luisc
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8a7f40189e
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Fixed redundant function calls for saving player data in NoppesUtilServer when using isGUIOpen(). Added getServerTime() to NpcAPI.
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2021-11-22 02:33:28 -06:00 |
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luisc
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77c2897109
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Added getAllServerPlayers, createItem & createEntityParticle to NPC API. Added getDimensionID() to ScriptWorld.
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2021-11-22 01:10:27 -06:00 |
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luisc
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d1c4adf371
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ScriptEntity instances are now properly retrieved in event scripts
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2021-10-21 22:14:12 -05:00 |
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luisc
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5515f5ef83
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Fixed executeCommand() function for scripting API on the server-side.
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2021-10-19 19:49:43 -05:00 |
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luisc
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72f2c3c60a
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Implemented global Forge events. Reorganized NPC API files.
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2021-10-18 06:33:39 -05:00 |
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luisc
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699182f4c0
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Added ScriptBlock and ScriptNbt support to scripting API
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2021-10-12 03:23:56 -05:00 |
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luisc
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6752f8baec
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Implemented several more events for players, including a click event, key event, fall event, and the basic entity living hurt, killed, and kills events, among others.
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2021-10-12 02:57:32 -05:00 |
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luisc
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1ee14920ff
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Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them.
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2021-10-11 06:49:30 -05:00 |
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luisc
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95d2814651
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Backported GUI features and necessary classes from 1.12.
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2021-09-30 21:44:30 -05:00 |
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luisc
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8b6e84a8d4
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Removed many unnecessary/redundant backported files. Focused only on classes that make events work.
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2021-09-30 01:48:54 -05:00 |
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luisc
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5a1c4757cf
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Went down huge rabbit hole to attempt adding scripted events for players. Chock full of errors, trying to backport classes from the 1.12 version.
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2021-09-30 00:56:49 -05:00 |
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