Commit Graph
11 Commits
Author SHA1 Message Date
KAMKEEL bda76bafe6 Optimize Imports 2023-01-12 21:33:06 -05:00
KAMKEEL ef5ab224e2 Fix Cloak Rendering 2022-06-17 13:16:54 -04:00
KAMKEEL e72672ad71 Revert to Original 😦 2022-04-11 23:01:41 -04:00
KAMKEEL 77ed924492 Steve32 Fake Framework
Started Creating Steve32 Fake so that 64x64 Textures can be applied to 64x32 Steve
2022-04-09 21:04:09 -04:00
KAMKEEL 7391e97107 Code Cleanup
Removing Redundant parameters
2021-05-07 19:49:04 -04:00
KAMKEEL 59263e1ad9 Fixed Entity Modeling! 2021-04-30 02:43:35 -04:00
KAMKEEL ea1672a242 Revert "Revert "WORKING MODEL CHANGER!""
This reverts commit d2b5ce2880.
2021-04-29 20:42:52 -04:00
KAMKEEL d2b5ce2880 Revert "WORKING MODEL CHANGER!"
This reverts commit 97dc3e9f13.
2021-04-29 20:41:55 -04:00
KAMKEEL 97dc3e9f13 WORKING MODEL CHANGER!
Added Working Model Changer that allows you to change between Default, Steve 64 x 64, Alex Models. Now instead of selecting a completely different Entity, simply go to the Model Editor to change the Model Type and Version.
2021-04-29 20:13:16 -04:00
KAMKEEL 9ddbf2ee45 Changes to ModelMPM and Renderer
Attempting to get SkinUrls to match for 1.8 Skins
2021-04-29 01:10:15 -04:00
KAMKEEL a31efb2dc3 1.7.10 Files
Files added
2018-09-13 12:03:28 -04:00