bigguy345
074c780d50
Add inner callable scope locals and expression type resolution
...
ScriptDocument now tracks locals inside lambdas/function expressions and resolves identifiers by consulting the innermost callable scope before falling back to method/global scope.
Adds expression resolver nodes/type resolver and wires position-aware resolution for lambda bodies, plus basic lambda operator marking and return type validation against expected functional interface SAM.
2026-02-03 07:03:33 +02:00
bigguy345
4e78ffb024
Fix autocomplete trigger after dot
2026-02-03 06:54:09 +02:00
bigguy345
d63a1b8d4c
hussar bukkit fixes
2026-02-03 05:50:57 +02:00
bigguy345
98351bbc3c
dev merge
2026-02-03 04:25:16 +02:00
somehussar
fcaf1b0017
Merge remote-tracking branch 'origin/dev' into dev
2026-02-03 03:19:17 +01:00
somehussar
35e76ea9eb
gay janino
2026-02-03 03:19:03 +01:00
Kam
38d305ab99
Merge branch 'dev' of https://github.com/KAMKEEL/CustomNPC-Plus into dev
2026-02-02 20:40:19 -05:00
Kam
d3167df1b9
Fix to Type Tab
2026-02-02 20:40:17 -05:00
somehussar
650a13edb1
Merge branch 'dev' into kam-cant-make-plugin-integrations-part-2
...
# Conflicts:
# dependencies.gradle
2026-02-03 01:10:40 +01:00
somehussar
f6342b2335
Fix integration with bukkit and plugins codewise
2026-02-03 01:04:34 +01:00
Kam
0cbc30f8cb
Better GUI Handling for Abilities
2026-02-02 18:53:36 -05:00
Kam
911f185400
Fields Builder for Ability GUIs
2026-02-02 18:26:52 -05:00
Kam and Claude Opus 4.5
0ff501bb16
Declarative ability GUI: replace 18 SubGui classes with FieldDef system
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All ability GUI tabs (General, Target, Effects, Type, Visual) are now
fully declarative via FieldDef definitions. Deleted 18 SubGuiAbility*
classes (~3100 lines) and rewrote SubGuiAbilityConfig to use
GuiScrollWindow for every tab with a unified field renderer.
- Add FieldDef, FieldType, TabTarget, ColumnHint, TabDef gui framework
- Add getFieldDefinitions() to all 18 ability subclasses
- Add getBaseFieldDefinitions() to Ability.java for shared tabs
- Merge COLOR/EFFECTS into SUB_GUI with convenience factories
- Net reduction: ~3100 lines removed
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-02-02 16:17:37 -05:00
Kam
3651643f26
Fix GL Issues?
2026-02-02 14:59:55 -05:00
Vidal
c168702970
WIP Animations Register
2026-02-01 20:09:12 -03:00
Vidal
c39ce6b6d1
Fixed sync windup animation not being an ability property and getting overridden on gui init
2026-02-01 17:08:24 -03:00
Vidal
f4db57875a
Changed dual ability names
2026-02-01 06:45:29 -03:00
Vidal
44f7161c9f
Added charge to animation and fixed some access modifiers
2026-02-01 01:50:28 -03:00
somehussar
77be537de4
Merge remote-tracking branch 'upstream/dev' into dev
2026-02-01 03:39:11 +01:00
somehussar
d6b7b969b3
Fix crash on server
2026-02-01 03:39:03 +01:00
Vidal
71065fc520
Added Dual Disc Ability
2026-01-31 22:36:12 -03:00
Vidal
e9f22dab2a
Added Dual Orb Ability
2026-01-31 21:56:14 -03:00
Vidal
245e8f8162
Added Dual Beam Ability
2026-01-31 21:55:39 -03:00
Vidal
b9e82e4c5b
Fixed mysterious override stopping the game from running
...
Kam let's please stop using claude for everything this BuiltInAbility is not even used
2026-01-31 16:37:28 -03:00
Vidal
4a5b0f4995
Updated overrides and imports
2026-01-30 20:21:45 -03:00
Vidal
2cac2e4add
Changed Special Key from C to B
2026-01-30 12:37:57 -03:00
Kam
1b8ad4dd90
Player Abilities
2026-01-30 05:01:54 -05:00
Kam
38c0519c0a
Refactor to Cleaner Class Setup
2026-01-29 14:19:57 -05:00
Kam
55658a7956
Ability Preview GUI
2026-01-28 20:43:32 -05:00
Vidal
216a3dbbf8
Added alpha to all abilities except beam
2026-01-28 20:49:16 -03:00
Kam
67237e794f
Fix Defaults / Syncing
2026-01-28 17:16:59 -05:00
Kam
c339e5edbc
Fix Built In Animation
2026-01-28 16:57:49 -05:00
Kam
e73054a529
Built In Animation System + Fixes to Defaults for Energy Projectile Abilities
2026-01-28 16:31:26 -05:00
Kam
7d2bba7b95
Better Lock Movement handling
2026-01-28 15:16:28 -05:00
Kam
83ccd25b33
Merge Conflicts + Scripting for Abilities
2026-01-28 14:44:19 -05:00
bigguy345
62d87c0c66
Added comment/multi-line handling for Autocomplete findReceiverExpression
2026-01-28 20:30:41 +02:00
bigguy345
9e04a1184c
Lambda impl Phase 1: Track inner callables as nested scopes so parameters and locals resolve correctly inside the callable body,
2026-01-28 06:59:58 +02:00
bigguy345
6c5a269966
Fixed Autocomplete suggestions not working when whitespaces exist between it and receiver like "player. get <- doesnt work due to WS"
2026-01-28 06:06:01 +02:00
bigguy345
969d82dff8
Fixed visual hover info bugs for generics
2026-01-28 04:55:32 +02:00
bigguy345
125a799df4
Optimised and refined type generics parsing. Removed bloat and added edge case handling
2026-01-28 04:37:17 +02:00
Kam
aeb0093b4d
Add Tooltips
2026-01-27 18:04:46 -05:00
Kam
c6810c05ea
More Ability Fixes.
2026-01-27 16:43:47 -05:00
bigguy345
19cdf19a9b
wtf
2026-01-27 19:36:06 +02:00
bigguy345
5795cc984b
Completely parsed type generics.
...
List<IPlayer> list;
list.get(0) NOW returns IPlayer, instead of T or Object.
Nested generics are also handled and functional:
Map<String, List<IPlayer>>
Implemented TokenHoverInfo/Autocomplete rendering and handling for generics as well.
2026-01-27 17:10:31 +02:00
Kam
4330405f96
Fix Cooldown Logic
2026-01-27 04:12:39 -05:00
Kam
747aae8337
Recovery -> Dazed. Better cooldown logic handling
2026-01-27 04:07:02 -05:00
Vidal
93486d306b
Made animation fetching methods return Animation instead of IDs
2026-01-27 04:36:12 -03:00
Kam
0f44a3c6c6
Ability Anchor Points + Orb / Disc Summoning
2026-01-26 23:55:07 -05:00
Kam
563b6f7a26
Ability Effects
2026-01-26 22:02:51 -05:00
Kam
d6d29613e8
Lock View Rotation
2026-01-26 19:03:48 -05:00