luisc
cd5b4c0633
Removed shadow when rendering an NPC that shouldn't be visible to a specific player after using setVisibleTo().
2021-12-03 21:54:13 -06:00
KAMKEEL
169eba238b
Fixed Missing Texture Error
...
FIxed the Missing Texture Bug
Started to work on Reset Buttons
2021-05-09 02:58:18 -04:00
KAMKEEL
df6b631549
ITS WORKING!!!!!
...
Redesigned Steve 32 Model. Now USERNAMES work. Finally figured out the issue SkinUrls and it was becaused 64s overwrite the 64x32 versions. Needed to store 64x64 in separate folder.
2021-05-06 01:27:24 -04:00
KAMKEEL
66270715ac
Updating Texture Sizes
...
Attempting to implement a selective renderer to allow for 64x64 Skin Url type for mobs.
2021-05-04 03:52:44 -04:00
KAMKEEL
682f2be115
Final Fix to UrlSkins + Working Model Switch
...
Username Skins will take a long time to implement because of how 1.7.10 pulls skins from Minecraft's Servers.
2021-04-30 04:48:06 -04:00
KAMKEEL
59263e1ad9
Fixed Entity Modeling!
2021-04-30 02:43:35 -04:00
KAMKEEL
c60cf023c0
More Edits to Image Buffer and Renderer
2021-04-30 00:30:56 -04:00
KAMKEEL
8f040b7501
4th Version of Model Switcher
...
Moved code to interiror to check if entity selected was a CustomNPC and not another model.
2021-04-29 23:35:20 -04:00
KAMKEEL
6b832e8af1
Update RenderNPCInterface.java
2021-04-29 20:43:22 -04:00
KAMKEEL
ea1672a242
Revert "Revert "WORKING MODEL CHANGER!""
...
This reverts commit d2b5ce2880 .
2021-04-29 20:42:52 -04:00
KAMKEEL
2afbdbf94d
Revert "Model Switcher Information + Cleanup"
...
This reverts commit 82f2323178 .
2021-04-29 20:42:38 -04:00
KAMKEEL
d2b5ce2880
Revert "WORKING MODEL CHANGER!"
...
This reverts commit 97dc3e9f13 .
2021-04-29 20:41:55 -04:00
KAMKEEL
82f2323178
Model Switcher Information + Cleanup
...
Removing all attempted methods.
Model Switcher Reasoning: The code Noppes currently has working only allows the basic EntityCustomNpc to have the GUI, Parts and Scaling. If the Model Switcher can simply replace the current model of the EntityCustomNpc then it will retain all functionality.
SkinUrl and Username are currently still broken with the new model switcher method. Will attempt to fix soon.
2021-04-29 20:18:46 -04:00
KAMKEEL
97dc3e9f13
WORKING MODEL CHANGER!
...
Added Working Model Changer that allows you to change between Default, Steve 64 x 64, Alex Models. Now instead of selecting a completely different Entity, simply go to the Model Editor to change the Model Type and Version.
2021-04-29 20:13:16 -04:00
KAMKEEL
aeb807cea7
Fixed SkinUrl for 64x64 Textures
...
Must Enable the Square Texture Button on NPC in order to work correct. Local Textures work just fine normally.
2021-04-29 14:37:33 -04:00
KAMKEEL
51b8e34c02
More Changes Attempted
...
Attempting to figure out how to render 2 versions of one EntityCustomNpc, all attempts failed thus far.
2021-04-29 06:37:35 -04:00
KAMKEEL
e7424227e8
Small Changes to ImageBuffer/LoadSkin
...
Attempting to Fix ImageBuffer add two different versions of LoadSkin
2021-04-29 05:21:54 -04:00
KAMKEEL
5f2b7a0142
CustomNPC64 Created and Completed
...
Working on editting the code so that the load texture function is called differently for CustomNPC64.
2021-04-29 02:53:19 -04:00
KAMKEEL
9ddbf2ee45
Changes to ModelMPM and Renderer
...
Attempting to get SkinUrls to match for 1.8 Skins
2021-04-29 01:10:15 -04:00
KAMKEEL
a31efb2dc3
1.7.10 Files
...
Files added
2018-09-13 12:03:28 -04:00