Commit Graph
14 Commits
Author SHA1 Message Date
bigguy345 50e9f1b3e5 HUGE IScriptHandlerPacket merge.
All ScriptHandlers that send packets now directly define their data through the ScriptHandler class itself, NOT through their own GuiScript extended class.
2026-01-22 20:05:07 +02:00
Kam 180d257024 Proper Reformating 2025-03-13 17:14:45 -04:00
Kam c3538836be Optimize Imports 2025-02-20 21:40:39 -05:00
Kam 0f948a9d62 Script Packets 2025-02-02 23:15:53 -05:00
Kam 2fd7594720 Remove Fernflower References 2024-03-17 23:17:36 -04:00
Luis C.M 3d40e2dfd1 Changed script GUIs to allow third part script GUIs to be added 2023-07-13 21:42:22 -05:00
Luis C.M 89ac9f5225 Fix for the global script GUI menu. 2022-05-16 00:42:40 -05:00
Luis C.M 3066e1dfbc Global event script buttons and the script GUI for an NPC are enabled/disabled/darkened based on their respective configs. 2022-03-23 18:54:55 -05:00
Luis C.M 9a244ca2fe Renamed NPCs button on GUI, added configs for enabling player, forge, NPC, and all scripts. 2022-03-23 17:42:35 -05:00
Luis C.M 18ff2bff78 Implemented Global NPC Events!
All NPCs activate these scripts. If a player wants to create a script that's universally used by all NPCs, this allows for that to happen with a lot of ease!
2022-03-23 03:54:06 -05:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00
luisc 1ee14920ff Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them. 2021-10-11 06:49:30 -05:00
luisc 44bd1692d1 GUI's properly implemented, script data still needs work. 2021-10-01 01:17:12 -05:00
luisc 95d2814651 Backported GUI features and necessary classes from 1.12. 2021-09-30 21:44:30 -05:00