ed95c Tool Teleport Permissions 2024-02-19 19:47:13 -05:00
Kam 60079b66bc A Ton of New Permissions!!!! 2024-02-19 19:14:51 -05:00
Kam 3ea96ab14f Ew this looks gross 2024-02-12 03:18:51 -05:00
Kam 52cdf91670 Initial Push for new Combat Policy Types [WIP] 2024-01-30 21:50:19 -05:00
Kam ebffc0e80e Create Combat Handler to help Ai to help manage which player should be at tacked 2024-01-23 23:16:42 -05:00
Luis C.M 4abbb62e69 -Parties: Kicking, inviting players, setting a leader, friendly fire toggle, and leaving a party are all functional over packets
-Created a new type of achievement that uses the bag icon, used for party messages
2024-01-22 00:57:59 -06:00
luisc 156a976cdd Implemented get/setDialog functions for ICustomNpc. 2023-11-30 15:29:35 -06:00
Kam 61763e620e Fix Hoverable now being the last and top layer and wrap to shrink size 2023-11-07 01:29:28 -05:00
Kam f6e8370ba3 Animation GUI Move to similar style menu. [Sub Gui not implemented yet] 2023-11-01 21:39:08 -04:00
Kam a6d0007523 Add Dimension to Mob Cloner Spawn 2023-07-29 01:41:04 -04:00
Kam fd52715384 Fix Cache not clearing on PlayerDataRemove request 2023-06-16 11:52:35 -04:00
Kam c3094988ea New Quest Edit Menu 2023-06-11 16:05:15 -04:00
Kam 22bc05ddcc Overhaul Dialog GUI 2023-06-07 22:49:54 -04:00
Kam 491e377a3e CAPITAL I cause it looks cool 2023-06-05 22:12:48 -04:00
Kam 54b46129a9 Capital "I" for Instance 2023-06-05 19:35:27 -04:00
Kam f6b9f2c973 Fix Load PlayerData for JSON or Dat Types 2023-06-02 03:37:18 -04:00
Kam 6df7d3643f Remove runTack() 2023-05-16 19:16:34 -04:00
Kam 204e7a9c15 Revert Some Multithreading for Synchronization 2023-05-16 17:17:11 -04:00
Kam 221f00ccf4 Make Save PlayerData within PlayerData. More multithreaded saving 2023-05-15 23:06:21 -04:00
Kam cf82314181 Final & Synchronized Data sending with slight delays to heavily improve server performance 2023-05-15 20:03:52 -04:00
Kam ae1f33d327 Utilize a One Thread and Synchronized attribute to better control data integrity and prevent data loss 2023-05-15 19:31:40 -04:00
Kam dd5ca106bc Fix Quest Cooldown string results 2023-05-11 16:45:25 -04:00
Kam ed97534e67 Add PlayerDataMap + Regenerating PlayerData button 2023-05-10 15:06:07 -04:00
KAMKEEL f52af0b19d Fix Global PlayerData Menu crashing when too much NBT data is loaded 2023-03-20 14:04:08 -04:00
Luis C.M df069c82c2 Added a quest alert toggle for each quest in the quest log.
Fixed instant complete quests not finishing sometimes.
2023-03-16 23:37:57 -05:00
KAMKEEL bda76bafe6 Optimize Imports 2023-01-12 21:33:06 -05:00
KAMKEEL 974bf2ca66 Packet Handling 2023-01-10 17:17:15 -05:00
Luis C.M 5d520837b1 Implemented a way to play ISound(s) to players without using a sound ID. 2022-12-21 19:07:19 -06:00
Luis C.M a895c8bd24 NpcAPI:
-Added millisToTime(long) and ticksToTime(long) functions to return time formatted strings from long values.

IPlayerQuestData:
-Added last completed time functions for repeating quests.

IQuest:
-Added repeat functions for repeating quests.

