Commit Graph
12 Commits
Author SHA1 Message Date
KAMKEEL 3a36be0ae4 Added MarkovNameGenerator, Added Disable Body Part Feature
Two New Features >>

+ Added Markov Name Generate
+ Corrected Hide Body Parts
2021-06-13 19:26:00 -04:00
KAMKEEL 169eba238b Fixed Missing Texture Error
FIxed the Missing Texture Bug
Started to work on Reset Buttons
2021-05-09 02:58:18 -04:00
KAMKEEL b9ede60c59 Final Update before first release 2021-05-08 01:56:39 -04:00
KAMKEEL df6b631549 ITS WORKING!!!!!
Redesigned Steve 32 Model. Now USERNAMES work. Finally figured out the issue SkinUrls and it was becaused 64s overwrite the 64x32 versions. Needed to store 64x64 in separate folder.
2021-05-06 01:27:24 -04:00
KAMKEEL 66270715ac Updating Texture Sizes
Attempting to implement a selective renderer to allow for 64x64 Skin Url type for mobs.
2021-05-04 03:52:44 -04:00
KAMKEEL ea1672a242 Revert "Revert "WORKING MODEL CHANGER!""
This reverts commit d2b5ce2880.
2021-04-29 20:42:52 -04:00
KAMKEEL d2b5ce2880 Revert "WORKING MODEL CHANGER!"
This reverts commit 97dc3e9f13.
2021-04-29 20:41:55 -04:00
KAMKEEL 97dc3e9f13 WORKING MODEL CHANGER!
Added Working Model Changer that allows you to change between Default, Steve 64 x 64, Alex Models. Now instead of selecting a completely different Entity, simply go to the Model Editor to change the Model Type and Version.
2021-04-29 20:13:16 -04:00
KAMKEEL aeb807cea7 Fixed SkinUrl for 64x64 Textures
Must Enable the Square Texture Button on NPC in order to work correct. Local Textures work just fine normally.
2021-04-29 14:37:33 -04:00
KAMKEEL 9ddbf2ee45 Changes to ModelMPM and Renderer
Attempting to get SkinUrls to match for 1.8 Skins
2021-04-29 01:10:15 -04:00
KAMKEEL f9e7799c54 Add All new Files to Repository 2021-04-27 11:56:36 -04:00
KAMKEEL a31efb2dc3 1.7.10 Files
Files added
2018-09-13 12:03:28 -04:00