Commit Graph
332 Commits
Author SHA1 Message Date
Kam 20a46e6007 Custom Effect [WIP] 2025-02-10 14:58:45 -05:00
Kam d45e550321 Availability Options for Recipe & Anvil Recipes 2025-02-10 13:59:59 -05:00
Kam 48dd7bedea New Anvil Recipe System 2025-02-10 02:44:28 -05:00
Kam 9cda5503ed Anvil Recipes Beginning 2025-02-09 20:49:45 -05:00
Kam ee727146a9 Huge PUSH to Types of Diagram Generation 2025-02-04 03:48:25 -05:00
Kam 50c6ab644b Semi Functioning Magic Map System 2025-02-03 16:59:06 -05:00
Kam d11f72eb0d More THings 2025-02-02 22:47:40 -05:00
Kam 68404d353f more Data packet 2025-01-30 13:54:55 -05:00
Kam db2144116f Reorg -- Data Packets designed to send to Client 2025-01-30 13:54:49 -05:00
Kam db7473fd57 Delete more 2025-01-30 12:45:10 -05:00
Kam e042b2cfac EnumPacketClient Deleted 2025-01-30 12:45:06 -05:00
Kam c3179b36f2 Remove PacketHandlerClient 2025-01-30 12:44:39 -05:00
Kam a1f10db0de Continue to replace Client Packet Handler with PacketHandler 2025-01-30 12:16:11 -05:00
Kam e8c3fc4d0a MORE SWAPPING 2025-01-30 11:03:57 -05:00
Kam d91d4668d6 WHEN WILL THIS END! 2025-01-29 21:50:55 -05:00
Kam 5d41f5b939 Rename Namespace to kamkeel.npcs 2025-01-29 13:20:04 -05:00
Kam 2f5d5f84c2 Modern Stool 2025-01-26 17:55:25 -05:00
Luis C.M. ca7debb51b Fixed null pointer exception when setting animation in animation controller. 2024-10-26 10:45:59 -05:00
Kam 5f6aa1a9bd First Magic System Push 2024-08-23 14:12:59 -04:00
Kam 934cc3d7cd Reapply "Revert Animation Events"
This reverts commit 4113bcc6e9.
2024-08-22 16:47:45 -04:00
Kam 4113bcc6e9 Revert "Revert Animation Events"
This reverts commit 1ffddd3ce9.
2024-08-22 16:47:07 -04:00
Kam 1ffddd3ce9 Revert Animation Events 2024-05-26 19:26:47 -04:00
Luis C.M. 13987bdc39 Merge branch 'animation-events' into dev 2024-05-10 20:35:33 -05:00
Kam 0d9403bcac Make sure to get Default Values before Setting NBTs 2024-04-20 17:26:45 -04:00
Kam 4590275695 DBC FORM SYNC 2024-04-15 19:20:24 -04:00
Kam f2388539b7 whoops 2024-04-15 14:40:26 -04:00
Kam 753e56f1e4 Write / Read Sync NBT for Custom Forms 2024-04-15 14:33:40 -04:00
Kam 50c8224eb1 Fix Tint Rendering when Turt Damages 2024-04-09 01:17:57 -04:00
Luis C.M. 206755a343 Frames can now be copy/pasted in the animation editor, even working across animations. Copy with CTRL + C and paste with CTRL + V. 2024-04-07 15:10:50 -05:00
Kam fa6a061e20 HasCode() now checks for if loaded scripts are applied 2024-04-06 22:31:22 -04:00
Kam 9bf31db55c Save Scripts if the Container has Code or Imported Scripts 2024-04-06 22:18:53 -04:00
luisc 17c81c512f Added getAnimatingTime() function to AnimationData. 2024-04-05 13:20:44 -05:00
luisc ae2edfd79f Fixed animations not ticking correctly sometimes. 2024-04-05 13:14:37 -05:00
Luis C.M. a07a33c068 Fixed animations not transitioning correctly when updating from a looping animation. 2024-04-04 22:36:11 -05:00
luisc f117e32fec Made animation thread exceptions print stack traces. Might remove before release, since this has the potential to spam up server/client consoles. 2024-04-02 16:37:01 -05:00
luisc 064c4123d6 More small fixes to animations and animation data. 2024-04-02 16:03:57 -05:00
luisc e51198bab8 Fixed animation data not working on players. 2024-04-02 15:32:55 -05:00
luisc d2a189ac3a Fixes to servers not ticking animations correctly on the server-side. 2024-04-02 15:26:55 -05:00
luisc 403b6c5d32 Fixes to animations 2024-04-02 15:19:27 -05:00
luisc d055d434df Merge remote-tracking branch 'origin/dev' into animation-events
# Conflicts:
#	src/api
#	src/main/java/noppes/npcs/controllers/data/AnimationData.java
2024-04-01 16:32:45 -05:00
luisc 84b65865a9 Implemented frame comments 2024-04-01 16:30:18 -05:00
Luis C.M 266a6515e5 Fixed animations being stuck. Animations should now properly continue where they left off when a player rejoins a server/ singleplayer world. 2024-03-29 16:37:31 -05:00
Kam 44f91da175 Add Acceptable / Not Acceptable to Quest Availability Options 2024-03-29 04:41:15 -04:00
Kam 91740293d9 Better Sync NBT Handling 2024-03-29 02:15:26 -04:00
Kam c8e1855da6 Fix Player Quest Data being too Large 2024-03-28 18:16:17 -04:00
Kam ec1acce6ec Emergency check for Animation Data in Dimensions 2024-03-27 04:28:33 -04:00
Luis C.M fd4a6d0a2c Revert "Animations now continue where they should be when players rejoin a world/server."
This reverts commit a5ed14183e.
2024-03-24 18:59:27 -05:00
Luis C.M a5ed14183e Animations now continue where they should be when players rejoin a world/server. 2024-03-24 18:55:03 -05:00
Luis C.M 61781710f1 Implemented animation events and made some event classes abstract. 2024-03-24 17:03:58 -05:00
Luis C.M a564bcdb0e Added tick duration read/write nbt 2024-03-24 03:56:14 -05:00