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upstream/CustomNPC-Plus
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mirror of https://github.com/KAMKEEL/CustomNPC-Plus.git synced 2026-11-12 01:27:27 +00:00
Code Issues Packages Projects Releases Wiki Activity
212 Commits 19 Branches 40 Tags
3a9789b3fd59bf089260729c68e7e9008425f26a
Commit Graph
8 Commits
Author SHA1 Message Date
luisc 3a9789b3fd Made player script implementation closer to that of 1.12. 2021-12-16 02:53:17 -06:00
luisc 72869e6a78 Consolidated EventScriptContainer and ScriptContainer into a single ScriptContainer class. NPCs are now able to fly when ai.movementType == 1. 2021-12-01 15:31:05 -06:00
luisc a993c8feff Fixed forge scripts on the server side. getIEntity() now correctly returns an IPlayer when given a player as a parameter. 2021-10-20 20:27:42 -05:00
luisc bb1da8376d Implemented 1.12 event scripting API. 2021-10-18 22:01:15 -05:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00
luisc c5ed7497c8 Added console output and correct script halting to scripted player events. Renamed PlayerScriptContainer to EventScriptContainer. 2021-10-17 16:11:29 -05:00
luisc 6752f8baec Implemented several more events for players, including a click event, key event, fall event, and the basic entity living hurt, killed, and kills events, among others. 2021-10-12 02:57:32 -05:00
luisc 1ee14920ff Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them. 2021-10-11 06:49:30 -05:00
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