-Added HEXColor2, HEXColorRate, and HEXColorRateStart fields, and respective setters and getters, allowing for changes in HEX color over time.
Marked plenty of old ScriptEntityParticle functions as deprecated. This includes any functions referring to scripted particles as "Entity Particles" and functions outside the API or ScriptParticle class used to spawn or create particles.
-The spawnInWorld() function now requires a ScriptWorld object to be passed in as the first parameter.
-New spawnInWorld() function with its only parameter being a ScriptWorld object. Spawns in the world with the particle's x,y,z variables.
-Added getEntityId() function
-Moved getUniqueId() function
ScriptWorld:
-Added getPlayerByUUID(uuidstring) function
-Added several functions from World and WorldServer: isBlockFreezable,isBlockFreezableNaturally,canBlockFreeze,canBlockFreezeBody,canSnowAt,canSnowAtBody,getTopBlock,getHeightValue,getChunkHeightMapMinimum,getBlockMetadata,setBlockMetadataWithNotify,canBlockSeeTheSky,getFullBlockLightValue,getBlockLightValue,playSoundAtEntity,playSoundToNearExcept,getEntityByID,spawnEntityInWorld,getClosestPlayerToEntity,getClosestPlayer,getClosestVulnerablePlayerToEntity,getClosestVulnerablePlayer,countEntities,setTileEntity,removeTileEntity,isBlockFullCube,getSeed,setSpawnLocation,canLightningStrikeAt,isBlockHighHumidity
ScriptTileEntity:
Added a ScriptTileEntity class for MC Tile Entities, with nearly all its functions.
ScriptBlock:
-Added getTileEntity() and setTileEntity() functions using the new ScriptTileEntity class as a return value and parameter respectively.
API:
-Added playSoundAtEntity and playSoundToNearExcept functions.
-Added set/getMOTD() functions.