Commit Graph
43 Commits
Author SHA1 Message Date
Luis C.M aa02e5dcc3 Fixed API interface errors, added casts for custom item script handlers in EventHooks, and added some event interfaces. 2022-11-23 23:59:01 -06:00
KAMKEEL be9ae94163 Start API Branch 2022-11-15 15:25:53 -05:00
Luis C.M 8d3cd3fd82 Revert "Merge remote-tracking branch 'origin/dev' into dev"
This reverts commit 66edbcea80, reversing
changes made to 3fd962289c.
2022-11-06 01:25:28 -06:00
KAMKEEL 6ae465c5d0 Revert "Added several more functions to pre-existing classes:"
This reverts commit e9a8f8cebc.
2022-11-06 00:10:04 -04:00
Luis C.M e9a8f8cebc Added several more functions to pre-existing classes:
-Spawner, Transport, Healer, Guard, Bard jobs received more functions.
-Added more functions to the transporter role.
-IRole: Added getNpc() function.
-IAnimal, IEntityLiving, and IEntityLivingBase received more functions from their MC counterparts.
-Nearly every function with that takes position/vector parameters now has an equivalent with IPos as a parameter instead.
2022-11-05 20:19:14 -05:00
Luis C.M 112e82a09d Made NPC projectile and death events cancellable. 2022-11-05 04:21:30 -05:00
Luis C.M 6782a5b9ba Made NPC dialog event cancellable 2022-11-05 04:19:03 -05:00
c0508383 12a3fffeab PlayerEvent:
-Added PlayerEvent.AttackEvent & PlayerEvent.AttackedEvent, preventing any knockback from happening from attacks.
2022-07-07 12:49:30 -05:00
c0508383 9bd644f84a PlayerEvent.MouseClickedEvent:
-Added isCtrlPressed, isAltPressed, isShiftPressed, isMetaPressed, and keysDown fields for button combinations.
2022-07-06 18:41:39 -05:00
Luis C.M 4094f3e851 Added 4 different spawning options, and spawning height max and mins to natural spawn entries. 2022-06-29 03:36:52 -05:00
Luis C.M b45cad77dd Added CustomGuiEvent.SlotClickEvent. 2022-06-18 12:52:23 -05:00
Luis C.M 9c29aabea8 Merged local and global NPC events, deleting old unused event classes. 2022-06-10 18:32:42 -05:00
Luis C.M 8f16e6b20f Added IDialogImage, a scripted object which is used by IDialog. Used to add dialog images.
IDialog:
-Added several new functions for dialogs' new visual attributes, as well as a way to add, get, create, remove, and clear dialog images.

Global NPC events:
-Added fields and variables from the old ScriptEvent events, in preparation to replace the old events with NpcEvent instances on local NPC scripts.
-Fixed issue where some event hooks would run on remote worlds.

Global NPC killed event:
-Added droppedItems and expDropped fields.

IWorld and NpcAPI:
-Now always uses a non-remove WorldServer object to create ScriptWorld objects and add them to the world cache.
2022-06-10 17:25:58 -05:00
Luis C.M 33bb0307e9 Separated data objects and data controller objects in the noppes.npcs.controllers package. 2022-05-24 01:07:50 -05:00
Luis C.M cf33b90b26 Used interfaces in implementations instead of the real classes for most scripted classes. 2022-05-11 22:08:31 -05:00
Luis C.M 6896cec417 Every function in API classes that calls the main API class now calls the loaded API wrapper, renamed to NpcAPI, instead of the abstract class, renamed to AbstractNpcAPI. 2022-05-11 17:12:48 -05:00
Luis C.M 6dea5a1cbc Interfaces have a file strucutre resembling the file structure of their implementing classes. 2022-05-11 16:43:14 -05:00
Luis C.M aab550cdca Implemented custom item rotation rate, and start using, using, stop using, finished using events for custom items. 2022-05-11 14:24:12 -05:00
Luis C.M 11cc46b48f Fixed some scripted item events, and fixed positioning of scripted items. 2022-05-11 13:30:13 -05:00
Luis C.M 26f5f86dca Implemented Scripted Custom Items. 2022-05-11 01:10:31 -05:00
Luis C.M 09f76d84c4 GuiContainerNPCInterface, GuiNPCInterface, GuiNpcMenu all disable repeat key events when closed like all other GUIs now.
The keyEvent scripted event no longer detects repeat held key presses.
2022-05-03 13:34:56 -05:00
Luis C.M 5c9424bac8 Added the repeatKey field to KeyEvent, distinguishing whether the event was triggered by the key being held down or the first press. 2022-05-03 13:20:41 -05:00
Luis C.M 1e88a4458d Fixed bug with NPC dialog scripts. 2022-04-13 04:25:44 -05:00
Luis C.M 65bb3b5939 Important fix to some NPC hook scripts crashing, added option and dialog object fields to local NPC dialog and NPC dialog closed scripts 2022-04-09 00:17:16 -05:00
Luis C.M 18ff2bff78 Implemented Global NPC Events!
All NPCs activate these scripts. If a player wants to create a script that's universally used by all NPCs, this allows for that to happen with a lot of ease!
2022-03-23 03:54:06 -05:00
luisc 18e02461a6 Added misspelled cancel functions to player & forge events, and correctly spelled cancel functions to npc events 2022-02-06 12:39:07 -06:00
luisc 7e0ff3c836 Removed println statement please forgive me oh god 2022-02-02 18:21:08 -06:00
luisc 7de585843d Added get/setHunger, and get/setSaturation functions for ScriptPlayer.
The player KeyPressed event now sends a list of keys that are currently pressed by the player.
2022-01-31 20:16:00 -06:00
luisc 791adfc1b4 Implemented textfield unfocused event 2022-01-14 16:09:27 -06:00
luisc 04def38b63 Added dialog events to scripted player events 2022-01-12 22:59:03 -06:00
luisc b024f800ae Added quest start, complete, and turnin events, and a faction points event to scripted player events. 2022-01-12 20:12:16 -06:00
luisc 6b9cfb9d25 Implemented custom GUIs. 2022-01-12 04:44:08 -06:00
luisc 27b88c1fce Player key events now detect key presses as well, not just releases. 2021-11-13 13:32:33 -06:00
luisc d1c4adf371 ScriptEntity instances are now properly retrieved in event scripts 2021-10-21 22:14:12 -05:00
luisc 4de969f6c9 Implemented scripted timers for players and NPCs. 2021-10-20 23:04:52 -05:00
luisc bb1da8376d Implemented 1.12 event scripting API. 2021-10-18 22:01:15 -05:00
luisc feeef71b5a Added more player events. 2021-10-18 20:50:54 -05:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00
luisc a9bce4a3e3 Fixed player script enabled button not working right on servers. Added more player events and a getDimension() method to ScriptPlayer. Set player scripts to be off by default. 2021-10-15 09:17:31 -05:00
luisc 6752f8baec Implemented several more events for players, including a click event, key event, fall event, and the basic entity living hurt, killed, and kills events, among others. 2021-10-12 02:57:32 -05:00
luisc 1ee14920ff Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them. 2021-10-11 06:49:30 -05:00
luisc 95d2814651 Backported GUI features and necessary classes from 1.12. 2021-09-30 21:44:30 -05:00
luisc 8b6e84a8d4 Removed many unnecessary/redundant backported files. Focused only on classes that make events work. 2021-09-30 01:48:54 -05:00