Commit Graph
20 Commits
Author SHA1 Message Date
1whohears a4361b8420 Added various things to the API and other small changes
This adds some useful functions to the api and a few other changes.
I had been creating a custom build of this mod while working on stuff because I couldn't figure out how to do certain things without changing the mod. So this is a collection api features that I think everyone would find useful.

Api additions:
-purchase counting, and disabling trades for the trader role. (if a trade is disabled the gui still says insufficient funds, maybe allow a custom message to appear) added get the traders currency items and sell items.
-if an npc's projectile does explosive damage, you can disable it destroying blocks even if mob griefing is on
-int arrays as stored data for entities
-entity.playSound(...)
-get set if npcs can drown
-player read and unread dialog
-player set faction points
-extra player.sendMessage functions to add custom colors/bold/underline
-player clear inventory
-get set if a follower npc is following a player or waiting
-a bunch of stuff to script faction
-is an item food and how many food points?
-get scoreboard team by it's name
-get and create factions from the script world
-world.rayCastBlockPos is used for getting what block a player is looking at.
-world.getNearestAir is meant to get the block of air above or around the result of world.rayCastBlockPos, or at least that's how I've been using it.

Changes:
-in NoppesUtilServer I feel like if an npc is cloned it's ticksExisted or age should bee zero
-follower npcs should have the canDespawn field automatically set to false...? maybe make it an option
2022-05-24 03:06:16 -05:00
Luis C.M df2e742cbb Added overloaded spawnParticle functions for ScriptEntity 2022-03-16 23:15:30 -05:00
luisc 1cb27a9e7a Implemented XYZ rotations correctly, now clearly rotate around an axis respective to the player's camera. 2022-03-04 18:08:05 -06:00
luisc 7f8246e04e PARTICLE ROTATION 2022-03-02 18:18:03 -06:00
luisc 632e92f82e Added set/getPitch to ScriptEntity 2022-02-01 05:10:38 -06:00
luisc 90ca1a0200 Added isAirborne() function to ScriptEntity 2022-02-01 02:30:50 -06:00
luisc 9109c134c1 Added more general setMotion function with x y and z parameters. 2022-01-31 23:59:15 -06:00
luisc d74a1f2bee Added ScriptBlockPos functionality with get/setPos to ScriptEntity 2022-01-04 03:50:50 -06:00
luisc e6f97784ff Added get/setRotationType to ScriptNpc. Added get/setMotion for x, y, z components to ScriptEntity. Fixed an NPC wand crash. 2021-12-29 16:22:05 -06:00
luisc 03395ad750 Added getWorld() function to ScriptEntity. 2021-12-13 16:47:15 -06:00
luisc 34f6f670eb Y velocity when calling entity.knockback() is no longer decreased drastically. 2021-12-08 17:48:35 -06:00
luisc c2564de470 NPCs properly stay floating when not navigating and in the air. 2021-12-08 04:41:41 -06:00
luisc 12333de3a1 knockback() function for ScriptEntity now *only* knocks the entity back instead of hitting it.
Flying NPC's get knocked back properly, and their vertical speed has been increased.

Flying NPC's vertical flying speed can be changed by npc.setFlySpeed(double speed) from ScriptNpc.
2021-12-06 00:10:10 -06:00
luisc 6b2a9d92b1 Added hasCollided() function to ScriptEntity. 2021-10-28 16:54:41 -05:00
luisc 2ffa9bfcfa Added setImmune() function to ScriptEntity. 2021-10-28 16:46:09 -05:00
luisc b15f5221fd Added getAllNbt function to ScriptEntity. 2021-10-19 14:48:59 -05:00
luisc 40e738384f Disabled invulnerability during knockback() for ScriptEntity. 2021-10-19 03:44:41 -05:00
luisc f88cbb8b51 Server-side compatibility changes 2021-10-19 02:49:46 -05:00
luisc 15bfbcdbd1 Added storeAsClone function. Made some fields in Script Entity, NPC, and Player public because of the refactoring. 2021-10-18 07:02:19 -05:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00