Commit Graph
28 Commits
Author SHA1 Message Date
Luis C.M a8a0528275 ScriptWorld:
-Increased the accuracy of rayCastPos().
2023-05-31 23:59:11 -05:00
KAMKEEL bda76bafe6 Optimize Imports 2023-01-12 21:33:06 -05:00
Luis C.M 1ac0b3b0a3 Added more functions to IPlayer, IEntityLiving, IEntityLivingBase, and IAnimal. 2022-12-26 01:13:28 -06:00
Luis C.M 699b24e467 More fixes to global NPC scripts not executing on servers, and added more functions to IEntityLivingBase. 2022-12-24 01:46:43 -06:00
Luis C.M aa02e5dcc3 Fixed API interface errors, added casts for custom item script handlers in EventHooks, and added some event interfaces. 2022-11-23 23:59:01 -06:00
KAMKEEL be9ae94163 Start API Branch 2022-11-15 15:25:53 -05:00
Luis C.M 8d3cd3fd82 Revert "Merge remote-tracking branch 'origin/dev' into dev"
This reverts commit 66edbcea80, reversing
changes made to 3fd962289c.
2022-11-06 01:25:28 -06:00
KAMKEEL 6ae465c5d0 Revert "Added several more functions to pre-existing classes:"
This reverts commit e9a8f8cebc.
2022-11-06 00:10:04 -04:00
Luis C.M e9a8f8cebc Added several more functions to pre-existing classes:
-Spawner, Transport, Healer, Guard, Bard jobs received more functions.
-Added more functions to the transporter role.
-IRole: Added getNpc() function.
-IAnimal, IEntityLiving, and IEntityLivingBase received more functions from their MC counterparts.
-Nearly every function with that takes position/vector parameters now has an equivalent with IPos as a parameter instead.
2022-11-05 20:19:14 -05:00
c0508383 80916de553 IWorld:
-Added rayTraceEntities() functions, and added an offset parameter.

IEntityLivingBase:
-Made getLookingAtEntities() function use IWorld's rayTraceEntities() function, and added an offset parameter.
2022-07-10 23:17:17 -05:00
c0508383 1110748504 IBlock:
-Fixed canCollide function, added maxVolume parameter.
2022-07-07 21:17:44 -05:00
c0508383 d54035687c IEntityLivingBase:
-Added stopOnBlock, stopOnLiquid, and stopOnCollision options for getLookingAtEntities()

IWorld:
-Added stopOnBlock, stopOnLiquid, and stopOnCollision options for rayCastBlock & rayCastPos
2022-07-07 20:49:03 -05:00
c0508383 4e5ed2d758 IEntityLivingBase:
-Fixed duplicate entity entries when using getLookingAtEntities()
2022-07-07 19:37:43 -05:00
c0508383 5fdef1cd0c IPlayer:
-Removed vector functions, moved to IEntityLivingBase

IEntityLivingBase:
-Added vector functions from IPlayer
2022-07-07 13:58:08 -05:00
Luis C.M cf33b90b26 Used interfaces in implementations instead of the real classes for most scripted classes. 2022-05-11 22:08:31 -05:00
Luis C.M 6896cec417 Every function in API classes that calls the main API class now calls the loaded API wrapper, renamed to NpcAPI, instead of the abstract class, renamed to AbstractNpcAPI. 2022-05-11 17:12:48 -05:00
Luis C.M 6dea5a1cbc Interfaces have a file strucutre resembling the file structure of their implementing classes. 2022-05-11 16:43:14 -05:00
Luis C.M 26f5f86dca Implemented Scripted Custom Items. 2022-05-11 01:10:31 -05:00
Luis C.M d41b3b7a7e ScriptEntity:
-Added setInvisible, setSneaking, setSprinting, and getUniqueID() functions.

ScriptLivingBase:
-Added getLookVec() function

ScriptPlayer:
-Added stopUsingItem(), clearItemInUse(), playSound(name,volume,pitch), mountEntity(entity), dropOneItem(shouldDropStack), canHarvestBlock(block), interactWith(entity) functions
2022-05-03 11:26:04 -05:00
KAMKEEL e42c4cab7e Update ScriptLivingBase.java 2022-02-05 20:35:44 -05:00
luisc 092b3ce0c1 Fixed overloaded hurt(damage,entity) function not working when an entity is to be hurt by a player 2022-01-22 22:50:01 -06:00
luisc 12333de3a1 knockback() function for ScriptEntity now *only* knocks the entity back instead of hitting it.
Flying NPC's get knocked back properly, and their vertical speed has been increased.

Flying NPC's vertical flying speed can be changed by npc.setFlySpeed(double speed) from ScriptNpc.
2021-12-06 00:10:10 -06:00
luisc 3c1bc30e44 Floor values are set for max health, combat regen, health regen, melee damage, and projectile damage when changing them now. 2021-12-04 12:46:53 -06:00
luisc 23686dc3b8 Enabled fly button in movement, and extended max values for several NPC attributes, converting some to floats and doubles.
NPCs fly with speed based on their movement speed now.
2021-12-03 00:49:10 -06:00
luisc 2ffa9bfcfa Added setImmune() function to ScriptEntity. 2021-10-28 16:46:09 -05:00
luisc 27dce4a90a Small parameter adjustment to ScriptLivingBase.hurt() 2021-10-25 01:07:31 -05:00
luisc 1478841098 Added hurt functions to ScriptLivingBase 2021-10-25 00:58:03 -05:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00