Kam
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1ffddd3ce9
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Revert Animation Events
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2024-05-26 19:26:47 -04:00 |
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Luis C.M.
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206755a343
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Frames can now be copy/pasted in the animation editor, even working across animations. Copy with CTRL + C and paste with CTRL + V.
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2024-04-07 15:10:50 -05:00 |
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luisc
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84b65865a9
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Implemented frame comments
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2024-04-01 16:30:18 -05:00 |
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Luis C.M
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a564bcdb0e
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Added tick duration read/write nbt
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2024-03-24 03:56:14 -05:00 |
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Luis C.M
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d1ca49fc3b
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Made tick duration return the correct value for animating.
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2024-03-24 03:51:36 -05:00 |
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Luis C.M
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b52b76128c
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Revert "added tick duration read/write to nbt"
This reverts commit fab170a9c9.
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2024-03-24 03:36:13 -05:00 |
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Luis C.M
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fab170a9c9
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added tick duration read/write to nbt
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2024-03-24 03:31:56 -05:00 |
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luisc
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799631eece
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Removed "render ticks" tick type. Instead, animations and frames can define a tick speed measured in milliseconds. Animations/frames using MC tick type will be 50ms (1000ms/20), and render ticks 20ms.
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2024-03-23 23:34:01 -05:00 |
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Kam
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e46b78ff71
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Optimize Imports
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2024-02-15 17:54:28 -05:00 |
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Kam
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27b7b6f9ae
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Copy Color
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2023-11-10 13:40:56 -05:00 |
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luisc
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fa6dd50d50
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Implemented frame color markers on the timeline.
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2023-11-10 09:16:18 -06:00 |
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Luis C.M
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79e13dfade
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Changes to the animation GUI and part/frame saving.
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2023-02-19 13:46:37 -06:00 |
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Luis C.M
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5e5bf2eb1c
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Added render ticks option for frames, inherited from its animation parent if not customized.
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2023-01-18 21:35:39 -06:00 |
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Luis C.M
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be18e756fc
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Animation overhaul, along with animation changes to the API.
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2023-01-16 13:53:15 -06:00 |
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KAMKEEL
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bda76bafe6
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Optimize Imports
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2023-01-12 21:33:06 -05:00 |
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KAMKEEL
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569c7790fc
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Read/Write NBT for Animation/Frame/FramePart
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2023-01-12 20:34:07 -05:00 |
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KAMKEEL
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3e6e28d857
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More Constructors
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2023-01-12 19:40:06 -05:00 |
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KAMKEEL
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91bcd43942
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Animation/Frame Data Classes with a EnumAnimationPart
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2023-01-12 19:32:40 -05:00 |
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