Kam
d91d4668d6
WHEN WILL THIS END!
2025-01-29 21:50:55 -05:00
Kam
de56032118
Syncing and Large Packet Completion
2025-01-29 18:25:34 -05:00
Kam
f573259fd1
Complete Large Packet Sending
2025-01-29 15:04:19 -05:00
Kam
4590275695
DBC FORM SYNC
2024-04-15 19:20:24 -04:00
Kam
c8e1855da6
Fix Player Quest Data being too Large
2024-03-28 18:16:17 -04:00
Kam
82e54b5982
Optimize Imports
2024-03-17 23:15:11 -04:00
Kam
25443f1641
Split Commands by @x
2024-03-13 19:32:22 -04:00
Kam
23d2681753
Multi Commands for Command Executors!
2024-03-08 02:07:02 -05:00
Kam
dd7a0b7f12
Add Insane Sync Data Control from BACK in the BROKEN 1.9 BETA >:D
2024-03-07 22:22:39 -05:00
Kam
8ec795c98a
MarkData to NPCs [1.12 Backport]
2024-02-21 03:02:39 -05:00
Kam
75dc7ed95c
Tool Teleport Permissions
2024-02-19 19:47:13 -05:00
Kam
60079b66bc
A Ton of New Permissions!!!!
2024-02-19 19:14:51 -05:00
Kam
3ea96ab14f
Ew this looks gross
2024-02-12 03:18:51 -05:00
Kam
52cdf91670
Initial Push for new Combat Policy Types [WIP]
2024-01-30 21:50:19 -05:00
Kam
ebffc0e80e
Create Combat Handler to help Ai to help manage which player should be at tacked
2024-01-23 23:16:42 -05:00
Luis C.M
4abbb62e69
-Parties: Kicking, inviting players, setting a leader, friendly fire toggle, and leaving a party are all functional over packets
...
-Created a new type of achievement that uses the bag icon, used for party messages
2024-01-22 00:57:59 -06:00
luisc
156a976cdd
Implemented get/setDialog functions for ICustomNpc.
2023-11-30 15:29:35 -06:00
Kam
61763e620e
Fix Hoverable now being the last and top layer and wrap to shrink size
2023-11-07 01:29:28 -05:00
Kam
f6e8370ba3
Animation GUI Move to similar style menu. [Sub Gui not implemented yet]
2023-11-01 21:39:08 -04:00
Kam
a6d0007523
Add Dimension to Mob Cloner Spawn
2023-07-29 01:41:04 -04:00
Kam
fd52715384
Fix Cache not clearing on PlayerDataRemove request
2023-06-16 11:52:35 -04:00
Kam
c3094988ea
New Quest Edit Menu
2023-06-11 16:05:15 -04:00
Kam
22bc05ddcc
Overhaul Dialog GUI
2023-06-07 22:49:54 -04:00
Kam
491e377a3e
CAPITAL I cause it looks cool
2023-06-05 22:12:48 -04:00
Kam
54b46129a9
Capital "I" for Instance
2023-06-05 19:35:27 -04:00
Kam
f6b9f2c973
Fix Load PlayerData for JSON or Dat Types
2023-06-02 03:37:18 -04:00
Kam
6df7d3643f
Remove runTack()
2023-05-16 19:16:34 -04:00
Kam
204e7a9c15
Revert Some Multithreading for Synchronization
2023-05-16 17:17:11 -04:00
Kam
221f00ccf4
Make Save PlayerData within PlayerData. More multithreaded saving
2023-05-15 23:06:21 -04:00
Kam
cf82314181
Final & Synchronized Data sending with slight delays to heavily improve server performance
2023-05-15 20:03:52 -04:00
Kam
ae1f33d327
Utilize a One Thread and Synchronized attribute to better control data integrity and prevent data loss
2023-05-15 19:31:40 -04:00
Kam
dd5ca106bc
Fix Quest Cooldown string results
2023-05-11 16:45:25 -04:00
Kam
ed97534e67
Add PlayerDataMap + Regenerating PlayerData button
2023-05-10 15:06:07 -04:00
KAMKEEL
f52af0b19d
Fix Global PlayerData Menu crashing when too much NBT data is loaded
2023-03-20 14:04:08 -04:00
Luis C.M
df069c82c2
Added a quest alert toggle for each quest in the quest log.
...
Fixed instant complete quests not finishing sometimes.
2023-03-16 23:37:57 -05:00
KAMKEEL
bda76bafe6
Optimize Imports
2023-01-12 21:33:06 -05:00
KAMKEEL
974bf2ca66
Packet Handling
2023-01-10 17:17:15 -05:00
Luis C.M
5d520837b1
Implemented a way to play ISound(s) to players without using a sound ID.
2022-12-21 19:07:19 -06:00
Luis C.M
a895c8bd24
NpcAPI:
...
-Added millisToTime(long) and ticksToTime(long) functions to return time formatted strings from long values.
IPlayerQuestData:
-Added last completed time functions for repeating quests.
IQuest:
-Added repeat functions for repeating quests.
ServerCloneController:
-Fixed cloned NPCs having identical UUIDs.
2022-12-20 09:21:39 -06:00
Luis C.M
a47af08d0f
Fixed spawning clones without checking for region protection.
2022-12-18 02:58:12 -06:00
Luis C.M
0414817673
Implemented event interfaces, made more events cancellable.
2022-11-24 14:36:09 -06:00
KAMKEEL
be9ae94163
Start API Branch
2022-11-15 15:25:53 -05:00
KAMKEEL
c264c7c9d0
Merge branch 'master' into dev
2022-11-15 00:10:32 -05:00
Pétrus Pradella
79e20b07db
Properly save PlayerData on json only on 'PlayerEvent.SaveToFile'
2022-11-11 15:15:42 -03:00
Luis C.M
8d3cd3fd82
Revert "Merge remote-tracking branch 'origin/dev' into dev"
...
This reverts commit 66edbcea80 , reversing
changes made to 3fd962289c .
2022-11-06 01:25:28 -06:00
KAMKEEL
6ae465c5d0
Revert "Added several more functions to pre-existing classes:"
...
This reverts commit e9a8f8cebc .
2022-11-06 00:10:04 -04:00
Luis C.M
e9a8f8cebc
Added several more functions to pre-existing classes:
...
-Spawner, Transport, Healer, Guard, Bard jobs received more functions.
-Added more functions to the transporter role.
-IRole: Added getNpc() function.
-IAnimal, IEntityLiving, and IEntityLivingBase received more functions from their MC counterparts.
-Nearly every function with that takes position/vector parameters now has an equivalent with IPos as a parameter instead.
2022-11-05 20:19:14 -05:00
Luis C.M
6782a5b9ba
Made NPC dialog event cancellable
2022-11-05 04:19:03 -05:00
c0508383
d1762654ba
ISound:
...
-Allows for the changing of several sound attributes, including volume, pitch, repeating, etc.
NpcAPI, IPlayer, IWorld:
-Added more sound functions, with sounds that can be stopped and started based on an ID.
2022-07-13 19:27:27 -05:00
c0508383
a3b5f5993e
IWorld:
...
-Implemented spawnClone() with a boolean parameter to check entity protection from mods & plugins correctly (for real this time).
ICloneHandler:
-Implemented ignoreProtection boolean value for the spawn() function.
2022-07-06 01:29:43 -07:00