Kam
cac5a53997
Add a new Aim While Shooting Type
2025-03-19 17:38:06 -04:00
Kam
180d257024
Proper Reformating
2025-03-13 17:14:45 -04:00
Kam
7a16cdf520
Magic for PlayerData and NPCs
2025-03-05 19:40:55 -05:00
Kam
c2fa74c541
Scheduled Actions
2025-03-03 20:05:19 -05:00
bigguy345
0033413235
Added Scheduled Tasks system for NPC scripting.
...
Allows for scripting the scheduling of runnable methods in sequence within the NPC's AI
An example sequence of tasks:
1. Dashes towards player (might take 3-5 seconds, doesn't matter, task durations are dynamic so it can take as long as it needs).
2. Punches player away
3. Waits 10 ticks - Fires a ki blast
4. Teleports behind player
5. Knocks player out
2025-03-03 23:59:49 +02:00
Kam
7d37670494
Rename to NPC AI to NPC AIs
2025-02-10 21:32:55 -05:00
Kam
a35db3f9e5
Fix Rotation Get / Set for NPCs
2025-02-10 21:01:53 -05:00
Kam
48baa6de5f
Move Collisions to Stats
2024-04-09 20:35:29 -04:00
Kam
c8d62f0c72
Fix Setting Item Stack to Null
2024-04-04 18:20:19 -04:00
Kam
3e1075691b
set Skin URL does not change from URL 64
2024-03-29 17:02:54 -04:00
Kam
22b067930d
getLeftItem Typo Fix
2024-03-20 13:23:26 -04:00
Kam
76000ecf55
Change attackDelay variable to be called SwingWarmup | Better Naming
2024-02-12 03:14:23 -05:00
Kam
eb01579f4a
SwingWarmup Time, CobwebAI Change, Change GUI Layout
2024-02-12 02:58:34 -05:00
Kam
68ac475bbe
Knockback/MeleeRange/AggroRange Functions
2024-02-10 18:23:16 -05:00
Kam
52cdf91670
Initial Push for new Combat Policy Types [WIP]
2024-01-30 21:50:19 -05:00
Kam
75ba7a792b
Fixed IRole.getType returning out of order types for scripting.
2024-01-25 14:27:02 -05:00
Kam
3e43855128
Merge Dev into PR 110
2024-01-18 14:45:08 -05:00
Goodbird
21c16e5341
Implemented a better synchronisation system for left hand item and projectile item, similar to main hand and armor items system for vanilla
2023-12-08 09:47:18 +03:00
Luis C.M
eed9dbb92e
Added line support for ICustomNpc
2023-12-03 20:48:37 -06:00
luisc
156a976cdd
Implemented get/setDialog functions for ICustomNpc.
2023-11-30 15:29:35 -06:00
Luis C.M
6913cadc79
IModelData:
...
-Implemented hidePart() abd hidden() functions
2023-03-17 02:59:33 -05:00
Luis C.M
f0b33cf913
Moved model scale parts into a single ModelScale class, similar to ModelRotate.
...
Added NPC model data interfaces to the API.
2023-03-17 02:36:28 -05:00
Luis C.M
be18e756fc
Animation overhaul, along with animation changes to the API.
2023-01-16 13:53:15 -06:00
KAMKEEL
bda76bafe6
Optimize Imports
2023-01-12 21:33:06 -05:00
Luis C.M
8905f5f42e
Moved NPC puppet data to display data.
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Improved mixin functionality, offsets and rotations always reset if the puppet "job" (not a job anymore, always in display) is disabled.
2023-01-11 19:12:53 -06:00
KAMKEEL
83a13b96c4
setMovingType and getMovingType
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Allows script to change types between
0 = standing, 1 = wandering, 2 = moving path
2023-01-08 17:27:37 -05:00
KAMKEEL
6e92f08851
Config Overhaul
2023-01-07 00:21:08 -05:00
Luis C.M
28a1650c05
Added setRotation(float rotationYaw, float rotationPitch) function for IEntity & ICustomNpc
2023-01-03 23:36:53 -06:00
Luis C.M
699b24e467
More fixes to global NPC scripts not executing on servers, and added more functions to IEntityLivingBase.
