Commit Graph
42 Commits
Author SHA1 Message Date
Luis C.M 11cc46b48f Fixed some scripted item events, and fixed positioning of scripted items. 2022-05-11 13:30:13 -05:00
Luis C.M 26f5f86dca Implemented Scripted Custom Items. 2022-05-11 01:10:31 -05:00
Luis C.M c3b9096295 Scripted particles can now spawn anywhere in the world, not just attached to an entity.
ScriptEntityParticle renamed to ScriptParticle, and EntityCustomFX renamed to CustomFX.

Re-enabled OpenGL blending for custom particles.
2022-05-06 03:38:24 -05:00
Luis C.M f16e2402a6 ScriptEntityParticle:
-Added scripted particles which can not face the player, having their angles be absolute in the world instead of relative to the camera.
-set/getFacePlayer() functions added.
2022-05-04 18:08:54 -05:00
Luis C.M bfd872a239 ScriptEntity:
-Added getEntityId() function
-Moved getUniqueId() function

ScriptWorld:
-Added getPlayerByUUID(uuidstring) function
-Added several functions from World and WorldServer: isBlockFreezable,isBlockFreezableNaturally,canBlockFreeze,canBlockFreezeBody,canSnowAt,canSnowAtBody,getTopBlock,getHeightValue,getChunkHeightMapMinimum,getBlockMetadata,setBlockMetadataWithNotify,canBlockSeeTheSky,getFullBlockLightValue,getBlockLightValue,playSoundAtEntity,playSoundToNearExcept,getEntityByID,spawnEntityInWorld,getClosestPlayerToEntity,getClosestPlayer,getClosestVulnerablePlayerToEntity,getClosestVulnerablePlayer,countEntities,setTileEntity,removeTileEntity,isBlockFullCube,getSeed,setSpawnLocation,canLightningStrikeAt,isBlockHighHumidity

ScriptTileEntity:
Added a ScriptTileEntity class for MC Tile Entities, with nearly all its functions.

ScriptBlock:
-Added getTileEntity() and setTileEntity() functions using the new ScriptTileEntity class as a return value and parameter respectively.

API:
-Added playSoundAtEntity and playSoundToNearExcept functions.
-Added set/getMOTD() functions.
2022-05-03 23:09:21 -05:00
Luis C.M 80e3c075c7 Added detectAndSendChanges, putStackInSlot(slot,itemStack), isPlayerNotUsingContainer(player) functions to ScriptContainer 2022-05-03 14:05:49 -05:00
luisc 7f8246e04e PARTICLE ROTATION 2022-03-02 18:18:03 -06:00
luisc 403738262c Added timer functions.
ticks(int id):
Gets the remaining ticks in the timer that matches this id.

setTicks(int id, int ticks):
Sets the remaining ticks in the timer that matches this id.

maxTicks(int id):
Gets the maximum ticks that must elapse for the timer that matches this id to finish.

setMaxTicks(int id, int ticks):
Sets the maximum ticks that must elapse for the timer that matches this id to finish.

repeats(int id):
Returns true if the timer with the given id is set to repeat, false otherwise.

