Commit Graph
27 Commits
Author SHA1 Message Date
Claude 0ebdfafccd Add Energy Barrier and Slicer ability system
Implements four new energy ability types:

- Energy Dome: Spherical barrier centered on caster that blocks incoming
  energy projectiles. Configurable per-projectile-type damage multipliers,
  HP/durability and duration modes. RING telegraph.

- Energy Wall: Placeable flat energy panel with configurable dimensions
  and height offset (can float above ground). Optional launching mode
  fires the wall forward with damage/knockback.

- Energy Shield: Held energy panel that follows the caster and rotates
  with their look direction. Defensive blocking ability.

- Energy Slicer: Thin wide blade projectile (JJK Cleave inspired).
  Extends AbstractEnergyProjectileAbility. Piercing by default.

Architecture:
- EnergyBarrierData: HP, duration, per-type damage multiplier map
- EnergyPanelData: Panel dimensions, height offset, launch properties
- AbstractEnergyBarrierAbility: Shared base for Dome/Wall/Shield
- EntityEnergyDome, EntityEnergyPanel, EntityEnergySlicer entities
- RenderEnergyDome, RenderEnergyPanel, RenderEnergySlicer renderers
  with translucent inner/outer layers (voxel-blocky aesthetic)
- Projectile-barrier collision system in EntityAbilityProjectile

https://claude.ai/code/session_01EV9KpiykvW4rASz7ju5iTG
2026-02-16 08:54:55 +00:00
Kam f4ad421c2e Player Ability Checking
Enhance ability validation: add method to check if an ability can be resolved without deep copy and prune invalid unlocked abilities during load
2026-02-16 01:40:51 -05:00
Kam cd28f69a0e Enhance ability validation: add method to check if an ability can be resolved without deep copy and prune invalid unlocked abilities during load 2026-02-16 01:39:14 -05:00
Kam 21b1571868 Add flight checker to prevent abilities from affecting flying players 2026-02-16 01:15:52 -05:00
Kam ce24c0a4ff Enhance ability selection and display: add toggleable ability handling, improve ability name color coding, and update ability selection messaging 2026-02-15 19:21:30 -05:00
Kam ff9f9b9660 Enhance ability variant selection: inject a default "Base" variant when no built-in variants are available 2026-02-15 18:05:07 -05:00
Kam 0f774a68fc Refactor ability handling: replace damage handler with ability extenders for improved lifecycle management and damage routing 2026-02-14 21:06:12 -05:00
Kam da4ee2e20d Refactor ability management: enhance deep copy functionality, streamline custom ability handling, and update versioning logic 2026-02-14 14:43:25 -05:00
Kam 2c00ecae9e feat: add built-in ability handling and UI updates for ability management 2026-02-12 20:30:12 -05:00
Kam 74cae17ebd Burst and Dual Mode + Variant Ability Support 2026-02-06 20:25:52 -05:00
Kam 095709b9d2 Add ability wheel and toggle abilities for enhanced gameplay 2026-02-05 22:49:40 -05:00
Kam a13791c610 Add DBC ability damage handling and GUI integration with new Damage Handler Registry Systems 2026-02-04 17:45:02 -05:00
Vidal 2d47aa00d8 - Added standalone min max methods to FieldDef
- Increased lightning density and radius minmax on all energy abilities
- Made AbilityOrbBarrage interruptible during active state
- Renamed AbilityEnergyBeam to AbilityBeam
- Updated imports
2026-02-03 12:32:30 -03:00
Vidal 60b846b35e - Added onDamageTaken to Ability
- Reworked AbilityGuard
- Added AbilityOrbBarrage
- Updated translation
- Updated onDamageTaken method calls
2026-02-03 05:43:50 -03:00
Vidal f4db57875a Changed dual ability names 2026-02-01 06:45:29 -03:00
Vidal 71065fc520 Added Dual Disc Ability 2026-01-31 22:36:12 -03:00
Vidal e9f22dab2a Added Dual Orb Ability 2026-01-31 21:56:14 -03:00
Vidal 245e8f8162 Added Dual Beam Ability 2026-01-31 21:55:39 -03:00
Kam 1b8ad4dd90 Player Abilities 2026-01-30 05:01:54 -05:00
Vidal 0484596a91 Updated imports and fields 2026-01-27 01:51:49 -03:00
Vidal 246baa9f55 Removed static class from AbilityController and made animations built into the enum 2026-01-27 01:49:08 -03:00
Vidal 39b6304bed Updated imports 2026-01-27 01:34:34 -03:00
Vidal c858f24e67 Implemented built in animations for abilities 2026-01-27 01:33:12 -03:00
Kam de043f4a25 Ability Changes 2026-01-25 20:39:01 -05:00
Kam a9b602713c Large Cleanup to Code Imports and Formatting 2026-01-22 23:07:38 -05:00
Kam fdb2ff98d8 Large Ability changes, cleanup, langs, fixes. 2026-01-10 23:06:13 -05:00
Kam 166c8aa228 Ability Push 2026-01-09 15:29:00 -05:00