Commit Graph
12 Commits
Author SHA1 Message Date
Luis C.M 5b589768f6 Player, Forge, & NPC script console changes, & further fix to concurrent modification exception on script container. 2023-02-21 12:45:48 -06:00
Luis C.M 0db96f9040 Fixed forge, player, & npc scripts not being able to be deleted or added. 2023-02-19 16:22:28 -06:00
Luis C.M de6375c4cb Fixed script console not appearing with the new global script tab saving method. 2023-02-19 15:20:51 -06:00
Luis C.M b8dc090db8 Player, Forge, & NPC scripts are saved in separate packets for separate tabs now, so script save/get packets aren't too big for the server. 2023-02-19 13:38:43 -06:00
luisc 69d4fb20ff Modified client and server packet sending a little bit for player and forge scripts. 2021-12-20 16:57:05 -06:00
luisc 6bdc68337c Revert "Made player script implementation closer to that of 1.12."
This reverts commit 3a9789b3fd.
2021-12-16 04:05:05 -06:00
luisc 3a9789b3fd Made player script implementation closer to that of 1.12. 2021-12-16 02:53:17 -06:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00
luisc c5ed7497c8 Added console output and correct script halting to scripted player events. Renamed PlayerScriptContainer to EventScriptContainer. 2021-10-17 16:11:29 -05:00
luisc 047552d9e5 Made constant BlockPos calculateLogBaseTwo calculation explicit, enabled player events by default. 2021-10-12 04:20:33 -05:00
luisc 1ee14920ff Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them. 2021-10-11 06:49:30 -05:00
luisc 95d2814651 Backported GUI features and necessary classes from 1.12. 2021-09-30 21:44:30 -05:00