Commit Graph
24 Commits
Author SHA1 Message Date
Luis C.M 6dea5a1cbc Interfaces have a file strucutre resembling the file structure of their implementing classes. 2022-05-11 16:43:14 -05:00
Luis C.M 11cc46b48f Fixed some scripted item events, and fixed positioning of scripted items. 2022-05-11 13:30:13 -05:00
Luis C.M 26f5f86dca Implemented Scripted Custom Items. 2022-05-11 01:10:31 -05:00
Luis C.M 5520fc5f2b ScriptParticle:
-Added HEXColor2, HEXColorRate, and HEXColorRateStart fields, and respective setters and getters, allowing for changes in HEX color over time.

Marked plenty of old ScriptEntityParticle functions as deprecated. This includes any functions referring to scripted particles as "Entity Particles" and functions outside the API or ScriptParticle class used to spawn or create particles.
2022-05-07 03:46:37 -05:00
Luis C.M c3b9096295 Scripted particles can now spawn anywhere in the world, not just attached to an entity.
ScriptEntityParticle renamed to ScriptParticle, and EntityCustomFX renamed to CustomFX.

Re-enabled OpenGL blending for custom particles.
2022-05-06 03:38:24 -05:00
Luis C.M bfd872a239 ScriptEntity:
-Added getEntityId() function
-Moved getUniqueId() function

ScriptWorld:
-Added getPlayerByUUID(uuidstring) function
-Added several functions from World and WorldServer: isBlockFreezable,isBlockFreezableNaturally,canBlockFreeze,canBlockFreezeBody,canSnowAt,canSnowAtBody,getTopBlock,getHeightValue,getChunkHeightMapMinimum,getBlockMetadata,setBlockMetadataWithNotify,canBlockSeeTheSky,getFullBlockLightValue,getBlockLightValue,playSoundAtEntity,playSoundToNearExcept,getEntityByID,spawnEntityInWorld,getClosestPlayerToEntity,getClosestPlayer,getClosestVulnerablePlayerToEntity,getClosestVulnerablePlayer,countEntities,setTileEntity,removeTileEntity,isBlockFullCube,getSeed,setSpawnLocation,canLightningStrikeAt,isBlockHighHumidity

ScriptTileEntity:
Added a ScriptTileEntity class for MC Tile Entities, with nearly all its functions.

ScriptBlock:
-Added getTileEntity() and setTileEntity() functions using the new ScriptTileEntity class as a return value and parameter respectively.

API:
-Added playSoundAtEntity and playSoundToNearExcept functions.
-Added set/getMOTD() functions.
2022-05-03 23:09:21 -05:00
luisc 534f716991 Implemented Scripted Overlays which stay on the player's screen. Overlays persist in the client, and can be removed from the screen as well. 2022-01-30 04:05:01 -06:00
luisc 092b3ce0c1 Fixed overloaded hurt(damage,entity) function not working when an entity is to be hurt by a player 2022-01-22 22:50:01 -06:00
luisc 6b9cfb9d25 Implemented custom GUIs. 2022-01-12 04:44:08 -06:00
luisc d50f51e208 Added handler support to NPC API. 2022-01-10 15:21:48 -06:00
luisc e6f97784ff Added get/setRotationType to ScriptNpc. Added get/setMotion for x, y, z components to ScriptEntity. Fixed an NPC wand crash. 2021-12-29 16:22:05 -06:00
luisc 8a7f40189e Fixed redundant function calls for saving player data in NoppesUtilServer when using isGUIOpen(). Added getServerTime() to NpcAPI. 2021-11-22 02:33:28 -06:00
luisc 77c2897109 Added getAllServerPlayers, createItem & createEntityParticle to NPC API. Added getDimensionID() to ScriptWorld. 2021-11-22 01:10:27 -06:00
luisc 1478841098 Added hurt functions to ScriptLivingBase 2021-10-25 00:58:03 -05:00
luisc d1c4adf371 ScriptEntity instances are now properly retrieved in event scripts 2021-10-21 22:14:12 -05:00
luisc a993c8feff Fixed forge scripts on the server side. getIEntity() now correctly returns an IPlayer when given a player as a parameter. 2021-10-20 20:27:42 -05:00
luisc 5515f5ef83 Fixed executeCommand() function for scripting API on the server-side. 2021-10-19 19:49:43 -05:00
luisc 8b710ed520 Fixed executeCommand() function for scripting API. 2021-10-19 16:59:09 -05:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00
luisc 699182f4c0 Added ScriptBlock and ScriptNbt support to scripting API 2021-10-12 03:23:56 -05:00
luisc 6752f8baec Implemented several more events for players, including a click event, key event, fall event, and the basic entity living hurt, killed, and kills events, among others. 2021-10-12 02:57:32 -05:00
luisc 95d2814651 Backported GUI features and necessary classes from 1.12. 2021-09-30 21:44:30 -05:00
luisc 8b6e84a8d4 Removed many unnecessary/redundant backported files. Focused only on classes that make events work. 2021-09-30 01:48:54 -05:00
luisc 5a1c4757cf Went down huge rabbit hole to attempt adding scripted events for players. Chock full of errors, trying to backport classes from the 1.12 version. 2021-09-30 00:56:49 -05:00