Commit Graph
26 Commits
Author SHA1 Message Date
luisc 791adfc1b4 Implemented textfield unfocused event 2022-01-14 16:09:27 -06:00
luisc 04def38b63 Added dialog events to scripted player events 2022-01-12 22:59:03 -06:00
luisc b024f800ae Added quest start, complete, and turnin events, and a faction points event to scripted player events. 2022-01-12 20:12:16 -06:00
luisc 6b9cfb9d25 Implemented custom GUIs. 2022-01-12 04:44:08 -06:00
luisc e5edbe002e Registered forge events on both MinecraftForge.EVENT_BUS and FMLCommonHandler.instance().bus(). 2021-12-23 10:26:46 -06:00
luisc c8f6a24baf Added command forge event 2021-12-22 03:33:50 -06:00
luisc 2743fa17d8 Added command forge event 2021-12-22 03:30:01 -06:00
luisc 7d94e0e210 Removed forge chunk and terrain gen events. 2021-12-17 08:25:02 -06:00
luisc 6bdc68337c Revert "Made player script implementation closer to that of 1.12."
This reverts commit 3a9789b3fd.
2021-12-16 04:05:05 -06:00
luisc 3a9789b3fd Made player script implementation closer to that of 1.12. 2021-12-16 02:53:17 -06:00
luisc f14bc107d3 Double clicking events in the hook list will now paste them into your code. More scripting functions added for NPCs. 2021-12-03 21:13:56 -06:00
luisc 72869e6a78 Consolidated EventScriptContainer and ScriptContainer into a single ScriptContainer class. NPCs are now able to fly when ai.movementType == 1. 2021-12-01 15:31:05 -06:00
luisc b068c76fc8 Fixed some forge events not working from being registered on the wrong event bus. 2021-10-23 02:43:28 -05:00
luisc f88cbb8b51 Server-side compatibility changes 2021-10-19 02:49:46 -05:00
luisc bb1da8376d Implemented 1.12 event scripting API. 2021-10-18 22:01:15 -05:00
luisc feeef71b5a Added more player events. 2021-10-18 20:50:54 -05:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00
luisc c5ed7497c8 Added console output and correct script halting to scripted player events. Renamed PlayerScriptContainer to EventScriptContainer. 2021-10-17 16:11:29 -05:00
luisc a9bce4a3e3 Fixed player script enabled button not working right on servers. Added more player events and a getDimension() method to ScriptPlayer. Set player scripts to be off by default. 2021-10-15 09:17:31 -05:00
luisc 047552d9e5 Made constant BlockPos calculateLogBaseTwo calculation explicit, enabled player events by default. 2021-10-12 04:20:33 -05:00
luisc 6752f8baec Implemented several more events for players, including a click event, key event, fall event, and the basic entity living hurt, killed, and kills events, among others. 2021-10-12 02:57:32 -05:00
luisc 6c8c7671b8 Implemented KeyPressed event. 2021-10-11 07:16:10 -05:00
luisc 1ee14920ff Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them. 2021-10-11 06:49:30 -05:00
luisc 6aa98aecf3 Work on Player Event Script GUIs 2021-10-02 08:47:13 -05:00
luisc 44bd1692d1 GUI's properly implemented, script data still needs work. 2021-10-01 01:17:12 -05:00
luisc 95d2814651 Backported GUI features and necessary classes from 1.12. 2021-09-30 21:44:30 -05:00