Commit Graph
206 Commits
Author SHA1 Message Date
Kam 3e43855128 Merge Dev into PR 110 2024-01-18 14:45:08 -05:00
Kam 24d12e25a9 Fix IProjectile Events
Thank you @somehussar
2023-12-31 16:10:38 -05:00
Goodbird 21c16e5341 Implemented a better synchronisation system for left hand item and projectile item, similar to main hand and armor items system for vanilla 2023-12-08 09:47:18 +03:00
Luis C.M eed9dbb92e Added line support for ICustomNpc 2023-12-03 20:48:37 -06:00
luisc 8fe2bb89ea Merge remote-tracking branch 'origin/dev' into dev 2023-11-30 15:31:46 -06:00
luisc 156a976cdd Implemented get/setDialog functions for ICustomNpc. 2023-11-30 15:29:35 -06:00
Kam debd00c1c2 updateEntity 2023-11-22 17:12:30 -05:00
Luis C.M f33260cf2d ScriptEntity:
-Fixed setDimension() not properly teleporting entities, sometimes causing duplicates.
2023-07-27 22:53:37 -05:00
Luis C.M 20b2cdae0a Merge remote-tracking branch 'origin/dev' into dev 2023-07-27 11:53:38 -05:00
Luis C.M e759310bcf ScriptDBCPlayer:
-Fixed add function for bonus attributes breaking after a bonus attribute has been removed
2023-07-27 11:53:31 -05:00
Kam c78ea34592 Remove Redundancies 2023-07-26 18:23:48 -04:00
Kam b932793814 Get HP 2023-07-26 18:22:18 -04:00
Kam da313f6d0a Compatibility Helper DBC 2023-07-19 11:17:11 -04:00
Luis C.M b592bb5d5e IPos objects now use double values in calculations for distance, addition, cross product, etc. 2023-07-07 17:51:51 -05:00
Kam 491e377a3e CAPITAL I cause it looks cool 2023-06-05 22:12:48 -04:00
Kam 54b46129a9 Capital "I" for Instance 2023-06-05 19:35:27 -04:00
Luis C.M b21e79b5bb IEntityLivingBase:
-Added functions to change maxHurtResistanceTime
2023-06-03 15:46:29 -05:00
Luis C.M 29fb8d1dcf ScriptItemStack, ScriptEntity, ScriptBlock, & ScriptBlockPos:
-Implemented equals() functions for comparing objects of these types
2023-06-03 00:34:07 -05:00
Luis C.M b17a425dd8 ScriptLivingBase & ScriptWorld:
-Added additional IEntity[] ignoreEntities parameter to ignore those entities when creating lists.
-For ScriptLivingBase, the entity using getLookingAtEntities is ignored.
2023-06-01 22:02:27 -05:00
Luis C.M 01339e7baf ScriptLivingBase:
-Reverted previous change, not worth the inaccuracies it would cause on servers
2023-06-01 00:49:33 -05:00
Luis C.M 62ee42a23d ScriptLivingBase:
-Slightly improved getLookingAtPos() results
2023-06-01 00:36:40 -05:00
Luis C.M a8a0528275 ScriptWorld:
-Increased the accuracy of rayCastPos().
2023-05-31 23:59:11 -05:00
Luis C.M 8df94aaf67 IDBCPlayer:
-Created separate mastery functions for racial and non-racial forms.
2023-05-20 16:13:15 -05:00
Luis C.M ed5cfad00d IDBCPlayer:
-Changed mastery functions to use a boolean for racial or non-racial forms.
2023-05-20 15:00:58 -05:00
Kam fa7fb7f734 ??? Fix Quest Cooldown Times ??? 2023-05-11 11:57:39 -04:00
Luis C.M a3de45cd55 IDBCPlayer:
-Implemented form mastery functions.
2023-04-14 15:42:34 -05:00
Luis C.M 6913cadc79 IModelData:
-Implemented hidePart() abd hidden() functions
2023-03-17 02:59:33 -05:00
Luis C.M f0b33cf913 Moved model scale parts into a single ModelScale class, similar to ModelRotate.
Added NPC model data interfaces to the API.
2023-03-17 02:36:28 -05:00
Luis C.M fd7f550316 IEntityItem added 2023-03-16 05:07:38 -05:00
Luis C.M 46d668f44c Added IProjectile and its events. 2023-03-16 02:51:40 -05:00
Luis C.M daada3cb8a IEntity:
-Added setDimension function for all entities (not just players now).
2023-03-15 19:17:39 -05:00
Luis C.M f165e5172c IDBCPlayer:
-Had to remove getMaxMeleeStrength and getMeleeStrength functions.
2023-02-21 22:03:14 -06:00
Luis C.M 23cfe66ecb IDBCPlayer:
-Made getMeleeStrength an overriding function to IEntityLivingBase
2023-02-21 12:55:04 -06:00
Luis C.M 9b330007fd IDBCPlayer:
-Added getMeleeDamage() and getMaxMeleeDamage() functions
2023-02-21 12:43:09 -06:00
Luis C.M cacb4ebf85 Added X & Y scale functions for particles, replaces overall scale. 2023-02-16 18:43:22 -06:00
Luis C.M be18e756fc Animation overhaul, along with animation changes to the API. 2023-01-16 13:53:15 -06:00
KAMKEEL bda76bafe6 Optimize Imports 2023-01-12 21:33:06 -05:00
Luis C.M 8905f5f42e Moved NPC puppet data to display data.
Improved mixin functionality, offsets and rotations always reset if the puppet "job" (not a job anymore, always in display) is disabled.
2023-01-11 19:12:53 -06:00
KAMKEEL 83a13b96c4 setMovingType and getMovingType
Allows script to change types between
0 = standing, 1 = wandering, 2 = moving path
2023-01-08 17:27:37 -05:00
KAMKEEL 6e92f08851 Config Overhaul 2023-01-07 00:21:08 -05:00
Luis C.M 28a1650c05 Added setRotation(float rotationYaw, float rotationPitch) function for IEntity & ICustomNpc 2023-01-03 23:36:53 -06:00
Luis C.M 1df7819931 Added a few more functions having to do with capturing picked up drops to IEntity. 2022-12-27 20:27:36 -06:00
Luis C.M 828d03a0cb ScriptEntity:
-Fix to getStoredDataKeys()
2022-12-27 17:29:22 -06:00
Luis C.M 7d4a59d45a IEntity & IWorld:
-Added getStoredDataKeys() & getTempDataKeys() functions.
2022-12-27 16:46:59 -06:00
Luis C.M 1ac0b3b0a3 Added more functions to IPlayer, IEntityLiving, IEntityLivingBase, and IAnimal. 2022-12-26 01:13:28 -06:00
Luis C.M 699b24e467 More fixes to global NPC scripts not executing on servers, and added more functions to IEntityLivingBase. 2022-12-24 01:46:43 -06:00
Luis C.M 5d520837b1 Implemented a way to play ISound(s) to players without using a sound ID. 2022-12-21 19:07:19 -06:00
Luis C.M 958aeea46a ScriptNpc:
-Fixed setRole and setJob functions.
2022-12-07 23:38:15 -06:00
Luis C.M aa02e5dcc3 Fixed API interface errors, added casts for custom item script handlers in EventHooks, and added some event interfaces. 2022-11-23 23:59:01 -06:00
KAMKEEL be9ae94163 Start API Branch 2022-11-15 15:25:53 -05:00