luisc
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6bdc68337c
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Revert "Made player script implementation closer to that of 1.12."
This reverts commit 3a9789b3fd.
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2021-12-16 04:05:05 -06:00 |
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luisc
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3a9789b3fd
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Made player script implementation closer to that of 1.12.
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2021-12-16 02:53:17 -06:00 |
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luisc
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27b88c1fce
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Player key events now detect key presses as well, not just releases.
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2021-11-13 13:32:33 -06:00 |
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luisc
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4de969f6c9
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Implemented scripted timers for players and NPCs.
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2021-10-20 23:04:52 -05:00 |
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luisc
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f88cbb8b51
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Server-side compatibility changes
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2021-10-19 02:49:46 -05:00 |
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luisc
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bb1da8376d
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Implemented 1.12 event scripting API.
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2021-10-18 22:01:15 -05:00 |
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luisc
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feeef71b5a
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Added more player events.
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2021-10-18 20:50:54 -05:00 |
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luisc
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72f2c3c60a
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Implemented global Forge events. Reorganized NPC API files.
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2021-10-18 06:33:39 -05:00 |
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luisc
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a9bce4a3e3
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Fixed player script enabled button not working right on servers. Added more player events and a getDimension() method to ScriptPlayer. Set player scripts to be off by default.
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2021-10-15 09:17:31 -05:00 |
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luisc
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6752f8baec
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Implemented several more events for players, including a click event, key event, fall event, and the basic entity living hurt, killed, and kills events, among others.
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2021-10-12 02:57:32 -05:00 |
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luisc
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6c8c7671b8
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Implemented KeyPressed event.
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2021-10-11 07:16:10 -05:00 |
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luisc
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1ee14920ff
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Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them.
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2021-10-11 06:49:30 -05:00 |
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luisc
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95d2814651
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Backported GUI features and necessary classes from 1.12.
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2021-09-30 21:44:30 -05:00 |
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luisc
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8b6e84a8d4
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Removed many unnecessary/redundant backported files. Focused only on classes that make events work.
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2021-09-30 01:48:54 -05:00 |
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luisc
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5a1c4757cf
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Went down huge rabbit hole to attempt adding scripted events for players. Chock full of errors, trying to backport classes from the 1.12 version.
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2021-09-30 00:56:49 -05:00 |
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