setRepeats(int id, bool repeat):
Sets whether the timer with the given id should repeat. If true, the timer will repeat, and not repeat otherwise.
2022-02-27 23:08:24 -06:00
luisc 83e13285f9 Added rotation to overlay components, and color codes to overlay labels 2022-01-31 14:51:06 -06:00
luisc e5e1aa1972 Made color and alpha components global among ScriptGui classes. 2022-01-30 05:20:45 -06:00
luisc be61bd4e17 Made color and alpha components global among ScriptOverlay classes. 2022-01-30 04:33:00 -06:00
luisc 534f716991 Implemented Scripted Overlays which stay on the player's screen. Overlays persist in the client, and can be removed from the screen as well. 2022-01-30 04:05:01 -06:00
luisc 8b24dad211 Added Custom GUI Lines, with configurable thickness & color. Draws a line between one point defined by (x1,y1), and another defined by (x2,y2) 2022-01-28 03:21:00 -06:00
luisc 989effb5c5 Added more a full inventory to NPCs, selectable on two tabs and double-point values for NPC droprates. 2022-01-27 03:50:36 -06:00
luisc 007660f16f Added collision options for CNPCs. 2022-01-14 19:07:41 -06:00
luisc 04def38b63 Added dialog events to scripted player events 2022-01-12 22:59:03 -06:00
luisc 8919a182c5 Added removeTags() function to ScriptItemStack and isCustomGUI function to ScriptContainer 2022-01-12 04:54:07 -06:00
luisc 6b9cfb9d25 Implemented custom GUIs. 2022-01-12 04:44:08 -06:00
luisc 32792e7d6f Added updateClient() function to ScriptNpc. 2022-01-03 21:30:38 -06:00
luisc b330678104 Added several projectile functions to ScriptNpc. 2021-12-29 17:17:06 -06:00
luisc 1a78b2dad7 Timers are only updated if a timer exists for a player. 2021-12-17 17:30:50 -06:00
luisc eac3d2c214 Added getSpeed() and setSpeed(speed) functions to ScriptNpc 2021-12-12 23:10:55 -06:00
luisc ba0f21dc26 Revert "Added npc.setPoweredTexture(directory) and npc.getPoweredTexture() functions, along with a new powered texture resource."
This reverts commit ba4bf107b5.
2021-12-11 08:41:54 -06:00
luisc 743cdb9db7 Revert "Fixed powered texture not showing up when changing NPC model attributes."
This reverts commit 9560228ba8.
2021-12-11 08:38:38 -06:00
luisc fc1c16032f Added RGB and alpha powered texture modifiers:
setPoweredRGBA(r,g,b,alpha)
getPoweredR(),getPoweredG(),getPoweredB(),getPoweredAlpha()
2021-12-10 00:08:47 -06:00
luisc b7d2dab905 Added parameters for texture translation when the NPC is powered, namely npc.display.poweredTranslateX, poweredTranslateY, and poweredTranslateZ, which can all be changed by setPoweredXYZ(x,y,z), and gotten with getPoweredX(), getPoweredY(), and getPoweredZ(). 2021-12-09 23:37:04 -06:00
luisc ba4bf107b5 Added npc.setPoweredTexture(directory) and npc.getPoweredTexture() functions, along with a new powered texture resource.
Sample code:
npc.setPoweredTexture("customnpcs:textures/entity/npc_armor.png");
2021-12-08 23:29:08 -06:00
luisc 94c7df410b Added fly gravity for NPCs, configurable with npc.setFlyGravity(gravity) and npc.getFlyGravity() 2021-12-08 04:50:23 -06:00
luisc 12333de3a1 knockback() function for ScriptEntity now *only* knocks the entity back instead of hitting it.
Flying NPC's get knocked back properly, and their vertical speed has been increased.

Flying NPC's vertical flying speed can be changed by npc.setFlySpeed(double speed) from ScriptNpc.
2021-12-06 00:10:10 -06:00
luisc 3c1bc30e44 Floor values are set for max health, combat regen, health regen, melee damage, and projectile damage when changing them now. 2021-12-04 12:46:53 -06:00
luisc f14bc107d3 Double clicking events in the hook list will now paste them into your code. More scripting functions added for NPCs. 2021-12-03 21:13:56 -06:00
luisc 23686dc3b8 Enabled fly button in movement, and extended max values for several NPC attributes, converting some to floats and doubles.
NPCs fly with speed based on their movement speed now.
2021-12-03 00:49:10 -06:00
luisc d24422c3a1 Added setVisibleTo(player,visible) and isVisibleTo(player) to ScriptNpc 2021-11-22 23:34:02 -06:00
luisc 77c2897109 Added getAllServerPlayers, createItem & createEntityParticle to NPC API. Added getDimensionID() to ScriptWorld. 2021-11-22 01:10:27 -06:00
luisc 0d807b36d9 Added isGUIOpen() function, and setPosition function with a dimensionId parameter to ScriptPlayer. 2021-11-16 10:41:04 -06:00
luisc 6b2a9d92b1 Added hasCollided() function to ScriptEntity. 2021-10-28 16:54:41 -05:00
luisc 2ffa9bfcfa Added setImmune() function to ScriptEntity. 2021-10-28 16:46:09 -05:00
luisc 18aa2d099f Added updatePlayerInventory to ScriptPlayer 2021-10-24 01:53:20 -05:00
luisc 4de969f6c9 Implemented scripted timers for players and NPCs. 2021-10-20 23:04:52 -05:00
luisc 8b710ed520 Fixed executeCommand() function for scripting API. 2021-10-19 16:59:09 -05:00
luisc 15bfbcdbd1 Added storeAsClone function. Made some fields in Script Entity, NPC, and Player public because of the refactoring. 2021-10-18 07:02:19 -05:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00