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Removed some unnecessary lines of OpenGL code
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7f8246e04e
commit
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1 file changed
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@@ -139,10 +139,6 @@ public class EntityCustomFX extends EntityFX {
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tessellator.draw();
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GL11.glPushMatrix();
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ClientProxy.bindTexture(location);
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GL11.glTexParameterf(3553, 10242, 10497.0F);
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GL11.glTexParameterf(3553, 10243, 10497.0F);
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GL11.glDisable(2884);
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GL11.glEnable(3042);
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if(move){
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startX = (float)(entity.prevPosX + (entity.posX - entity.prevPosX) * (double)partialTick);
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