Commit Graph
26 Commits
Author SHA1 Message Date
Kam c023071ff0 Quest Tracking Changes 2025-02-22 23:58:56 -05:00
Kam c3538836be Optimize Imports 2025-02-20 21:40:39 -05:00
Kam e8f657f7e6 More Profile Handling + Login Packet 2025-02-18 22:22:40 -05:00
Kam 8ed86f5ec7 Clear Cache 2025-02-18 04:57:22 -05:00
luisc e5673a85e7 completely annihilated animation caching (not worth it) 2025-02-11 18:03:41 -06:00
luisc 4d963b0205 Removed animation caching (FILTHY FILTHY YUCK GUACALA) 2025-02-11 18:00:29 -06:00
Kam 934cc3d7cd Reapply "Revert Animation Events"
This reverts commit 4113bcc6e9.
2024-08-22 16:47:45 -04:00
Kam 4113bcc6e9 Revert "Revert Animation Events"
This reverts commit 1ffddd3ce9.
2024-08-22 16:47:07 -04:00
Kam 1ffddd3ce9 Revert Animation Events 2024-05-26 19:26:47 -04:00
Luis C.M 266a6515e5 Fixed animations being stuck. Animations should now properly continue where they left off when a player rejoins a server/ singleplayer world. 2024-03-29 16:37:31 -05:00
Luis C.M fd4a6d0a2c Revert "Animations now continue where they should be when players rejoin a world/server."
This reverts commit a5ed14183e.
2024-03-24 18:59:27 -05:00
Luis C.M a5ed14183e Animations now continue where they should be when players rejoin a world/server. 2024-03-24 18:55:03 -05:00
Luis C.M 16c3395d8c Made animation threading compatible on the client & server side 2024-03-24 03:14:11 -05:00
luisc 799631eece Removed "render ticks" tick type. Instead, animations and frames can define a tick speed measured in milliseconds. Animations/frames using MC tick type will be 50ms (1000ms/20), and render ticks 20ms. 2024-03-23 23:34:01 -05:00
Kam 6fae016bcb Quest Tracking Scale Setting 2024-03-15 16:40:43 -04:00
Kam 393ff2a60d Don't Clear Client Party on Disconnect 2024-03-15 15:31:07 -04:00
Kam 716e750acb More Cache Clearing 2024-03-13 13:47:33 -04:00
Kam c2e4213df5 Better Client Skin Loading for Cached Skins 2024-02-28 23:47:24 -05:00
Kam e46b78ff71 Optimize Imports 2024-02-15 17:54:28 -05:00
luisc 2ef38dfdf4 More work on the party GUI, which can now properly start a party. Created a party controller. 2024-01-10 22:14:00 -06:00
Luis C.M a67604e22d Implemented animation caching 2023-12-13 14:32:09 -06:00
Luis C.M 3af3a541e2 Moved animation data into the controllers.data package. 2023-07-27 17:19:15 -05:00
Luis C.M 6470c8317b Client-side cache is now cleared when leaving or joining worlds 2023-06-05 18:50:41 -05:00
Kam 4f101f05a8 Cache Life Config 2023-06-03 17:23:40 -04:00
Kam 189692a090 getNPCTexture for ClientCache 2023-06-02 04:22:00 -04:00
Luis C.M f5e4d702b1 ClientCache renamed to ClientCacheHandler, moved ImageData into the client package. 2023-05-31 00:56:15 -05:00