Kam
6815f579a7
Full Imports and Code Format Optimization
2025-03-12 20:12:01 -04:00
somehussar
9659650a75
Fix player-specific invisibility
2024-08-22 21:26:54 +02:00
Kam
48baa6de5f
Move Collisions to Stats
2024-04-09 20:35:29 -04:00
Kam
e2028dfd36
Reset Texture Location if URL changed
2024-03-29 17:04:10 -04:00
Kam
82e54b5982
Optimize Imports
2024-03-17 23:15:11 -04:00
Kam
0b73ae91bb
More Class Refactoring for TintData and HitboxData
2024-02-29 22:20:35 -05:00
Kam
b8c01f8455
Merge branch 'dev' into hitbox-settings
2024-02-29 22:15:26 -05:00
Goodbird
a86ab2b84d
Linked the custom tint data class to the DataDisplay
2024-02-19 20:37:38 +03:00
Goodbird
d10d582a18
Linked custom hitbox data to data display and to npc
2024-02-18 17:26:31 +03:00
Kam
e46b78ff71
Optimize Imports
2024-02-15 17:54:28 -05:00
Kam
fc34e0a40d
Update CNPC+ to Support GeckoLib Mixin with Addon Classes
2024-01-24 22:05:56 -05:00
Kam
3c225f74db
GeckoLib Addon is now an OPTIONAL Supported Addon [WIP]
2024-01-22 20:32:03 -05:00
Kam
c67a8e43cb
Add GeckoLib Support
2023-11-16 16:01:32 -05:00
Kam
3f534ee004
URLs on Cloaks
2023-11-15 22:55:15 -05:00
Luis C.M
3af3a541e2
Moved animation data into the controllers.data package.
2023-07-27 17:19:15 -05:00
Luis C.M
6913cadc79
IModelData:
...
-Implemented hidePart() abd hidden() functions
2023-03-17 02:59:33 -05:00
Luis C.M
be18e756fc
Animation overhaul, along with animation changes to the API.
2023-01-16 13:53:15 -06:00
KAMKEEL
bda76bafe6
Optimize Imports
2023-01-12 21:33:06 -05:00
Luis C.M
54d53041ac
Animation Data overhaul
2023-01-12 15:07:45 -06:00
KAMKEEL
adb581ea64
Full Animation File Makeup
...
> Remove JobPuppet
> Remove PlayerModelData
> REWORK IAnimationPart
and IAnimation
2023-01-12 03:13:39 -05:00
KAMKEEL
29f529a711
Add the declaration public because it bothers me
2023-01-11 22:43:41 -05:00
Luis C.M
8905f5f42e
Moved NPC puppet data to display data.
...
Improved mixin functionality, offsets and rotations always reset if the puppet "job" (not a job anymore, always in display) is disabled.
2023-01-11 19:12:53 -06:00
KAMKEEL
6e92f08851
Config Overhaul
2023-01-07 00:21:08 -05:00
KAMKEEL
5799167129
SkinOverlay Blend | Default
2022-08-25 03:46:49 -04:00
c0508383
f30adfc00b
Fixed NPCs with old glow textures not loading them.
2022-08-17 13:36:45 -05:00
Luis C.M
2b15ba9197
Fixed x64 texture bug, breaking textures after switching the model type from x64 to x32
...
Fixed crash report handler issue with custom overlays.
Removed "textureGlowLocation" field, which is unused now.
2022-05-28 02:12:33 -05:00
Luis C.M
b6c62332ed
Fixed SkinOverlay objects not having their parent object initialized correctly.
2022-05-23 20:47:32 -05:00
Luis C.M
6220a8ce14
-Overlays for players and NPCs are now grouped in an "overlay handler" object, similar to how you retrieve timers.
...
-Fixed client NPC overlay updates.
2022-05-23 20:41:32 -05:00
Luis C.M
41401d0521
Removed redundant ScriptSkinOverlay, using SkinOverlayData in place of it, which now implements ISkinOverlay.
2022-05-17 04:46:06 -05:00
Luis C.M
8bc3190295
Implemented multiple overlay layers for CNPCs, replaces powered textures.
