Commit Graph
17 Commits
Author SHA1 Message Date
Kam 353d90a00a Add Item Burning to Fire Attacks 2025-03-19 17:46:12 -04:00
Kam cac5a53997 Add a new Aim While Shooting Type 2025-03-19 17:38:06 -04:00
Kam 0877aee3e6 Custom Particle Trails for NPCs + Ranged Amplification 2025-03-19 03:32:07 -04:00
Kam 180d257024 Proper Reformating 2025-03-13 17:14:45 -04:00
Kam 7a16cdf520 Magic for PlayerData and NPCs 2025-03-05 19:40:55 -05:00
Kam 48baa6de5f Move Collisions to Stats 2024-04-09 20:35:29 -04:00
Kam 76000ecf55 Change attackDelay variable to be called SwingWarmup | Better Naming 2024-02-12 03:14:23 -05:00
Kam eb01579f4a SwingWarmup Time, CobwebAI Change, Change GUI Layout 2024-02-12 02:58:34 -05:00
Luis C.M 6913cadc79 IModelData:
-Implemented hidePart() abd hidden() functions
2023-03-17 02:59:33 -05:00
Luis C.M 699b24e467 More fixes to global NPC scripts not executing on servers, and added more functions to IEntityLivingBase. 2022-12-24 01:46:43 -06:00
KAMKEEL 545db302ad Drowning Compatibility 2022-07-02 23:38:20 -04:00
Luis C.M 55b21de050 Added drowning types:
In Air,
In Water,
or
Never
to CNPCs.
2022-06-29 12:21:30 -05:00
1whohears 77ee403720 RoleFollowers will not despawn if they have an owner
RoleFollowers canDespawn field will be changed back to the value set by the player in the gui/api if they stop following a player
2022-05-26 03:00:49 -05:00
1whohears 84973a025a moved projectilesKeepTerrain to DataStats 2022-05-26 01:45:10 -05:00
luisc 3c1bc30e44 Floor values are set for max health, combat regen, health regen, melee damage, and projectile damage when changing them now. 2021-12-04 12:46:53 -06:00
luisc 23686dc3b8 Enabled fly button in movement, and extended max values for several NPC attributes, converting some to floats and doubles.
NPCs fly with speed based on their movement speed now.
2021-12-03 00:49:10 -06:00
KAMKEEL a31efb2dc3 1.7.10 Files
Files added
2018-09-13 12:03:28 -04:00