Commit Graph
2681 Commits
Author SHA1 Message Date
Kam 8dad290486 Merge branch 'claude/fix-mount-movement-jitter-7JrfX' into dev 2025-12-30 18:21:38 -05:00
Claude de8c317023 Add mount edge case handling for dismount scenarios
- Player logout: Dismount from NPC mount before logout to prevent
  orphaned mount state (ServerTickHandler)
- Teleportation: Dismount before cross-dimension teleport to prevent
  mount being left behind in old dimension (NoppesUtilPlayer)
- Dead rider: Validate rider is alive, dismount dead/invalid riders
  to prevent stuck mount state (NPCMountUtil)
- Role disable: Dismount rider when mount role is disabled to prevent
  mounted player on non-mount NPC (RoleMount)
2025-12-30 23:20:54 +00:00
Claude 096c9b0a69 Fix mount movement jitter by following vanilla horse/boat sync pattern
- Remove all velocityChanged=true flags from mount movement code
  (NPCMountUtil, EntityNPCInterface, EntityNPCFlying)
- Make performMountedMovement physics server-side only like vanilla horse
- Remove syncMountedRiderVelocity method that forced rider velocity packets
- Fix ground movement to not reset motionY every tick
- Let Minecraft's entity tracker handle position sync naturally

The jitter was caused by S12PacketEntityVelocity being sent every tick,
which constantly reset client interpolation. Vanilla horses/boats never
set velocityChanged and rely on the entity tracker for smooth sync.
2025-12-30 23:06:16 +00:00
Claude 370abd2f94 Fix Player Data search functionality bugs
- Fix category search logic for Quest/Dialog/Transport tabs that was
  incorrectly checking selectedCategory.isEmpty() before filtering,
  which cleared the category list instead of filtering it
- Add resetScroll() calls to all search methods so scroll position
  resets when search results change
2025-12-30 23:04:32 +00:00
Kam 2065d5dde5 Merge branch 'mount-movement-fix' into dev 2025-12-30 17:49:27 -05:00
somehussar e767f4f46c Fix Party Crash 2025-12-19 20:39:54 +01:00
bigguy345 c291ab174f Made npc left/right leg model access public 2025-12-14 13:36:58 +02:00
bigguy345 c1cd8b0386 public EntityCustomNpc npc field to ModelMPM 2025-12-14 13:36:37 +02:00
bigguy345 93e6a92b59 Made GuiNpcButtons with multiple displays i.e ("Hair","Eyes","Fur")
right clickable to select in reverse
2025-12-09 17:46:07 +02:00
bigguy345 7adbdd30e4 More GUI NPC rendering improvements 2025-12-09 15:01:01 +02:00
bigguy345 27de3c77a4 Hooked renderingEntityInGUI accordingly 2025-12-09 13:45:38 +02:00
bigguy345 00ea0200c4 Fixed GuiScrollWindow scrolling when a subgui is open 2025-12-09 13:45:07 +02:00
bigguy345 06483566cf Improved GuiTextureSelection 2025-12-09 13:44:42 +02:00
bigguy345 cca69d8e1d Added GUI NPC rendering utilities 2025-12-09 12:49:40 +02:00
bigguy345 0ef48c5477 Better fix for ESC closing all sub guis at once 2025-12-09 11:12:30 +02:00
bigguy345 1337aba841 Added GuiTextureSelection.setLocation 2025-12-09 11:11:32 +02:00
google-labs-jules[bot] 000cefdab9 Fix mount movement sync and speed issues
- Remove server-side check for setAIMoveSpeed to fix client prediction desync on ground mounts
- Increase air strafe factor for flying mounts to match ground speed feel
2025-12-06 01:27:27 +00:00
lonewolf8351 0b2bf5fd04 added attack speed parameter to linked Items 2025-12-03 13:44:56 -05:00
lonewolf8351 c3651fd6f7 Merge remote-tracking branch 'origin/dev' into dev 2025-12-03 13:43:33 -05:00
lonewolf8351 bdf3791e38 Added setHurtTime function to IEntityLivingBase 2025-12-03 13:43:11 -05:00
Kam ee413c31b9 Improve mount client sync and flight speed scaling 2025-11-13 19:54:10 -05:00
Kam b13be2969a 1.10.3 2025-11-13 16:47:20 -05:00
Kam c33ac04d11 Refine mount GUI layout and flight handling 2025-11-07 22:44:22 -05:00
Kam 9744209938 Refactor mount helpers and expose NPC flight state 2025-11-07 20:15:49 -05:00
Kam 6c84263769 Update GuiNpcMount.java 2025-11-07 16:11:44 -05:00
Kam 6ff4814983 Fix Bow Rendering positioning for Compat with Mixins 2025-11-06 14:49:36 -05:00
Kam f65662efaf Preserve airborne momentum when mounts dismount riders 2025-11-06 02:34:47 -05:00
Kam bed60002c3 Restrict mount riders and expose jump controls 2025-11-06 02:14:11 -05:00
Kam b035f4e188 Smooth mount steering and halt dismount drift 2025-11-06 02:00:55 -05:00
Kam 1754aa536a Fix mount rider jump handling 2025-11-06 01:43:00 -05:00
Kam d00c1cf156 Refine mount role rider positioning and home behavior 2025-11-06 01:42:55 -05:00
Kam 11e326de48 Add mount role for NPCs with rider controls 2025-11-06 00:20:22 -05:00
Kam 082d22ba6e Syncing Issues 2025-11-05 17:33:24 -05:00
Kam 3009c97bc9 Close On Esc Support 2025-11-05 17:25:14 -05:00
Kam 5e8e004ef6 Scope sync cache rebuild to server load 2025-11-05 17:23:21 -05:00
Kam b47a2bc1d2 Reset sync caches between worlds 2025-11-05 16:52:38 -05:00
Kam 323a0c454a Fix Player Data Buttons 2025-11-05 15:56:46 -05:00
Kam db09c9a44f Handle null results in conditional actions 2025-10-31 17:57:13 -04:00
Kam 0c1d9908aa Update ScriptPlayerEventHandler.java 2025-10-28 01:53:39 -04:00
Kam 557b8720a4 Update ScriptPlayerEventHandler.java 2025-10-28 00:44:41 -04:00
Kam 9df3db48ce Update DEV Api Reference 2025-10-28 00:10:58 -04:00
lonewolf8351 85a117fa6a Merge remote-tracking branch 'origin/dev' into dev 2025-10-28 00:07:02 -04:00
lonewolf8351 6e43c34e91 Added getPartyMembers() method to Iplayer 2025-10-28 00:06:41 -04:00
Kam 803c631f99 Merge pull request #225 from KAMKEEL/codex/fix-translate-y-and-z-in-linked-item-gui
Fix linked item translate axes
2025-10-27 23:42:46 -04:00
Kam 6e851b88d2 Fix linked item translate axes 2025-10-27 23:42:40 -04:00
Kam b5a69b0f2a Fix ScriptBlockPos add using target position 2025-10-27 23:41:16 -04:00
Kam faf1019ed1 Merge pull request #220 from KAMKEEL/codex/optimize-player-sync-performance-0c9js2
Add debug logging toggle for sync controller
2025-10-27 14:59:43 -04:00
Kam 58437e0bbf Add ranged invincibility toggle for NPC projectiles 2025-10-21 17:52:48 -04:00
Kam 3d9b54ef5b Fix NPC hitbox scaling for large sizes 2025-10-20 14:41:45 -04:00
Kam e73b5f3897 Ensure server identity changes trigger full sync 2025-10-19 22:28:03 -04:00