Luis C.M
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dbfbab7be2
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Players can now have multiple skin overlays, just like GUI overlays.
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2022-05-16 18:47:16 -05:00 |
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Luis C.M
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9a0aae50e0
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Implemented custom player overlays.
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2022-05-16 05:45:00 -05:00 |
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Luis C.M
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cf33b90b26
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Used interfaces in implementations instead of the real classes for most scripted classes.
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2022-05-11 22:08:31 -05:00 |
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Luis C.M
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6896cec417
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Every function in API classes that calls the main API class now calls the loaded API wrapper, renamed to NpcAPI, instead of the abstract class, renamed to AbstractNpcAPI.
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2022-05-11 17:12:48 -05:00 |
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Luis C.M
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6dea5a1cbc
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Interfaces have a file strucutre resembling the file structure of their implementing classes.
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2022-05-11 16:43:14 -05:00 |
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Luis C.M
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c2546c3f82
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Updated interfaces to have the proper functions. Documentation will focus around them, so they'll be better organized from now on.
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2022-05-11 16:31:14 -05:00 |
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Luis C.M
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26f5f86dca
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Implemented Scripted Custom Items.
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2022-05-11 01:10:31 -05:00 |
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Luis C.M
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d41b3b7a7e
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ScriptEntity:
-Added setInvisible, setSneaking, setSprinting, and getUniqueID() functions.
ScriptLivingBase:
-Added getLookVec() function
ScriptPlayer:
-Added stopUsingItem(), clearItemInUse(), playSound(name,volume,pitch), mountEntity(entity), dropOneItem(shouldDropStack), canHarvestBlock(block), interactWith(entity) functions
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2022-05-03 11:26:04 -05:00 |
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Luis C.M
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b309738c0b
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Fixed swingHand() function for ScriptPlayer
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2022-05-02 01:41:43 -05:00 |
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Luis C.M
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65bb3b5939
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Important fix to some NPC hook scripts crashing, added option and dialog object fields to local NPC dialog and NPC dialog closed scripts
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2022-04-09 00:17:16 -05:00 |
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Luis C.M
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769a574210
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Fixed setHunger/Saturation using client-side functions from FoodStats
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2022-03-19 22:51:39 -05:00 |
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luisc
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70536de655
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Removed checkQuestCompleted from ScriptPlayer, now redundant with new quest checks that happen periodically.
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2022-02-02 07:21:45 -06:00 |
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luisc
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1ebf747302
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Optimized NBT access of player data when checking quest completion, player data variable is passed down to lower functions.
Player's quests are checked for completion every couple seconds now.
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2022-02-02 07:18:33 -06:00 |
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luisc
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7de585843d
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Added get/setHunger, and get/setSaturation functions for ScriptPlayer.
The player KeyPressed event now sends a list of keys that are currently pressed by the player.
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2022-01-31 20:16:00 -06:00 |
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luisc
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534f716991
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Implemented Scripted Overlays which stay on the player's screen. Overlays persist in the client, and can be removed from the screen as well.
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2022-01-30 04:05:01 -06:00 |
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luisc
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04def38b63
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Added dialog events to scripted player events
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2022-01-12 22:59:03 -06:00 |
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luisc
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6b9cfb9d25
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Implemented custom GUIs.
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2022-01-12 04:44:08 -06:00 |
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luisc
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d50f51e208
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Added handler support to NPC API.
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2022-01-10 15:21:48 -06:00 |
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luisc
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12cb6a2937
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Added blocking() function to ScriptPlayer to check whether the player is blocking.
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2021-12-15 00:02:27 -06:00 |
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luisc
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cf91d8638f
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Fixed getDBCPlayer not returning a DBC Player instance.
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2021-12-13 18:33:20 -06:00 |
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luisc
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3cd1410c19
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Added new ScriptDBCPlayer class for manipulating Dragon Block C attributes.
Flying NPCs no longer chase you down if you're dead, or if they're dead.
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2021-12-05 15:04:03 -06:00 |
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luisc
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0d807b36d9
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Added isGUIOpen() function, and setPosition function with a dimensionId parameter to ScriptPlayer.
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2021-11-16 10:41:04 -06:00 |
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luisc
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6fcf566ef7
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Made setRotation work for players, with yaw and pitch parameters.
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2021-10-24 23:33:22 -05:00 |
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luisc
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18aa2d099f
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Added updatePlayerInventory to ScriptPlayer
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2021-10-24 01:53:20 -05:00 |
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luisc
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a29058d696
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Fixed timers on the server-side.
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2021-10-22 02:22:45 -05:00 |
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luisc
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4de969f6c9
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Implemented scripted timers for players and NPCs.
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2021-10-20 23:04:52 -05:00 |
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luisc
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15bfbcdbd1
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Added storeAsClone function. Made some fields in Script Entity, NPC, and Player public because of the refactoring.
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2021-10-18 07:02:19 -05:00 |
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luisc
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72f2c3c60a
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Implemented global Forge events. Reorganized NPC API files.
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2021-10-18 06:33:39 -05:00 |
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