luisc
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6bdc68337c
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Revert "Made player script implementation closer to that of 1.12."
This reverts commit 3a9789b3fd.
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2021-12-16 04:05:05 -06:00 |
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luisc
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3a9789b3fd
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Made player script implementation closer to that of 1.12.
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2021-12-16 02:53:17 -06:00 |
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luisc
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541958b630
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Fixed "world" keyword in for NPC scripting and API.getIWorld not returning the same instance.
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2021-12-12 23:43:44 -06:00 |
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luisc
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17eb612fb8
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Fixed NPC Script GUI error not saving/accessing scripts correctly.
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2021-12-01 17:42:48 -06:00 |
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luisc
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72869e6a78
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Consolidated EventScriptContainer and ScriptContainer into a single ScriptContainer class. NPCs are now able to fly when ai.movementType == 1.
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2021-12-01 15:31:05 -06:00 |
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luisc
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70f1ff2613
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Added API to NPC script engine.
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2021-11-10 02:21:03 -06:00 |
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luisc
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72f2c3c60a
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Implemented global Forge events. Reorganized NPC API files.
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2021-10-18 06:33:39 -05:00 |
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luisc
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047552d9e5
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Made constant BlockPos calculateLogBaseTwo calculation explicit, enabled player events by default.
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2021-10-12 04:20:33 -05:00 |
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luisc
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1ee14920ff
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Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them.
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2021-10-11 06:49:30 -05:00 |
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KAMKEEL
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5f2b7a0142
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CustomNPC64 Created and Completed
Working on editting the code so that the load texture function is called differently for CustomNPC64.
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2021-04-29 02:53:19 -04:00 |
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KAMKEEL
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f9e7799c54
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Add All new Files to Repository
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2021-04-27 11:56:36 -04:00 |
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KAMKEEL
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a31efb2dc3
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1.7.10 Files
Files added
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2018-09-13 12:03:28 -04:00 |
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