Removed some unnecessary lines of OpenGL code

This commit is contained in:
luisc committed 2022-03-02 19:35:24 -06:00
1 parent 7f8246e04e
commit f1741b4660
1 file changed
-4
@@ -139,10 +139,6 @@ public class EntityCustomFX extends EntityFX {
tessellator.draw();
GL11.glPushMatrix();
ClientProxy.bindTexture(location);
GL11.glTexParameterf(3553, 10242, 10497.0F);
GL11.glTexParameterf(3553, 10243, 10497.0F);
GL11.glDisable(2884);
GL11.glEnable(3042);
if(move){
startX = (float)(entity.prevPosX + (entity.posX - entity.prevPosX) * (double)partialTick);