ServerCloneController:
-Fixed cloned NPCs having identical UUIDs.
2022-12-20 09:21:39 -06:00
Luis C.M a47af08d0f Fixed spawning clones without checking for region protection. 2022-12-18 02:58:12 -06:00
Luis C.M 0414817673 Implemented event interfaces, made more events cancellable. 2022-11-24 14:36:09 -06:00
KAMKEEL be9ae94163 Start API Branch 2022-11-15 15:25:53 -05:00
KAMKEEL c264c7c9d0 Merge branch 'master' into dev 2022-11-15 00:10:32 -05:00
Pétrus Pradella 79e20b07db Properly save PlayerData on json only on 'PlayerEvent.SaveToFile' 2022-11-11 15:15:42 -03:00
Luis C.M 8d3cd3fd82 Revert "Merge remote-tracking branch 'origin/dev' into dev"
This reverts commit 66edbcea80, reversing
changes made to 3fd962289c.
2022-11-06 01:25:28 -06:00
KAMKEEL 6ae465c5d0 Revert "Added several more functions to pre-existing classes:"
This reverts commit e9a8f8cebc.
2022-11-06 00:10:04 -04:00
Luis C.M e9a8f8cebc Added several more functions to pre-existing classes:
-Spawner, Transport, Healer, Guard, Bard jobs received more functions.
-Added more functions to the transporter role.
-IRole: Added getNpc() function.
-IAnimal, IEntityLiving, and IEntityLivingBase received more functions from their MC counterparts.
-Nearly every function with that takes position/vector parameters now has an equivalent with IPos as a parameter instead.
2022-11-05 20:19:14 -05:00
Luis C.M 6782a5b9ba Made NPC dialog event cancellable 2022-11-05 04:19:03 -05:00
c0508383 d1762654ba ISound:
-Allows for the changing of several sound attributes, including volume, pitch, repeating, etc.

NpcAPI, IPlayer, IWorld:
-Added more sound functions, with sounds that can be stopped and started based on an ID.
2022-07-13 19:27:27 -05:00
c0508383 a3b5f5993e IWorld:
-Implemented spawnClone() with a boolean parameter to check entity protection from mods & plugins correctly (for real this time).

ICloneHandler:
-Implemented ignoreProtection boolean value for the spawn() function.
2022-07-06 01:29:43 -07:00
Luis C.M c8a3b7825d Particle packets are only sent to players in the particle's world now. 2022-07-02 13:07:23 -05:00
Luis C.M 79a703429c ISkinOverlay:
-Removed set/getLocation, only supposed to be used during rendering.
2022-07-02 06:22:43 -05:00
Luis C.M f3f209820c IParticle:
-Added glow option.
2022-07-02 03:10:11 -05:00
Luis C.M 8f16e6b20f Added IDialogImage, a scripted object which is used by IDialog. Used to add dialog images.
IDialog:
-Added several new functions for dialogs' new visual attributes, as well as a way to add, get, create, remove, and clear dialog images.

Global NPC events:
-Added fields and variables from the old ScriptEvent events, in preparation to replace the old events with NpcEvent instances on local NPC scripts.
-Fixed issue where some event hooks would run on remote worlds.

Global NPC killed event:
-Added droppedItems and expDropped fields.

IWorld and NpcAPI:
-Now always uses a non-remove WorldServer object to create ScriptWorld objects and add them to the world cache.
2022-06-10 17:25:58 -05:00
Luis C.M ec5fc71413 Merge branch 'master' into dev
# Conflicts:
#	src/main/java/noppes/npcs/scripted/ScriptFaction.java
#	src/main/java/noppes/npcs/scripted/ScriptWorld.java
#	src/main/java/noppes/npcs/scripted/entity/ScriptNpc.java
#	src/main/java/noppes/npcs/scripted/entity/ScriptPlayer.java
#	src/main/java/noppes/npcs/scripted/interfaces/IEntity.java
#	src/main/java/noppes/npcs/scripted/interfaces/IWorld.java
#	src/main/java/noppes/npcs/scripted/interfaces/entity/ICustomNpc.java
#	src/main/java/noppes/npcs/scripted/interfaces/entity/IPlayer.java
2022-05-27 15:31:02 -05:00