Commit Graph
21 Commits
Author SHA1 Message Date
luisc 9560228ba8 Fixed powered texture not showing up when changing NPC model attributes. 2021-12-09 23:24:36 -06:00
luisc cd5b4c0633 Removed shadow when rendering an NPC that shouldn't be visible to a specific player after using setVisibleTo(). 2021-12-03 21:54:13 -06:00
KAMKEEL 169eba238b Fixed Missing Texture Error
FIxed the Missing Texture Bug
Started to work on Reset Buttons
2021-05-09 02:58:18 -04:00
KAMKEEL df6b631549 ITS WORKING!!!!!
Redesigned Steve 32 Model. Now USERNAMES work. Finally figured out the issue SkinUrls and it was becaused 64s overwrite the 64x32 versions. Needed to store 64x64 in separate folder.
2021-05-06 01:27:24 -04:00
KAMKEEL 66270715ac Updating Texture Sizes
Attempting to implement a selective renderer to allow for 64x64 Skin Url type for mobs.
2021-05-04 03:52:44 -04:00
KAMKEEL 682f2be115 Final Fix to UrlSkins + Working Model Switch
Username Skins will take a long time to implement because of how 1.7.10 pulls skins from Minecraft's Servers.
2021-04-30 04:48:06 -04:00
KAMKEEL 59263e1ad9 Fixed Entity Modeling! 2021-04-30 02:43:35 -04:00
KAMKEEL c60cf023c0 More Edits to Image Buffer and Renderer 2021-04-30 00:30:56 -04:00
KAMKEEL 8f040b7501 4th Version of Model Switcher
Moved code to interiror to check if entity selected was a CustomNPC and not another model.
2021-04-29 23:35:20 -04:00
KAMKEEL 6b832e8af1 Update RenderNPCInterface.java 2021-04-29 20:43:22 -04:00
KAMKEEL ea1672a242 Revert "Revert "WORKING MODEL CHANGER!""
This reverts commit d2b5ce2880.
2021-04-29 20:42:52 -04:00
KAMKEEL 2afbdbf94d Revert "Model Switcher Information + Cleanup"
This reverts commit 82f2323178.
2021-04-29 20:42:38 -04:00
KAMKEEL d2b5ce2880 Revert "WORKING MODEL CHANGER!"
This reverts commit 97dc3e9f13.
2021-04-29 20:41:55 -04:00
KAMKEEL 82f2323178 Model Switcher Information + Cleanup
Removing all attempted methods.

Model Switcher Reasoning: The code Noppes currently has working only allows the basic EntityCustomNpc to have the GUI, Parts and Scaling. If the Model Switcher can simply replace the current model of the EntityCustomNpc  then it will retain all functionality.

SkinUrl and Username are currently still broken with the new model switcher method. Will attempt to fix soon.
2021-04-29 20:18:46 -04:00
KAMKEEL 97dc3e9f13 WORKING MODEL CHANGER!
Added Working Model Changer that allows you to change between Default, Steve 64 x 64, Alex Models. Now instead of selecting a completely different Entity, simply go to the Model Editor to change the Model Type and Version.
2021-04-29 20:13:16 -04:00
KAMKEEL aeb807cea7 Fixed SkinUrl for 64x64 Textures
Must Enable the Square Texture Button on NPC in order to work correct. Local Textures work just fine normally.
2021-04-29 14:37:33 -04:00
KAMKEEL 51b8e34c02 More Changes Attempted
Attempting to figure out how to render 2 versions of one EntityCustomNpc, all attempts failed thus far.
2021-04-29 06:37:35 -04:00
KAMKEEL e7424227e8 Small Changes to ImageBuffer/LoadSkin
Attempting to Fix ImageBuffer add two different versions of LoadSkin
2021-04-29 05:21:54 -04:00
KAMKEEL 5f2b7a0142 CustomNPC64 Created and Completed
Working on editting the code so that the load texture function is called differently for CustomNPC64.
2021-04-29 02:53:19 -04:00
KAMKEEL 9ddbf2ee45 Changes to ModelMPM and Renderer
Attempting to get SkinUrls to match for 1.8 Skins
2021-04-29 01:10:15 -04:00
KAMKEEL a31efb2dc3 1.7.10 Files
Files added
2018-09-13 12:03:28 -04:00