Commit Graph
136 Commits
Author SHA1 Message Date
Kam 2c00ecae9e feat: add built-in ability handling and UI updates for ability management 2026-02-12 20:30:12 -05:00
Kam 9dae4bae55 feat: enhance damage handling for abilities and implement guard counter mechanics 2026-02-12 18:53:40 -05:00
Kam 6f9cafa141 Add Custom Particle Handling and Preset Handling to Trap and Hazards 2026-02-12 18:15:41 -05:00
Vidal bf3391a1a8 Made trap windup a bit slower to match the animation
Made the previously only hazard animation play on both hazard and trap
2026-02-12 18:46:11 -03:00
Kam 2d3106a256 Fix Zone Defaults 2026-02-12 15:01:19 -05:00
Kam 64ba087cc5 Merge Conflict Compile Issues 2026-02-12 14:07:03 -05:00
Kam 3500b0f55f Ability Trap & Hazard Update 2026-02-12 13:55:56 -05:00
Vidal cac27535f8 Charge animation 2026-02-12 13:03:57 -03:00
Vidal 0dc6f9aab3 Orb Barrage animation 2026-02-12 12:38:13 -03:00
Vidal eee9b32a5b Added eye anchor point using the entity's eye height 2026-02-12 12:14:21 -03:00
Vidal 91762bb1ba Hazard animation 2026-02-12 11:28:00 -03:00
Vidal 974cfc8c56 Changed fire delay for dual disc 2026-02-12 10:59:42 -03:00
Kam 2387ece1ff Update Abilities to Support Player Casting (Part 1) 2026-02-08 01:32:18 -05:00
Kam c05b6e60b8 Update AbilityDash.java 2026-02-07 17:07:05 -05:00
Kam 0fcf37542b Update AbilityDash.java 2026-02-07 15:31:49 -05:00
Kam 9054abadeb Fix Ability 2026-02-07 01:54:16 -05:00
Kam 4c5e44fb22 Add anchor offset methods and update ability variant selection UI 2026-02-06 22:43:07 -05:00
Kam 74cae17ebd Burst and Dual Mode + Variant Ability Support 2026-02-06 20:25:52 -05:00
Kam af02b0ab1d Various Fixes 2026-02-06 16:28:38 -05:00
Kam 2e5c4c3bf4 Fix Preview Handling for Abilities, Fix Disc Positioning in Real World 2026-02-06 05:04:19 -05:00
Kam 095709b9d2 Add ability wheel and toggle abilities for enhanced gameplay 2026-02-05 22:49:40 -05:00
Kam a13791c610 Add DBC ability damage handling and GUI integration with new Damage Handler Registry Systems 2026-02-04 17:45:02 -05:00
Kam 326626ad8e Better Fix to Lock Movement and Rotation Locking during Abilities. Fix Interupting on Projectile Abilities 2026-02-04 14:48:54 -05:00
Kam ab5dbc077b Fix Ability Issues 2026-02-03 20:32:00 -05:00
Vidal 96d939ce43 Added methods to trajectory 2026-02-03 22:10:33 -03:00
Vidal 6ea7d0ac7d More trajectory changes 2026-02-03 21:26:27 -03:00
Vidal 77325428fa Added more API methods 2026-02-03 20:03:37 -03:00
Vidal 4eb6072a25 Added API class to EnergyTrajectoryData 2026-02-03 18:08:07 -03:00
Vidal 0e3ecb3d6e Added EnergyTrajectoryData (WIP) 2026-02-03 18:00:52 -03:00
Kam 769109d046 Fix Windup Ticks 0 not starting Abilities 2026-02-03 15:52:46 -05:00
Vidal bc4f82e55f Added API classes to Energy Projectile 2026-02-03 17:20:36 -03:00
Vidal 87d511dae1 Merge remote-tracking branch 'origin/dev' into dev 2026-02-03 16:09:12 -03:00
Kam ead3c5944c Fix Anchor Point Helper issue on NPCs 2026-02-03 14:06:30 -05:00
Vidal 75de803700 Added interfaces to energy data, refactored names 2026-02-03 15:45:45 -03:00
Vidal 87d511c38e Fixed some GUI stuff and added animation to AbilityOrbDual 2026-02-03 15:27:28 -03:00
Vidal 2d47aa00d8 - Added standalone min max methods to FieldDef
- Increased lightning density and radius minmax on all energy abilities
- Made AbilityOrbBarrage interruptible during active state
- Renamed AbilityEnergyBeam to AbilityBeam
- Updated imports
2026-02-03 12:32:30 -03:00
Vidal eb2d904bac Color-only overload to EnergyColorData 2026-02-03 11:57:47 -03:00
Vidal 4889c8b881 Added animation to shockwave 2026-02-03 11:57:19 -03:00
Vidal c5822023a0 Added modifyVisibility to FieldDef
AbilityGuard tweaks
2026-02-03 07:45:02 -03:00
Kam fd85215592 Fix Ability Def Handler 2026-02-03 05:07:54 -05:00
Kam b368871e4f Update Ability.java 2026-02-03 04:45:31 -05:00
Kam 8aa6e926f6 Some Ability Helpers 2026-02-03 04:27:54 -05:00
Vidal 8fc0155df8 Attempt at damage reduction 2026-02-03 06:22:24 -03:00
Vidal 4f629c5679 Made ability abort after the counter has been triggered 2026-02-03 05:57:40 -03:00
Vidal 60b846b35e - Added onDamageTaken to Ability
- Reworked AbilityGuard
- Added AbilityOrbBarrage
- Updated translation
- Updated onDamageTaken method calls
2026-02-03 05:43:50 -03:00
Kam 2c6ec0ce34 Better GUI handling for Ability Making System 2026-02-02 21:51:21 -05:00
Kam d3167df1b9 Fix to Type Tab 2026-02-02 20:40:17 -05:00
Kam 0cbc30f8cb Better GUI Handling for Abilities 2026-02-02 18:53:36 -05:00
Kam 911f185400 Fields Builder for Ability GUIs 2026-02-02 18:26:52 -05:00
KamandClaude Opus 4.5 0ff501bb16 Declarative ability GUI: replace 18 SubGui classes with FieldDef system
All ability GUI tabs (General, Target, Effects, Type, Visual) are now
fully declarative via FieldDef definitions. Deleted 18 SubGuiAbility*
classes (~3100 lines) and rewrote SubGuiAbilityConfig to use
GuiScrollWindow for every tab with a unified field renderer.

- Add FieldDef, FieldType, TabTarget, ColumnHint, TabDef gui framework
- Add getFieldDefinitions() to all 18 ability subclasses
- Add getBaseFieldDefinitions() to Ability.java for shared tabs
- Merge COLOR/EFFECTS into SUB_GUI with convenience factories
- Net reduction: ~3100 lines removed

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 16:17:37 -05:00