Kam
3e43855128
Merge Dev into PR 110
2024-01-18 14:45:08 -05:00
Kam
24d12e25a9
Fix IProjectile Events
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Thank you @somehussar
2023-12-31 16:10:38 -05:00
Goodbird
21c16e5341
Implemented a better synchronisation system for left hand item and projectile item, similar to main hand and armor items system for vanilla
2023-12-08 09:47:18 +03:00
Luis C.M
eed9dbb92e
Added line support for ICustomNpc
2023-12-03 20:48:37 -06:00
luisc
8fe2bb89ea
Merge remote-tracking branch 'origin/dev' into dev
2023-11-30 15:31:46 -06:00
luisc
156a976cdd
Implemented get/setDialog functions for ICustomNpc.
2023-11-30 15:29:35 -06:00
Kam
debd00c1c2
updateEntity
2023-11-22 17:12:30 -05:00
Luis C.M
f33260cf2d
ScriptEntity:
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-Fixed setDimension() not properly teleporting entities, sometimes causing duplicates.
2023-07-27 22:53:37 -05:00
Luis C.M
20b2cdae0a
Merge remote-tracking branch 'origin/dev' into dev
2023-07-27 11:53:38 -05:00
Luis C.M
e759310bcf
ScriptDBCPlayer:
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-Fixed add function for bonus attributes breaking after a bonus attribute has been removed
2023-07-27 11:53:31 -05:00
Kam
c78ea34592
Remove Redundancies
2023-07-26 18:23:48 -04:00
Kam
b932793814
Get HP
2023-07-26 18:22:18 -04:00
Kam
da313f6d0a
Compatibility Helper DBC
2023-07-19 11:17:11 -04:00
Luis C.M
b592bb5d5e
IPos objects now use double values in calculations for distance, addition, cross product, etc.
2023-07-07 17:51:51 -05:00
Kam
491e377a3e
CAPITAL I cause it looks cool
2023-06-05 22:12:48 -04:00
Kam
54b46129a9
Capital "I" for Instance
2023-06-05 19:35:27 -04:00
Luis C.M
b21e79b5bb
IEntityLivingBase:
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-Added functions to change maxHurtResistanceTime
2023-06-03 15:46:29 -05:00
Luis C.M
29fb8d1dcf
ScriptItemStack, ScriptEntity, ScriptBlock, & ScriptBlockPos:
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-Implemented equals() functions for comparing objects of these types
2023-06-03 00:34:07 -05:00
Luis C.M
b17a425dd8
ScriptLivingBase & ScriptWorld:
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-Added additional IEntity[] ignoreEntities parameter to ignore those entities when creating lists.
-For ScriptLivingBase, the entity using getLookingAtEntities is ignored.
2023-06-01 22:02:27 -05:00
Luis C.M
01339e7baf
ScriptLivingBase:
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-Reverted previous change, not worth the inaccuracies it would cause on servers
2023-06-01 00:49:33 -05:00
Luis C.M
62ee42a23d
ScriptLivingBase:
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-Slightly improved getLookingAtPos() results
2023-06-01 00:36:40 -05:00
Luis C.M
a8a0528275
ScriptWorld:
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-Increased the accuracy of rayCastPos().
2023-05-31 23:59:11 -05:00
Luis C.M
8df94aaf67
IDBCPlayer:
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-Created separate mastery functions for racial and non-racial forms.
2023-05-20 16:13:15 -05:00
Luis C.M
ed5cfad00d
IDBCPlayer:
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-Changed mastery functions to use a boolean for racial or non-racial forms.
2023-05-20 15:00:58 -05:00
Kam
fa7fb7f734
??? Fix Quest Cooldown Times ???
2023-05-11 11:57:39 -04:00
Luis C.M
a3de45cd55
IDBCPlayer:
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-Implemented form mastery functions.
2023-04-14 15:42:34 -05:00
Luis C.M
6913cadc79
IModelData:
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-Implemented hidePart() abd hidden() functions
2023-03-17 02:59:33 -05:00
Luis C.M
f0b33cf913
Moved model scale parts into a single ModelScale class, similar to ModelRotate.
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Added NPC model data interfaces to the API.
2023-03-17 02:36:28 -05:00
Luis C.M
fd7f550316
IEntityItem added
2023-03-16 05:07:38 -05:00
Luis C.M
46d668f44c
Added IProjectile and its events.
2023-03-16 02:51:40 -05:00
Luis C.M
daada3cb8a
IEntity:
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-Added setDimension function for all entities (not just players now).
2023-03-15 19:17:39 -05:00
Luis C.M
f165e5172c
IDBCPlayer:
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-Had to remove getMaxMeleeStrength and getMeleeStrength functions.
2023-02-21 22:03:14 -06:00
Luis C.M
23cfe66ecb
IDBCPlayer:
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-Made getMeleeStrength an overriding function to IEntityLivingBase
2023-02-21 12:55:04 -06:00
Luis C.M
9b330007fd
IDBCPlayer:
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-Added getMeleeDamage() and getMaxMeleeDamage() functions
2023-02-21 12:43:09 -06:00
Luis C.M
cacb4ebf85
Added X & Y scale functions for particles, replaces overall scale.
2023-02-16 18:43:22 -06:00
Luis C.M
be18e756fc
Animation overhaul, along with animation changes to the API.
2023-01-16 13:53:15 -06:00
KAMKEEL
bda76bafe6
Optimize Imports
2023-01-12 21:33:06 -05:00
Luis C.M
8905f5f42e
Moved NPC puppet data to display data.
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Improved mixin functionality, offsets and rotations always reset if the puppet "job" (not a job anymore, always in display) is disabled.
2023-01-11 19:12:53 -06:00
KAMKEEL
83a13b96c4
setMovingType and getMovingType
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Allows script to change types between
0 = standing, 1 = wandering, 2 = moving path
2023-01-08 17:27:37 -05:00
KAMKEEL
6e92f08851
Config Overhaul
2023-01-07 00:21:08 -05:00
Luis C.M
28a1650c05
Added setRotation(float rotationYaw, float rotationPitch) function for IEntity & ICustomNpc
2023-01-03 23:36:53 -06:00
Luis C.M
1df7819931
Added a few more functions having to do with capturing picked up drops to IEntity.
2022-12-27 20:27:36 -06:00
Luis C.M
828d03a0cb
ScriptEntity:
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-Fix to getStoredDataKeys()
2022-12-27 17:29:22 -06:00
Luis C.M
7d4a59d45a
IEntity & IWorld:
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-Added getStoredDataKeys() & getTempDataKeys() functions.
2022-12-27 16:46:59 -06:00
Luis C.M
1ac0b3b0a3
Added more functions to IPlayer, IEntityLiving, IEntityLivingBase, and IAnimal.
2022-12-26 01:13:28 -06:00
Luis C.M
699b24e467
More fixes to global NPC scripts not executing on servers, and added more functions to IEntityLivingBase.
2022-12-24 01:46:43 -06:00
Luis C.M
5d520837b1
Implemented a way to play ISound(s) to players without using a sound ID.
2022-12-21 19:07:19 -06:00
Luis C.M
958aeea46a
ScriptNpc:
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-Fixed setRole and setJob functions.
2022-12-07 23:38:15 -06:00
Luis C.M
aa02e5dcc3
Fixed API interface errors, added casts for custom item script handlers in EventHooks, and added some event interfaces.
2022-11-23 23:59:01 -06:00
KAMKEEL
be9ae94163
Start API Branch
2022-11-15 15:25:53 -05:00