Commit Graph
21 Commits
Author SHA1 Message Date
1whohears bc85756476 player.getLookingAtBlock returns IBlock 2022-05-26 01:51:05 -05:00
1whohears a4361b8420 Added various things to the API and other small changes
This adds some useful functions to the api and a few other changes.
I had been creating a custom build of this mod while working on stuff because I couldn't figure out how to do certain things without changing the mod. So this is a collection api features that I think everyone would find useful.

Api additions:
-purchase counting, and disabling trades for the trader role. (if a trade is disabled the gui still says insufficient funds, maybe allow a custom message to appear) added get the traders currency items and sell items.
-if an npc's projectile does explosive damage, you can disable it destroying blocks even if mob griefing is on
-int arrays as stored data for entities
-entity.playSound(...)
-get set if npcs can drown
-player read and unread dialog
-player set faction points
-extra player.sendMessage functions to add custom colors/bold/underline
-player clear inventory
-get set if a follower npc is following a player or waiting
-a bunch of stuff to script faction
-is an item food and how many food points?
-get scoreboard team by it's name
-get and create factions from the script world
-world.rayCastBlockPos is used for getting what block a player is looking at.
-world.getNearestAir is meant to get the block of air above or around the result of world.rayCastBlockPos, or at least that's how I've been using it.

Changes:
-in NoppesUtilServer I feel like if an npc is cloned it's ticksExisted or age should bee zero
-follower npcs should have the canDespawn field automatically set to false...? maybe make it an option
2022-05-24 03:06:16 -05:00
Luis C.M 65bb3b5939 Important fix to some NPC hook scripts crashing, added option and dialog object fields to local NPC dialog and NPC dialog closed scripts 2022-04-09 00:17:16 -05:00
Luis C.M 769a574210 Fixed setHunger/Saturation using client-side functions from FoodStats 2022-03-19 22:51:39 -05:00
luisc 70536de655 Removed checkQuestCompleted from ScriptPlayer, now redundant with new quest checks that happen periodically. 2022-02-02 07:21:45 -06:00
luisc 1ebf747302 Optimized NBT access of player data when checking quest completion, player data variable is passed down to lower functions.
Player's quests are checked for completion every couple seconds now.
2022-02-02 07:18:33 -06:00
luisc 7de585843d Added get/setHunger, and get/setSaturation functions for ScriptPlayer.
The player KeyPressed event now sends a list of keys that are currently pressed by the player.
2022-01-31 20:16:00 -06:00
luisc 534f716991 Implemented Scripted Overlays which stay on the player's screen. Overlays persist in the client, and can be removed from the screen as well. 2022-01-30 04:05:01 -06:00
luisc 04def38b63 Added dialog events to scripted player events 2022-01-12 22:59:03 -06:00
luisc 6b9cfb9d25 Implemented custom GUIs. 2022-01-12 04:44:08 -06:00
luisc d50f51e208 Added handler support to NPC API. 2022-01-10 15:21:48 -06:00
luisc 12cb6a2937 Added blocking() function to ScriptPlayer to check whether the player is blocking. 2021-12-15 00:02:27 -06:00
luisc cf91d8638f Fixed getDBCPlayer not returning a DBC Player instance. 2021-12-13 18:33:20 -06:00
luisc 3cd1410c19 Added new ScriptDBCPlayer class for manipulating Dragon Block C attributes.
Flying NPCs no longer chase you down if you're dead, or if they're dead.
2021-12-05 15:04:03 -06:00
luisc 0d807b36d9 Added isGUIOpen() function, and setPosition function with a dimensionId parameter to ScriptPlayer. 2021-11-16 10:41:04 -06:00
luisc 6fcf566ef7 Made setRotation work for players, with yaw and pitch parameters. 2021-10-24 23:33:22 -05:00
luisc 18aa2d099f Added updatePlayerInventory to ScriptPlayer 2021-10-24 01:53:20 -05:00
luisc a29058d696 Fixed timers on the server-side. 2021-10-22 02:22:45 -05:00
luisc 4de969f6c9 Implemented scripted timers for players and NPCs. 2021-10-20 23:04:52 -05:00
luisc 15bfbcdbd1 Added storeAsClone function. Made some fields in Script Entity, NPC, and Player public because of the refactoring. 2021-10-18 07:02:19 -05:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00