Commit Graph
50 Commits
Author SHA1 Message Date
Luis C.M. b64481dec1 Fixed music continuing to play for server bards even after logging out 2025-03-05 22:57:24 -06:00
Kam d4940f1208 Fix Compass Hud Crash 2025-03-05 16:09:14 -05:00
Kam 3e23893e78 Fix Effective Scaling 2025-02-23 15:38:42 -05:00
Kam 84b07f4f6f Compass in Progress 2025-02-23 06:29:53 -05:00
Kam c3538836be Optimize Imports 2025-02-20 21:40:39 -05:00
Kam 64bb024e61 Change Inventory Tab Handling 2025-02-18 18:48:56 -05:00
luisc 0418aa11e4 Fixed some issues with animations not continuing when they should 2025-02-12 13:16:39 -06:00
somehussar c5329a1c63 General get packet 2025-02-03 03:57:40 +01:00
somehussar 021989aa79 ScreenSize packet 2025-02-03 03:41:01 +01:00
somehussar fb32ca6e29 InputDevicePacket 2025-02-03 01:32:49 +01:00
Kam 5d41f5b939 Rename Namespace to kamkeel.npcs 2025-01-29 13:20:04 -05:00
Kam 934cc3d7cd Reapply "Revert Animation Events"
This reverts commit 4113bcc6e9.
2024-08-22 16:47:45 -04:00
Kam 4113bcc6e9 Revert "Revert Animation Events"
This reverts commit 1ffddd3ce9.
2024-08-22 16:47:07 -04:00
Kam 8f36ad7e18 Add Null Check 2024-08-22 13:42:12 -04:00
Kam 1ffddd3ce9 Revert Animation Events 2024-05-26 19:26:47 -04:00
Luis C.M. a88f814c7a Fixed bard music bug where music would keep playing, unattached to a particular NPC. 2024-05-16 02:01:04 -05:00
Luis C.M. 03c45c70c5 Bard music now properly infinitely repeats. 2024-05-15 03:35:39 -05:00
luisc 56bb6751b1 Made more adjustments to the off range of music, and made the music properly repeat. Background bard music always plays at the player. 2024-05-14 18:32:30 -05:00
Luis C.M. 13987bdc39 Merge branch 'animation-events' into dev 2024-05-10 20:35:33 -05:00
Kam b468663bcc CNPC+ Keybind Category 2024-04-17 03:20:30 -04:00
Kam 1bb9ce2bb4 Inventory System 2024-04-16 03:12:53 -04:00
Luis C.M 266a6515e5 Fixed animations being stuck. Animations should now properly continue where they left off when a player rejoins a server/ singleplayer world. 2024-03-29 16:37:31 -05:00
Luis C.M fd4a6d0a2c Revert "Animations now continue where they should be when players rejoin a world/server."
This reverts commit a5ed14183e.
2024-03-24 18:59:27 -05:00
Luis C.M a5ed14183e Animations now continue where they should be when players rejoin a world/server. 2024-03-24 18:55:03 -05:00
Kam b671757b55 Quest Log Button renamed to CustomNPC+ 2024-03-17 16:09:31 -04:00
Kam 9d73db3076 Inventory Tab Fixes
- Super Class now Registers Inventory Tabs
- Side Button Actions now moved to Super Class
- First Pass for Registering Top Tab Values (no offset error)
- Minecraft.getMinecraft() moved to the top level
2024-03-14 15:12:43 -04:00
Kam 0e1abbc038 Client Settings Button - Quest Tracking Fixes
- Adds Client Setting Button and Options to Inventory Tab
- Quest Tracking Center Alignment Fix
- Dialog Speed / Sound Settings
- Chat Bubbles Setting
- Faction Tab is now a Visual Only Change
2024-03-14 04:50:53 -04:00
Kam b8f4f4d077 Remember last opened CNPC+ Tab, better scrolling for quest tabs, party details button 2024-03-04 23:14:41 -05:00
Kam f3e162dafe Merge pull request #111 from Goodbird-git/screen-size
Implemented the ability to get the screen size from server
2024-01-18 15:06:44 -05:00
Kam a6603afe14 Go Bacck GO BACK!!!! 2024-01-11 03:51:48 -05:00
Kam 49c036127b Rename Key Binding Button 2024-01-11 03:51:02 -05:00
Kam 42f16d6ce1 Remove Faction Inventory Tab for Sub Inventory Tab 2024-01-11 03:50:10 -05:00
Goodbird c3b134b5ae Implemented the ability to get the screen size from server 2024-01-05 16:31:57 +03:00
Luis C.M 6470c8317b Client-side cache is now cleared when leaving or joining worlds 2023-06-05 18:50:41 -05:00
KAMKEEL bda76bafe6 Optimize Imports 2023-01-12 21:33:06 -05:00
c0508383 0a8fc3458d Implemented mixins, used to render skin overlays without conflict with other mods that change rendering like Optifine. 2022-08-31 07:53:35 -05:00
c0508383 abf70368e1 ClickTickEvent:
-Fixed held keys not registering for click events.
2022-07-18 01:03:22 -05:00
c0508383 4a4f01581f ClickTickEvent:
-Fixed bug not allowing mouse wheel to trigger mouse events.
2022-07-17 16:41:52 -05:00
c0508383 d1762654ba ISound:
-Allows for the changing of several sound attributes, including volume, pitch, repeating, etc.

NpcAPI, IPlayer, IWorld:
-Added more sound functions, with sounds that can be stopped and started based on an ID.
2022-07-13 19:27:27 -05:00
c0508383 9bd644f84a PlayerEvent.MouseClickedEvent:
-Added isCtrlPressed, isAltPressed, isShiftPressed, isMetaPressed, and keysDown fields for button combinations.
2022-07-06 18:41:39 -05:00
Luis C.M 09f76d84c4 GuiContainerNPCInterface, GuiNPCInterface, GuiNpcMenu all disable repeat key events when closed like all other GUIs now.
The keyEvent scripted event no longer detects repeat held key presses.
2022-05-03 13:34:56 -05:00
Luis C.M 5c9424bac8 Added the repeatKey field to KeyEvent, distinguishing whether the event was triggered by the key being held down or the first press. 2022-05-03 13:20:41 -05:00
Luis C.M 8db16459df Made CTRL, Shift, ALT, and Meta keys execute the keyPressed event when pressed down, not just when released. 2022-05-02 23:11:45 -05:00
luisc 7de585843d Added get/setHunger, and get/setSaturation functions for ScriptPlayer.
The player KeyPressed event now sends a list of keys that are currently pressed by the player.
2022-01-31 20:16:00 -06:00
luisc 0d807b36d9 Added isGUIOpen() function, and setPosition function with a dimensionId parameter to ScriptPlayer. 2021-11-16 10:41:04 -06:00
luisc 27b88c1fce Player key events now detect key presses as well, not just releases. 2021-11-13 13:32:33 -06:00
luisc 40b39d3b20 Player key and mouse scripts now execute even when the player has a GUI open. 2021-11-13 12:52:21 -06:00
luisc 6752f8baec Implemented several more events for players, including a click event, key event, fall event, and the basic entity living hurt, killed, and kills events, among others. 2021-10-12 02:57:32 -05:00
luisc 6c8c7671b8 Implemented KeyPressed event. 2021-10-11 07:16:10 -05:00
KAMKEEL a31efb2dc3 1.7.10 Files
Files added
2018-09-13 12:03:28 -04:00