Luis C.M
df2e742cbb
Added overloaded spawnParticle functions for ScriptEntity
2022-03-16 23:15:30 -05:00
luisc
1cb27a9e7a
Implemented XYZ rotations correctly, now clearly rotate around an axis respective to the player's camera.
2022-03-04 18:08:05 -06:00
luisc
7f8246e04e
PARTICLE ROTATION
2022-03-02 18:18:03 -06:00
luisc
632e92f82e
Added set/getPitch to ScriptEntity
2022-02-01 05:10:38 -06:00
luisc
90ca1a0200
Added isAirborne() function to ScriptEntity
2022-02-01 02:30:50 -06:00
luisc
9109c134c1
Added more general setMotion function with x y and z parameters.
2022-01-31 23:59:15 -06:00
luisc
d74a1f2bee
Added ScriptBlockPos functionality with get/setPos to ScriptEntity
2022-01-04 03:50:50 -06:00
luisc
e6f97784ff
Added get/setRotationType to ScriptNpc. Added get/setMotion for x, y, z components to ScriptEntity. Fixed an NPC wand crash.
2021-12-29 16:22:05 -06:00
luisc
03395ad750
Added getWorld() function to ScriptEntity.
2021-12-13 16:47:15 -06:00
luisc
34f6f670eb
Y velocity when calling entity.knockback() is no longer decreased drastically.
2021-12-08 17:48:35 -06:00
luisc
c2564de470
NPCs properly stay floating when not navigating and in the air.
2021-12-08 04:41:41 -06:00
luisc
12333de3a1
knockback() function for ScriptEntity now *only* knocks the entity back instead of hitting it.
...
Flying NPC's get knocked back properly, and their vertical speed has been increased.
Flying NPC's vertical flying speed can be changed by npc.setFlySpeed(double speed) from ScriptNpc.
2021-12-06 00:10:10 -06:00
luisc
6b2a9d92b1
Added hasCollided() function to ScriptEntity.
2021-10-28 16:54:41 -05:00
luisc
2ffa9bfcfa
Added setImmune() function to ScriptEntity.
2021-10-28 16:46:09 -05:00
luisc
b15f5221fd
Added getAllNbt function to ScriptEntity.
2021-10-19 14:48:59 -05:00
luisc
40e738384f
Disabled invulnerability during knockback() for ScriptEntity.
2021-10-19 03:44:41 -05:00
luisc
f88cbb8b51
Server-side compatibility changes
2021-10-19 02:49:46 -05:00
luisc
15bfbcdbd1
Added storeAsClone function. Made some fields in Script Entity, NPC, and Player public because of the refactoring.
2021-10-18 07:02:19 -05:00
luisc
72f2c3c60a
Implemented global Forge events. Reorganized NPC API files.
2021-10-18 06:33:39 -05:00