2022-05-17 04:34:46 -05:00
Luis C.M
aa9a9499aa
Implemented custom powered textures for NPC's, overlays that can have their textures move.
2022-05-15 16:47:48 -05:00
luisc
f14337f1bb
Added config for NPC sizes, default 100.
2022-01-25 14:54:15 -06:00
Kamron Vaswani
aba9dd250a
Merge pull request #22 from c0508383/master
...
Added collision options for CNPCs.
2022-01-14 21:51:16 -05:00
KAMKEEL
f508fbed1a
1.4
...
Fix Decimal Display
2022-01-14 21:48:15 -05:00
luisc
007660f16f
Added collision options for CNPCs.
2022-01-14 19:07:41 -06:00
luisc
ba0f21dc26
Revert "Added npc.setPoweredTexture(directory) and npc.getPoweredTexture() functions, along with a new powered texture resource."
...
This reverts commit ba4bf107b5 .
2021-12-11 08:41:54 -06:00
luisc
743cdb9db7
Revert "Fixed powered texture not showing up when changing NPC model attributes."
...
This reverts commit 9560228ba8 .
2021-12-11 08:38:38 -06:00
luisc
fc1c16032f
Added RGB and alpha powered texture modifiers:
...
setPoweredRGBA(r,g,b,alpha)
getPoweredR(),getPoweredG(),getPoweredB(),getPoweredAlpha()
2021-12-10 00:08:47 -06:00
luisc
b7d2dab905
Added parameters for texture translation when the NPC is powered, namely npc.display.poweredTranslateX, poweredTranslateY, and poweredTranslateZ, which can all be changed by setPoweredXYZ(x,y,z), and gotten with getPoweredX(), getPoweredY(), and getPoweredZ().
2021-12-09 23:37:04 -06:00
luisc
ba4bf107b5
Added npc.setPoweredTexture(directory) and npc.getPoweredTexture() functions, along with a new powered texture resource.
...
Sample code:
npc.setPoweredTexture("customnpcs:textures/entity/npc_armor.png");
2021-12-08 23:29:08 -06:00
luisc
23686dc3b8
Enabled fly button in movement, and extended max values for several NPC attributes, converting some to floats and doubles.
...
NPCs fly with speed based on their movement speed now.
2021-12-03 00:49:10 -06:00
luisc
f3ebf86b1e
Critical fix to NBT loading when loading entities into chunks from a different version.
2021-11-29 21:21:49 -06:00
luisc
d24422c3a1
Added setVisibleTo(player,visible) and isVisibleTo(player) to ScriptNpc
2021-11-22 23:34:02 -06:00
KAMKEEL
3a36be0ae4
Added MarkovNameGenerator, Added Disable Body Part Feature
...
Two New Features >>
+ Added Markov Name Generate
+ Corrected Hide Body Parts
2021-06-13 19:26:00 -04:00
KAMKEEL
169eba238b
Fixed Missing Texture Error
...
FIxed the Missing Texture Bug
Started to work on Reset Buttons
2021-05-09 02:58:18 -04:00
KAMKEEL
b9ede60c59
Final Update before first release
2021-05-08 01:56:39 -04:00
KAMKEEL
df6b631549
ITS WORKING!!!!!
...
Redesigned Steve 32 Model. Now USERNAMES work. Finally figured out the issue SkinUrls and it was becaused 64s overwrite the 64x32 versions. Needed to store 64x64 in separate folder.
2021-05-06 01:27:24 -04:00
KAMKEEL
66270715ac
Updating Texture Sizes
...
Attempting to implement a selective renderer to allow for 64x64 Skin Url type for mobs.
2021-05-04 03:52:44 -04:00
KAMKEEL
ea1672a242
Revert "Revert "WORKING MODEL CHANGER!""
...
This reverts commit d2b5ce2880 .
2021-04-29 20:42:52 -04:00
KAMKEEL
d2b5ce2880
Revert "WORKING MODEL CHANGER!"
...
This reverts commit 97dc3e9f13 .
2021-04-29 20:41:55 -04:00