Commit Graph
16 Commits
Author SHA1 Message Date
Kam 9c541999f3 Optimize Imports 2025-07-23 14:22:52 -04:00
Kam 236b901e61 Add a Pre-Load Boolean to Scripts to they don't save Empty 2025-05-29 21:09:58 -04:00
Kam 6815f579a7 Full Imports and Code Format Optimization 2025-03-12 20:12:01 -04:00
Kam c3538836be Optimize Imports 2025-02-20 21:40:39 -05:00
Kam 0f948a9d62 Script Packets 2025-02-02 23:15:53 -05:00
Kam eb01579f4a SwingWarmup Time, CobwebAI Change, Change GUI Layout 2024-02-12 02:58:34 -05:00
Luis C.M fe780d69ee Added target lost event. Added all new NPC events to the old 1.7.10 script system. 2023-03-16 04:56:33 -05:00
Luis C.M 29935a1c6d Implemented local NPC event scripts. 2023-03-16 04:27:19 -05:00
Luis C.M 5b589768f6 Player, Forge, & NPC script console changes, & further fix to concurrent modification exception on script container. 2023-02-21 12:45:48 -06:00
Luis C.M 0db96f9040 Fixed forge, player, & npc scripts not being able to be deleted or added. 2023-02-19 16:22:28 -06:00
Luis C.M de6375c4cb Fixed script console not appearing with the new global script tab saving method. 2023-02-19 15:20:51 -06:00
Luis C.M b8dc090db8 Player, Forge, & NPC scripts are saved in separate packets for separate tabs now, so script save/get packets aren't too big for the server. 2023-02-19 13:38:43 -06:00
KAMKEEL bda76bafe6 Optimize Imports 2023-01-12 21:33:06 -05:00
Luis C.M 699b24e467 More fixes to global NPC scripts not executing on servers, and added more functions to IEntityLivingBase. 2022-12-24 01:46:43 -06:00
Luis C.M 286f6862cb Small clarifications in the new scripting configs, and removed some unused imports. 2022-03-23 17:48:58 -05:00
Luis C.M 18ff2bff78 Implemented Global NPC Events!
All NPCs activate these scripts. If a player wants to create a script that's universally used by all NPCs, this allows for that to happen with a lot of ease!
2022-03-23 03:54:06 -05:00