2022-12-24 01:46:43 -06:00
Luis C.M
958aeea46a
ScriptNpc:
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-Fixed setRole and setJob functions.
2022-12-07 23:38:15 -06:00
Luis C.M
aa02e5dcc3
Fixed API interface errors, added casts for custom item script handlers in EventHooks, and added some event interfaces.
2022-11-23 23:59:01 -06:00
KAMKEEL
be9ae94163
Start API Branch
2022-11-15 15:25:53 -05:00
Luis C.M
d86f571df6
PathNavigateFlying:
...
-Fixed pathfinder running into lava & water when it shouldn't.
FlyPathFinder:
-Simplified nodeTypeToOffset switch statement, removed unused function, and made air always return an open path node type.
EntityNPCInterface:
-Fixed "In Air" drowning type. Breathes underwater now.
EntityNPCFlying:
-Fixed NPCs still using flight movement when not being able to breathe.
ICustomNpc:
-Added canBreathe() function
2022-11-12 15:53:20 -06:00
Luis C.M
8d3cd3fd82
Revert "Merge remote-tracking branch 'origin/dev' into dev"
...
This reverts commit 66edbcea80 , reversing
changes made to 3fd962289c .
2022-11-06 01:25:28 -06:00
KAMKEEL
6ae465c5d0
Revert "Added several more functions to pre-existing classes:"
...
This reverts commit e9a8f8cebc .
2022-11-06 00:10:04 -04:00
Luis C.M
e9a8f8cebc
Added several more functions to pre-existing classes:
...
-Spawner, Transport, Healer, Guard, Bard jobs received more functions.
-Added more functions to the transporter role.
-IRole: Added getNpc() function.
-IAnimal, IEntityLiving, and IEntityLivingBase received more functions from their MC counterparts.
-Nearly every function with that takes position/vector parameters now has an equivalent with IPos as a parameter instead.
2022-11-05 20:19:14 -05:00
c0508383
2819c76d0a
ICustomNpc:
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-Fix for setRetaliateType
2022-07-27 18:47:20 -05:00
c0508383
bd0d7cecf9
Fixed misspelling of "setRangedRange" from "setRangedRage". Kept old function name as a deprecated function not visible in the interface.
2022-07-05 16:31:39 -07:00
Luis C.M
256ba5c599
Removed ScriptFaction in place of IFaction.
2022-07-01 23:26:47 -05:00
Luis C.M
55b21de050
Added drowning types:
...
In Air,
In Water,
or
Never
to CNPCs.
2022-06-29 12:21:30 -05:00
Luis C.M
40a210ce8f
Added configurable limits to skin overlays and dialog images.
2022-06-14 23:27:15 -05:00
Luis C.M
b64ee1c93a
Merge pull request #54 from 1whohears/dev
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Some Extra Soul Stone Options
2022-06-09 02:35:22 -05:00
1whohears
b7ef1da0d8
added npc.setMinPointsToSoulStone
2022-06-08 22:13:30 -05:00
1whohears
825c42fc52
npc.isSoulStoneinit
2022-06-07 12:31:49 -05:00
1whohears
a675033d62
String data can't be null
2022-05-29 14:42:28 -05:00
1whohears
fb0ff50994
added get set refuse soul stone
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one may want an npc to not be able to be picked up by soul stone in any circumstance
2022-05-29 02:46:24 -05:00
Luis C.M
fd0a99b3ed
Revert "NPC Skin Changes"
2022-05-29 00:59:40 -05:00
1whohears
9fef65b194
get the name of the player who spawned this npc with soulstone
2022-05-28 23:40:01 -05:00
Luis C.M
0028328db4
More fixes to setting NPC model types.
2022-05-28 07:06:38 -05:00
Luis C.M
968b43a321
setModelType() only takes 0 for Steve, or 1 for Alex as values.
2022-05-28 06:31:52 -05:00