Kam
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236b901e61
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Add a Pre-Load Boolean to Scripts to they don't save Empty
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2025-05-29 21:09:58 -04:00 |
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Kam
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7432373533
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Change Hooks for Effects
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2025-03-14 03:33:10 -04:00 |
|
Kam
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180d257024
|
Proper Reformating
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2025-03-13 17:14:45 -04:00 |
|
Kam
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495fd98bfd
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Implement Profile Events to Player Scripts
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2025-03-11 17:16:54 -04:00 |
|
Kam
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c3538836be
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Optimize Imports
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2025-02-20 21:40:39 -05:00 |
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luisc
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00af353e65
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Merge remote-tracking branch 'refs/remotes/origin/packet' into animation-events-2
# Conflicts:
# src/api
# src/main/java/noppes/npcs/CommonProxy.java
# src/main/java/noppes/npcs/ServerEventsHandler.java
# src/main/java/noppes/npcs/client/PacketHandlerClient.java
# src/main/java/noppes/npcs/client/gui/global/GuiNPCManageAnimations.java
# src/main/java/noppes/npcs/controllers/data/AnimationData.java
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2025-02-11 16:53:36 -06:00 |
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Kam
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0f948a9d62
|
Script Packets
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2025-02-02 23:15:53 -05:00 |
|
Luis C.M.
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572077b7e5
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Loads of changes from the animation branch
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2025-01-22 18:54:00 -06:00 |
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Kam
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8952adc444
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/kam command
For Scripted Command
+ Added to Hooks
+ Moved to Player Scripts Tab
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2024-03-29 03:38:04 -04:00 |
|
Kam
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2fd7594720
|
Remove Fernflower References
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2024-03-17 23:17:36 -04:00 |
|
Kam
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a365241e38
|
Remove HookList duplicate
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2024-03-06 17:03:13 -05:00 |
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Kam
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614c6ca474
|
Party Scripting / Better Party Objective Handling (Sync)
- IParty API
- PartyEvents and Registers
- Register Hooks to Player Scripts
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2024-03-06 05:05:16 -05:00 |
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Kam
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e46b78ff71
|
Optimize Imports
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2024-02-15 17:54:28 -05:00 |
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Luis C.M
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29935a1c6d
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Implemented local NPC event scripts.
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2023-03-16 04:27:19 -05:00 |
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Luis C.M
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5b589768f6
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Player, Forge, & NPC script console changes, & further fix to concurrent modification exception on script container.
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2023-02-21 12:45:48 -06:00 |
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Luis C.M
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0db96f9040
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Fixed forge, player, & npc scripts not being able to be deleted or added.
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2023-02-19 16:22:28 -06:00 |
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Luis C.M
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de6375c4cb
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Fixed script console not appearing with the new global script tab saving method.
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2023-02-19 15:20:51 -06:00 |
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Luis C.M
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b8dc090db8
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Player, Forge, & NPC scripts are saved in separate packets for separate tabs now, so script save/get packets aren't too big for the server.
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2023-02-19 13:38:43 -06:00 |
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luisc
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69d4fb20ff
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Modified client and server packet sending a little bit for player and forge scripts.
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2021-12-20 16:57:05 -06:00 |
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luisc
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6bdc68337c
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Revert "Made player script implementation closer to that of 1.12."
This reverts commit 3a9789b3fd.
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2021-12-16 04:05:05 -06:00 |
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luisc
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3a9789b3fd
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Made player script implementation closer to that of 1.12.
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2021-12-16 02:53:17 -06:00 |
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luisc
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72f2c3c60a
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Implemented global Forge events. Reorganized NPC API files.
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2021-10-18 06:33:39 -05:00 |
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luisc
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c5ed7497c8
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Added console output and correct script halting to scripted player events. Renamed PlayerScriptContainer to EventScriptContainer.
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2021-10-17 16:11:29 -05:00 |
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luisc
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047552d9e5
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Made constant BlockPos calculateLogBaseTwo calculation explicit, enabled player events by default.
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2021-10-12 04:20:33 -05:00 |
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luisc
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1ee14920ff
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Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them.
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2021-10-11 06:49:30 -05:00 |
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luisc
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95d2814651
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Backported GUI features and necessary classes from 1.12.
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2021-09-30 21:44:30 -05:00 |
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