KAMKEEL
bda76bafe6
Optimize Imports
2023-01-12 21:33:06 -05:00
Luis C.M
d6c46158f5
TexturedRect classes for GUIs & overlays, and Custom GUI buttons now support textures of all sizes when using URLs.
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EntityCustomFX:
-Added URL support
2022-05-04 23:08:30 -05:00
KAMKEEL
63f448b67d
Removed Print Statements
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Fixed Custom Entity's not loading Url64
2021-05-10 16:11:50 -04:00
KAMKEEL
bd25da3593
Remove Steve64x32 Alternative
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>> Fixing Breasts
>> Fixing Capes
2021-05-07 19:46:26 -04:00
KAMKEEL
df6b631549
ITS WORKING!!!!!
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Redesigned Steve 32 Model. Now USERNAMES work. Finally figured out the issue SkinUrls and it was becaused 64s overwrite the 64x32 versions. Needed to store 64x64 in separate folder.
2021-05-06 01:27:24 -04:00
KAMKEEL
59263e1ad9
Fixed Entity Modeling!
2021-04-30 02:43:35 -04:00
KAMKEEL
c60cf023c0
More Edits to Image Buffer and Renderer
2021-04-30 00:30:56 -04:00
KAMKEEL
51b8e34c02
More Changes Attempted
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Attempting to figure out how to render 2 versions of one EntityCustomNpc, all attempts failed thus far.
2021-04-29 06:37:35 -04:00
KAMKEEL
e7424227e8
Small Changes to ImageBuffer/LoadSkin
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Attempting to Fix ImageBuffer add two different versions of LoadSkin
2021-04-29 05:21:54 -04:00
KAMKEEL
5f2b7a0142
CustomNPC64 Created and Completed
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Working on editting the code so that the load texture function is called differently for CustomNPC64.
2021-04-29 02:53:19 -04:00
KAMKEEL
9ddbf2ee45
Changes to ModelMPM and Renderer
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Attempting to get SkinUrls to match for 1.8 Skins
2021-04-29 01:10:15 -04:00
KAMKEEL
a31efb2dc3
1.7.10 Files
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Files added
2018-09-13 12:03:28 -04:00